General Game Feedback [Merged Threads]

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  • ArpsArps Member Posts: 35
    I feel like the main complaint is “things aren’t catered to the average player”. I see on here people saying “it’s to hard to get 6* for new players” or “endgame content is to difficult”. I say good to it. What do you guys want? Just a easy ride through, with free handouts along the way?
    I think that’s a bad and unfulfilling path to go down. Coming only from my own experience, I use to play destiny avidly. When destiny 2 came out, they catered to the new player and lost most of the player base including myself.
    I’m gonna get disagreed with for this but, people want to feel “elite” or unique”. That’s just the truth. When you finish a variant what’s the first thing most people do? Flex their rewards and the fact that they completed it. When you first clear abyss what is the first thing you do for the most part? Flex the title. The one thing this games has always done great with is the sense of euphoria from a great pull, and the sense of accomplishment from clearing big content. Maybe some payouts for said content are underwhelming, but without the lows the highs wouldn’t feel so high.
    I don’t agree or like every choice that Kabam makes. But for the most part I can’t hate on their decisions because I’m still here playing after 4 years. I think people need to slow their pace down and stop trying to emulate the seatins, and lagacys of the world. If you do that you might just find that the game more enjoyable.
  • Amadeo01Amadeo01 Member Posts: 212 ★★★
    Myradral said:

    Here's where I am right now: I am burnt out.

    I quit my Alliance last week. - been with them 2 years. Sick of AW. - Flow Buff ruined that. Turned into another "Pay to Win" scenario. Sick of AQ. - just tired of it "hanging" over my head each week.

    I am taking off a minimum of 3 months. - maybe might not come back at all.

    There are plenty of alternatives to MCOC that are fun and enjoyable.

    Lastly, the Admins on this "Forum" ruin it. They police everything and, therefore,... this really isn't a FORUM. - it's Kabam Advertising.

    I suspect that if this whole fallout happened just a few weeks earlier, we would have gotten significantly better treatment with the whole AW flow issue than their "this is the only change we're making, suck it up". Again, hopefully this is the much needed wake-up for Kabam to realize they need to start treating their players better.

    In terms of the admins, they are a welcome presence if they're actually sharing insights or at least providing acknowledgement that they are paying attention to the threads. However I do agree, sometimes, legit posts pointing out a bug or a flaw in their logic/argument gets deleted and ppl get warned/banned as a result, without any explanation. That is certainly extremely dictatorial and not conducive for us to voice our thoughts and opinions freely here. On the flip side, I don't know why completely derailing posts as we've seen in this thread are just left here and the people are allowed to continue posting. If this thread gets shut down b/c it, it will be a huge loss to the community because this is our best opportunity to actually push for change.
  • Hlpr35Hlpr35 Member Posts: 119
    edited May 2020
    xNig said:

    Hlpr35 said:

    xNig said:

    Hlpr35 said:

    xNig said:

    Hlpr35 said:

    xNig said:

    Lovek said:

    We need aq and aw 30mins timers permanently. For finish it faster and have more quieting in real life

    Disagree.

    What I have seen happen in many alliances is people getting all worked up and pushing others to login more frequently to get AQ and AW done earlier, which will disrupt real life more.

    1 hour timers are fine given the length of AQ, as long as everyone is responsible and do their part. One login every 4-5 hours for 5 mins is not much to ask for.
    You can keep waiting 1 hour with your alliance then even after time reduce
    Yeah we do that even with 30 min timers. We get done with map 6 around 9pm my time regardless of timers. Lol
    Ok but this isn't mean you need object to this request, either time change or not nothing will change for you but some people busy and cant login every single hour
    Not objecting to it. Personally, I just find that it’s not required. I can put forth an argument that AQ energy should be 1 min per energy with 20 energy cap so people can sit down, have a 10 person mass org... and clear it in one sitting then go about with real life.

    Thing is, if people can’t commit to one login per 5 hours (which is the bare essential for Map 5), then they shouldn’t be doing Map 5 in the first place. Map 4 requires around one login per 6-7 hours, Map 3 even less, once every 8-9 hours.

