MarzGroove wrote: » vikky89 wrote: » Someone posted this on Reddit. This is the diversity kabam is looking for Lol. Obviously folks aren't going to be able to rework their rosters overnight; however, it would be much easier with rank down tickets.
vikky89 wrote: » Someone posted this on Reddit. This is the diversity kabam is looking for Lol.
MarzGroove wrote: » Badrose wrote: » Also, this map is a total disaster for allies having people from different countries. If you want this map you should remove the timer at all. I'm in a worldwide alliance and somehow I've made it to a mini boss with 12+ hours remaining. Are you guys even playing or just whining?
Badrose wrote: » Also, this map is a total disaster for allies having people from different countries. If you want this map you should remove the timer at all.
Darkstar4387 wrote: » MarzGroove wrote: » Badrose wrote: » Also, this map is a total disaster for allies having people from different countries. If you want this map you should remove the timer at all. I'm in a worldwide alliance and somehow I've made it to a mini boss with 12+ hours remaining. Are you guys even playing or just whining? So am I but not every group is the same, and not every situation is the same. People take different paths or they don't work as a team or they don't get enough people in group and have to travel map without much help. Almost 12 hrs in and I won't be at a mini boss for another 4 hrs travelling the left path and I've been steadily moving since the war began. It's a pain having to just pop in the game every hour just to move one spot, teleport, move , fight, move, teleport, fight etc. If you work a lot, have a family , have friends, have stuff to do them you won't be able to do this that often. Instead of calling people whiners maybe you should consider all the various factors and situations that can come into play and the costs of traversing said map.
vikky89 wrote: » MarzGroove wrote: » vikky89 wrote: » Someone posted this on Reddit. This is the diversity kabam is looking for Lol. Obviously folks aren't going to be able to rework their rosters overnight; however, it would be much easier with rank down tickets. No matter what I dont think mini bosses placement would change. Magik,Jugg,Dormammu with MD are still the best ones to make exploration harder.
Dirtydog wrote: » They could care less that they offered a complete **** product to us, this is nothing but a money grab, regardless of the **** they say... nothing but pure **** has been givin to us, taken the skill completely out of the game
RagamugginGunner wrote: » Has anyone fought the middle right mini boss yet (node 52)? It's a Recovery and Strikeback node yet the Hood I'm fighting is gaining random bars of powen when I'm not using specials. Or if I do use a special when he's below one bar of power, he waits until he gains a bar before adding the extra bar from strike back to immediately get to a L2. WTF is that? Strike back has never been delayed or procked w/o a special before.
MarzGroove wrote: » Darkstar4387 wrote: » MarzGroove wrote: » Badrose wrote: » Also, this map is a total disaster for allies having people from different countries. If you want this map you should remove the timer at all. I'm in a worldwide alliance and somehow I've made it to a mini boss with 12+ hours remaining. Are you guys even playing or just whining? So am I but not every group is the same, and not every situation is the same. People take different paths or they don't work as a team or they don't get enough people in group and have to travel map without much help. Almost 12 hrs in and I won't be at a mini boss for another 4 hrs travelling the left path and I've been steadily moving since the war began. It's a pain having to just pop in the game every hour just to move one spot, teleport, move , fight, move, teleport, fight etc. If you work a lot, have a family , have friends, have stuff to do them you won't be able to do this that often. Instead of calling people whiners maybe you should consider all the various factors and situations that can come into play and the costs of traversing said map. To be fair, there is a heck of a lot of whining going on, and if your lips are moving and you're complaining about somethinhg then you're whining. I logged on once after work and again after the Chiefs crushed the Patriots. All my middle eastern and indian alliance mates had knocked out some early nodes while I was at work, so yes teamwork/communication is and should be required for alliance events.
MegaSkater67 wrote: » RagamugginGunner wrote: » Has anyone fought the middle right mini boss yet (node 52)? It's a Recovery and Strikeback node yet the Hood I'm fighting is gaining random bars of powen when I'm not using specials. Or if I do use a special when he's below one bar of power, he waits until he gains a bar before adding the extra bar from strike back to immediately get to a L2. WTF is that? Strike back has never been delayed or procked w/o a special before. Are you sure it isn't MD? And has he landed a hit on you when invisibility is in cooldown? If awakened he could power steal during that time but I would assume MD is the more likely explanation.
Darkstar4387 wrote: » So pary is useless against the bosses in some of the teirs of war in addition to a slew of other changes. What else are you going to render useless in this universally panned version of war.
Jon8299 wrote: » Darkstar4387 wrote: » So pary is useless against the bosses in some of the teirs of war in addition to a slew of other changes. What else are you going to render useless in this universally panned version of war. The Main Boss and one sub was always immune to stun. At least if that was not the case for you, it means that you entered a tier where there are 2 bosses that are stun immune or this new map forced it on your alliance.
vikky89 wrote: » Anyone disappointed with regular nodes in AW ? Map layout is complicated but regular nodes are far too easy. Why remove good ones like unblockable spl nodes , stun immune, all or nothing. We are in tier2 and we hardly got any kills on both sides. Getting 100% is no biggie anymore. Looks like all high tier wars will be 100% + 3boss kills and only way to decide winner is through lame diversity pts ridiculous. Its like tossing a coin to decide the winner. So either they dint beta test this at all or they should change their beta testers.
addisonbassist wrote: » MarzGroove wrote: » Badrose wrote: » Also, this map is a total disaster for allies having people from different countries. If you want this map you should remove the timer at all. I'm in a worldwide alliance and somehow I've made it to a mini boss with 12+ hours remaining. Are you guys even playing or just whining? Wait, let me guess... you didn't take the left side. Because, if you did, what you're saying would be impossible.
Idontinkso wrote: » AW Defense just got a huge nerfs and has ruined AW. No surprises and no strategy required now. VISIBLE TILES needs to go away immediately!!!! It's too easy to just see the easy matchups, skip past the tough spots and go straight to the mini boss and boss nodes. Plus the lack of foresight in the scouter masteries being made useless shows this decision was not thought out very well. It seems like this decision was made by people who actually don't even play the game or have ever been an officer trying to set up AW defense. Lack of all or nothing nodes kills diversity.. no place for storm or Phoenix on D now. Lack of unblockable nodes until you reach miniboss also kills diversity, many mediocre champs needed those to be viable as defenders. Lack of stun immune nodes other than miniboss makes other champs like NC not as bad to face as well. Lack of choke points removes any layering of defense. There are too many escape paths...the thing you removed is the thing that defense needs the most, which is a way to contain the offense and slow their progress down. Regen nodes were a good addition, but not for diversity, it's all going to be ironmen and ultrons on those. All in all new AW map is a big FAIL with the goals Kabam stated they wanted to achieve. It totally created an imbalance with the huge defensive nerfs. Visible tiles also killed diversity as you can't afford to have anything but the best of the best on defense now, if the offense sees mediocre champs they can just go straight for them and ignore the tough defenders and go around them. Several different champs needed an unblockable special node to be any good and you took that away m killing diversity in the name of making AW offense easy mode for everyone now.