    True, some people might have last min emergencies but it is not going to be a regular occurrence. In the worst case scenario, where someone has to go off for Map 6 Tier 3 because he has to catch a flight or something, I’m sure 1 less Map 6 crystal will not make or break the entire alliance.

    All in all, it just requires clear communication to, and understanding from, every single player in the alliance that sometimes things just don’t go the ideal route and everyone should make do and understand that it is not that particular player’s intention to sabotage the entire alliance.
    And even starting of aq, we starting with 3 energy and this game isn't playing only in USA im living in Turkey and im not sure but i guess its start like 11 pm in my country so we spend 3 energy waited 2 hours and make 5 energy then most of us have to sleep after that, we wake up morning and prepare to work, road to work, already more than 10 hours wasted now you can do math imagine playing d6 or 7 and imagine you are busy on work, am i playing game for relaxing or to be more anxious?
    That’s true as well. It’s up to the officers to plan the paths and BGs well so everyone gets to play during their active timings.

    I have 2 guys in one of my BGs that are from US (3 US and 1 UK in total in my alliance). The bulk of us are GMT+8. With proper planning and pathing, we still get AQ Map 6 done early, and no one needs to sleep after 10pm if so they choose.

    Also, if the game is making you anxious, you might wanna consider stepping down a little lest you burn out. A lot of that happening nowadays.
    You missing a point,we can finish as well but it's stressing because it's barely enough time remaining next morning and after we spend energy we are waiting an hour to move again so while we working we have to try to log in again and again every single hour so reducing time won't harm anyone not even you but will relaxing so many people, give more flexibility on busy schedule and even kabam don't have any profit from it so there is no reason for waiting 1 hour
  • TheTalentsTheTalents Member Posts: 2,254 ★★★★★
    If you look at the total pi in act 6 it is far beyond the player recommendation rating. That was never the case outside of ROL of LOL. It just shows you the direction they have been heading to and enough is enough. They're at a crossroads so I'm eager to see an updated response in the near future.
  • Notsavage19Notsavage19 Member Posts: 2,817 ★★★★★
    Hlpr35 said:

    xNig said:

    Hlpr35 said:

    xNig said:

    Hlpr35 said:

    xNig said:

    Lovek said:

    We need aq and aw 30mins timers permanently. For finish it faster and have more quieting in real life

    Disagree.

    What I have seen happen in many alliances is people getting all worked up and pushing others to login more frequently to get AQ and AW done earlier, which will disrupt real life more.

    1 hour timers are fine given the length of AQ, as long as everyone is responsible and do their part. One login every 4-5 hours for 5 mins is not much to ask for.
    You can keep waiting 1 hour with your alliance then even after time reduce
    Yeah we do that even with 30 min timers. We get done with map 6 around 9pm my time regardless of timers. Lol
    Ok but this isn't mean you need object to this request, either time change or not nothing will change for you but some people busy and cant login every single hour
    Not objecting to it. Personally, I just find that it’s not required. I can put forth an argument that AQ energy should be 1 min per energy with 20 energy cap so people can sit down, have a 10 person mass org... and clear it in one sitting then go about with real life.

    Thing is, if people can’t commit to one login per 5 hours (which is the bare essential for Map 5), then they shouldn’t be doing Map 5 in the first place. Map 4 requires around one login per 6-7 hours, Map 3 even less, once every 8-9 hours.

    True, some people might have last min emergencies but it is not going to be a regular occurrence. In the worst case scenario, where someone has to go off for Map 6 Tier 3 because he has to catch a flight or something, I’m sure 1 less Map 6 crystal will not make or break the entire alliance.

    All in all, it just requires clear communication to, and understanding from, every single player in the alliance that sometimes things just don’t go the ideal route and everyone should make do and understand that it is not that particular player’s intention to sabotage the entire alliance.
    And even starting of aq, we starting with 3 energy and this game isn't playing only in USA im living in Turkey and im not sure but i guess its start like 11 pm in my country so we spend 3 energy waited 2 hours and make 5 energy then most of us have to sleep after that, we wake up morning and prepare to work, road to work, already more than 10 hours wasted now you can do math imagine playing d6 or 7 and imagine you are busy on work, am i playing game for relaxing or to be more anxious?
    Hlpr35 said:


    Man, all these people that care to respond to you are actual saints. They also do it in a respectful manner which seems such a hard thing to do cause nothing you have said in the past 40 pages are shared by or agreed on by another and yet you just keep on posting. Please do not spam this thread so the rest can have a constructive discussion and give feedback.

    "cause nothing you have said in the past 40 pages are shared by or agreed on by another and yet you just keep on posting"

    I agree with some of their points. Even if you don't agree, it doesn't give you the right to silence someone. This is a forum where we can have a discussion about our opinions on the current state of the game. By attacking another player and telling them their opinion is not valid/needed when they are just giving constructive feedback and doing it in a civil manner, you are creating a toxic and hostile environment, which is the opposite of what we want right now.

    It's not necessary to play AQ, and you can rotate between maps so it's less of a burden. In the end, it's solely down to your alliance leader and whether or not they can 1) organize the alliance and strategize regarding the maps and 2) whether they can work around other players' schedules. If not, I think you should find another alliance that is better suited to your needs. AQ/AW is entirely optional. Some of the players I know don't even touch it, yet they're still doing fine.

    Finally, telling someone to "shut up" is very disrespectful and has no place in this forum. We're all here to offer our opinions whether you like it or not. If you disagree with an opinion, there is a button for that. However, telling a player to "shut up" is not only childish, but it also shows Kabam that you can't have a civil conversation. If you can't have a civil conversation among your peers online, how are you supposed to have a civil conversation with your boss, or your co-workers in real life?
  • TheTalentsTheTalents Member Posts: 2,254 ★★★★★
    _ASDF_ said:

    For you end gamers, when was the last time you took a team of beyond god tier 5/65s into Act 5 or LoL? It’s a breeze.

    AOL and Act 6.3-7.1 are designed for R4-5 6*s. What i mean by that is that the attack ratings and health pools of the defenders reflect that. A 5/65 6* Ægon will solo plenty of fights in the abyss once were allowed to rank them that high. LoL and Act 5 were designed to be more easily managed with 5/65s.

    So the content is way ahead of what’s available. We can’t even buy class based crystals in hopes of the champs we need, let alone deal with the high attack values.

    Just like with previous content. If you want to complete it before basically anyone can... pay up.

    I'm in the act 6 beta and your statement just isn't true. The pace Kabam has jumped too act 6 wouldn't be a breeze until you have r5 6 stars. I have r3 6 star champions and they're dying with just one combo or a missed dex in a special based on attack ratings.
  • WhiteStrikerWhiteStriker Member Posts: 107
    The only thing I want on priority is first fix the dropped inputs before working on any future content. Especially in 6.4.
  • pseudosanepseudosane Member, Guardian Posts: 3,979 Guardian

    Actually the game belongs to them, and our right as a customer doesn't involve breaking the ToS. There are rules in place for a reason. We all empathize with things that come up in life. People get sick. They get busy. They can't make it. It's the responsibility of the Alliance to make do without them. Some kick people for things like that, something I see as way too militant, but it's their choice. I didn't want to respond because it's veering off, but it's worth noting that there are certain stresses placed on people by Alliances, not the game. None of which should involve breaking the rules and jeopardizing your Account.

    Correct. Our right as a customer doesn't involve breaking the ToS. You're not one to talk because you're behind bars so don't talk about the ToS and "rules".
    that fight really sucked. I used blade and it took ages to solo that fight.
  • MoosetiptronicMoosetiptronic Member Posts: 2,160 ★★★★
    Arps said:

    I feel like the main complaint is “things aren’t catered to the average player”. I see on here people saying “it’s to hard to get 6* for new players” or “endgame content is to difficult”. I say good to it. What do you guys want? Just a easy ride through, with free handouts along the way?
    I think that’s a bad and unfulfilling path to go down. Coming only from my own experience, I use to play destiny avidly. When destiny 2 came out, they catered to the new player and lost most of the player base including myself.
    I’m gonna get disagreed with for this but, people want to feel “elite” or unique”. That’s just the truth. When you finish a variant what’s the first thing most people do? Flex their rewards and the fact that they completed it. When you first clear abyss what is the first thing you do for the most part? Flex the title. The one thing this games has always done great with is the sense of euphoria from a great pull, and the sense of accomplishment from clearing big content. Maybe some payouts for said content are underwhelming, but without the lows the highs wouldn’t feel so high.
    I don’t agree or like every choice that Kabam makes. But for the most part I can’t hate on their decisions because I’m still here playing after 4 years. I think people need to slow their pace down and stop trying to emulate the seatins, and lagacys of the world. If you do that you might just find that the game more enjoyable.

    Kabam have to cater to their shareholders. Not the elite, not the end game players, not the ftp, not the masses.

    This is a gacha game. So kab need people to pay to spin those slots to keep their shareholders happy.

    I've probably only spent £200 on this game in 4 years. All of that only on units for masteries and in the last 12 or so months on the 4.99 deal with the aim of saving to help with content or mega deal day unit offers. I don't spend on the gacha.

    Do I want an easy ride? No, I want to be entertained, I want to have fun. Yes the titles are cool. But so is getting a new champion, leveling them up and finally having the key to a tricky piece of content.

    I don't want anything free. I've literally paid. Perhaps not enough. Perhaps more or less than average. Perhaps too much. But I do want to feel like this game is fun.

    I'm cavalier, elders bane, 2 variants completed but not 100% yet, 2 5/65s, 6 6 stars. But I look at the rest of act 6 and I'm writing it off. I'm in a great alliance running just map 4 but getting over 100m AQ, I can clear uncollected every month...

    I'd hazard a guess that there are a LOT of people in a similar position.... Looking at the rest of act 6 and thinking.... "Nah". And not being willing to spend on gacha to achieve progress.

    So it's not wanting anything free, is just the dawning realisation that spending doesn't help *at all* but also that grinding doesn't meaningfully help either.

    Yes, "git gud", 2 5/65s should be able to do everything. And in Omega and sentinel, that could be true. But me getting better won't encourage me to spend, as the content I have left ahead, with the roster I have, is not enjoyable.
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  • Agent_GhostAgent_Ghost Member Posts: 40
    Would be so nice to see some creativity like one chapter in Act 7 be only X-men, with like one quest only 90's X-Men, etc. One chapter with only Avengers, with the different variations getting different boosts on the individual quests. One chapter being Villains, etc.

    That be a good way to have fun and use our entire rosters. Rather than turning to Quake or Archangel when the game feels unfair with just ridiculous nodes. I know a lot of people are tired of using the same 5 champions for everything.
  • TP33TP33 Member Posts: 1,681 ★★★★★

    Would be so nice to see some creativity like one chapter in Act 7 be only X-men, with like one quest only 90's X-Men, etc. One chapter with only Avengers, with the different variations getting different boosts on the individual quests. One chapter being Villains, etc.

    That be a good way to have fun and use our entire rosters. Rather than turning to Quake or Archangel when the game feels unfair with just ridiculous nodes. I know a lot of people are tired of using the same 5 champions for everything.

    I like the idea but I would also like to still use my AA. Unlike quake there are limits to his power but even so he’s an absolute beast
  • Agent_GhostAgent_Ghost Member Posts: 40
    TP33 said:

    Would be so nice to see some creativity like one chapter in Act 7 be only X-men, with like one quest only 90's X-Men, etc. One chapter with only Avengers, with the different variations getting different boosts on the individual quests. One chapter being Villains, etc.

    That be a good way to have fun and use our entire rosters. Rather than turning to Quake or Archangel when the game feels unfair with just ridiculous nodes. I know a lot of people are tired of using the same 5 champions for everything.

    I like the idea but I would also like to still use my AA. Unlike quake there are limits to his power but even so he’s an absolute beast
    Of course! Same here!
  • Notsavage19Notsavage19 Member Posts: 2,817 ★★★★★
    Hlpr35 said:

    Hlpr35 said:

    xNig said:

    Hlpr35 said:

    xNig said:

    Hlpr35 said:

    xNig said:

    Lovek said:

    We need aq and aw 30mins timers permanently. For finish it faster and have more quieting in real life

    Disagree.

    What I have seen happen in many alliances is people getting all worked up and pushing others to login more frequently to get AQ and AW done earlier, which will disrupt real life more.

    1 hour timers are fine given the length of AQ, as long as everyone is responsible and do their part. One login every 4-5 hours for 5 mins is not much to ask for.
    You can keep waiting 1 hour with your alliance then even after time reduce
    Yeah we do that even with 30 min timers. We get done with map 6 around 9pm my time regardless of timers. Lol
    Ok but this isn't mean you need object to this request, either time change or not nothing will change for you but some people busy and cant login every single hour
    Not objecting to it. Personally, I just find that it’s not required. I can put forth an argument that AQ energy should be 1 min per energy with 20 energy cap so people can sit down, have a 10 person mass org... and clear it in one sitting then go about with real life.

    Thing is, if people can’t commit to one login per 5 hours (which is the bare essential for Map 5), then they shouldn’t be doing Map 5 in the first place. Map 4 requires around one login per 6-7 hours, Map 3 even less, once every 8-9 hours.

    True, some people might have last min emergencies but it is not going to be a regular occurrence. In the worst case scenario, where someone has to go off for Map 6 Tier 3 because he has to catch a flight or something, I’m sure 1 less Map 6 crystal will not make or break the entire alliance.

    All in all, it just requires clear communication to, and understanding from, every single player in the alliance that sometimes things just don’t go the ideal route and everyone should make do and understand that it is not that particular player’s intention to sabotage the entire alliance.
    And even starting of aq, we starting with 3 energy and this game isn't playing only in USA im living in Turkey and im not sure but i guess its start like 11 pm in my country so we spend 3 energy waited 2 hours and make 5 energy then most of us have to sleep after that, we wake up morning and prepare to work, road to work, already more than 10 hours wasted now you can do math imagine playing d6 or 7 and imagine you are busy on work, am i playing game for relaxing or to be more anxious?
    Hlpr35 said:


    Man, all these people that care to respond to you are actual saints. They also do it in a respectful manner which seems such a hard thing to do cause nothing you have said in the past 40 pages are shared by or agreed on by another and yet you just keep on posting. Please do not spam this thread so the rest can have a constructive discussion and give feedback.

    "cause nothing you have said in the past 40 pages are shared by or agreed on by another and yet you just keep on posting"

    I agree with some of their points. Even if you don't agree, it doesn't give you the right to silence someone. This is a forum where we can have a discussion about our opinions on the current state of the game. By attacking another player and telling them their opinion is not valid/needed when they are just giving constructive feedback and doing it in a civil manner, you are creating a toxic and hostile environment, which is the opposite of what we want right now.

    It's not necessary to play AQ, and you can rotate between maps so it's less of a burden. In the end, it's solely down to your alliance leader and whether or not they can 1) organize the alliance and strategize regarding the maps and 2) whether they can work around other players' schedules. If not, I think you should find another alliance that is better suited to your needs. AQ/AW is entirely optional. Some of the players I know don't even touch it, yet they're still doing fine.

    Finally, telling someone to "shut up" is very disrespectful and has no place in this forum. We're all here to offer our opinions whether you like it or not. If you disagree with an opinion, there is a button for that. However, telling a player to "shut up" is not only childish, but it also shows Kabam that you can't have a civil conversation. If you can't have a civil conversation among your peers online, how are you supposed to have a civil conversation with your boss, or your co-workers in real life?
    With your logic if there is any problem with aq don't need to play aq, if have a problem with arena don't need play arena so if we have any problem with game we shouldn't do feedback we just quit game because don't need play this game, you are not doing conversation, you think you do but you are not, you are objecting to every opinion and request players do,this thread open to do feedback so if you have any requests your own do it, if you don't then don't object to others
    First of all, I'm not saying not to play AQ. I said that it was optional for progression. Secondly, I never said you couldn't give feedback. I'm not objecting to any opinions, I'm just sharing my opinion, just like you are. Please tell me where I have "objected" instead of just having a civil conversation. Third, I am offering a solution to your problem. You said that your personal life cannot cope sometimes with AQ/AW. I understand that. Being a student, I'm in school for the majority of my day, where I can't access my phone on a regular basis. This means sometimes I have to sacrifice a spot in the AQ. Of course, I bring this up with my alliance leader, and he understands. I'm not saying you shouldn't do AQ if you don't like it, I'm just saying that since your main reason with your dissatisfaction of AQ is the time it takes for the recharge of energy and how it clashes with your real life, to explain your situation with your alliance leader. I'm sure they will be understanding.

    Lastly, this thread is for players to share insights and opinions. I can respond to an opinion if I don't agree to try to understand why they feel that way. In no way am I being disrespectful. I can disagree as I please, as can you. By disagreeing, I'm not objecting, I'm just offering another point of view.
  • GroundedWisdomGroundedWisdom Member Posts: 36,567 ★★★★★
    There's a difference between a problem with AQ, and wanting to finish earlier. Even the busy schedule reason doesn't suit because we can only play as much as we have time for. We should be doing only what we can and taking the results of that. Not running ourselves into the ground because the Map or even the Ally requires it. There are some problems that are self-inflicted.
  • age_of_andycapage_of_andycap Member Posts: 95
    Want better champs and more 6*'s... you need to get Unitman into action. Best champ in the game by far.
  • Notsavage19Notsavage19 Member Posts: 2,817 ★★★★★


    Just ignore them cold turkey and they will leave. Like, we have an ignore function that collapses their comments. If you see them, assume it’s unproductive and move on to a serious member’s post.

    Agreed, though I'm not sure how much longer we can do this for.
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  • StevieManWonderStevieManWonder Member Posts: 5,019 ★★★★★


    Just ignore them cold turkey and they will leave. Like, we have an ignore function that collapses their comments. If you see them, assume it’s unproductive and move on to a serious member’s post.

    Agreed, though I'm not sure how much longer we can do this for.
    Let's try to get back on the topic at hand then.
    Personally, I am fine with one hour timers, but I am not fine with 5 being the limit simply because you waste a minimum of two energy every night when you go to sleep--unless you're an insomniac like me. I think if we bump up the energy limit to 7, that will solve the majority of the issues with AQ. I love AQ in its current state too, it's my favorite content in the game because it's so rewarding, I can use a variety of champs (depending on if we're running map 5 or 6 and whether or not I have suicides active, I can even run my r4s or r3s if I feel like it, which is something I really enjoy), and, most importantly, it's just fun! Map 6 is less so with Corvus, but I still enjoy AQ so much.
  • JABBA_2JABBA_2 Member Posts: 99
    edited May 2020
    I'm a fairly new player - Completed Act 4, coupla 2/35 5 stars and 5 or 6 4/40 4 stars, looking to do uncollected. When I watch people progress on YouTube, I see that many people do Act 4 with 4/40 3*'s, and 3/30 4*'s. And when I look at advice for Act 5, I find that many people do it with 5/50 4*'s, or highly skilled players do it with 4/40 4*'s.

    So then when I look forward (very far) to becoming Cavalier and completing Act 6, I become worried as when I see people progress in it there are teams of 4/55 5*'s and three or four 5/65 5*'s, not to mention 6*'s. I have no notion of how to get the roster of rank up materials for Act 6, and I think a lot of mid-level players like me feel stressed when they look forward to this.

    I saw someone referred to Kabam looking on Act 6 as 'endgame content' when it soon won't be, and I wholeheartedly agree. Abyss of Legends is the place for these ridiculous nodes and incredibly high attack values. Because Abyss isn't something that is part of a journey for players - they can complete it whenever they want. The way Act 7 is looking, it should really be another version of Abyss - perhaps Throne of Legends for a title.
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  • Notsavage19Notsavage19 Member Posts: 2,817 ★★★★★


    Just ignore them cold turkey and they will leave. Like, we have an ignore function that collapses their comments. If you see them, assume it’s unproductive and move on to a serious member’s post.

    Agreed, though I'm not sure how much longer we can do this for.
    Let's try to get back on the topic at hand then.
    Personally, I am fine with one hour timers, but I am not fine with 5 being the limit simply because you waste a minimum of two energy every night when you go to sleep--unless you're an insomniac like me. I think if we bump up the energy limit to 7, that will solve the majority of the issues with AQ. I love AQ in its current state too, it's my favorite content in the game because it's so rewarding, I can use a variety of champs (depending on if we're running map 5 or 6 and whether or not I have suicides active, I can even run my r4s or r3s if I feel like it, which is something I really enjoy), and, most importantly, it's just fun! Map 6 is less so with Corvus, but I still enjoy AQ so much.
    This is a great suggestion. Make it so it's not easier to get energy, and instead, make it so that the game won't be as intrusive on in a player's life.
  • StevieManWonderStevieManWonder Member Posts: 5,019 ★★★★★

    6*s don't HAVE to be good bc they take longer to get. You shouldn't expect crystals to give you better champs bc you got the shards from beating difficult content. 5*s were exactly the same a few years ago. These threads are still always silly

    The difference in game content when 5* first came out and now with 6* is night and day. It’s like comparing apples to airplanes. You can’t be serious
    There is almost no game content that requires you to use 6*s at all and the incredibly small amount that does most certainly does not require the best champs in the game to finish it. So that isn't even a valid point when talking about 6*s....
    So you can 100% act 6 without using 6*?
    It's entirely possible to do Act 6 without six stars. For the most part, I have done explored it with my r5s. I did use my r2 Sym Supreme for the 6.2.6 Champion 100% and r2 Ghost for 6.4.1 Iceman, but that is only because I don't have Sym as a five star and my five star Ghost is only r4. My point is that in the current progression of the game, of exploring Act 6, 6 stars are functionally no more important than five stars since most players typically don't have an r3 6 star and r2 6 stars are basically r5 five stars.
  • QuikPikQuikPik Member Posts: 814 ★★★★
    A huge quality of life improvement for AQ is to remove the majority of linked nodes. For example in map5 in section 1, path 4 needs to move first to delink paths 3 and 5. Then path 3 needs to move to delink path 4. Then path 4 needs to move again to delink paths 3 and 5. That forces path 3 and 4 people to be fairly active and delink one another before one of them either goes to bed or is busy for a few hours.

    You should remove all these links and place links to bosses at aggregation points. Like in section 1 on map 5 put a link to boss where paths 6/7/8 meet at the top. This way as long as 1 person gets there the boss link will be down. It will give people more freedom to move on their own schedule rather than we they need to unlink someone else.
  • Amadeo01Amadeo01 Member Posts: 212 ★★★
    QuikPik said:

    A huge quality of life improvement for AQ is to remove the majority of linked nodes. For example in map5 in section 1, path 4 needs to move first to delink paths 3 and 5. Then path 3 needs to move to delink path 4. Then path 4 needs to move again to delink paths 3 and 5. That forces path 3 and 4 people to be fairly active and delink one another before one of them either goes to bed or is busy for a few hours.

    You should remove all these links and place links to bosses at aggregation points. Like in section 1 on map 5 put a link to boss where paths 6/7/8 meet at the top. This way as long as 1 person gets there the boss link will be down. It will give people more freedom to move on their own schedule rather than we they need to unlink someone else.

    I don't know exactly what Kabam developers had in mind, but I would think that the reason why they have all those links is to encourage that kind of team-reliance. I am more in the camp of leaving the links as is (or reducing them slightly) but reducing the AQ timers because it'll be a lot more chill to say "ok, well I'm still linked, but I will have enough energy to clear no problem" vs "if this guy doesn't wake up or get out of his work meeting in the next hour, I'm going to be wasting energy and not have enough to clear".
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