**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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They're hearing it. That doesn't mean they can snap their fingers and give people whatever they want. I don't mind saying this. The whole exercise is just entitled.
I don't support actions like that, never have. It's not the appropriate way to communicate. However, I would be less inclined to argue had they been issues that weren't already being looked at. I don't care who's behind it. Ignoring the discussions already taking place and refusing to acknowledge that those issues have already been heard is ignorant. That's the most appropriate language to use for it.
Most feel that you are disengaged from the community and more communication is needed.
Even if you don't know how you are going to win the players back please acknowledge that changes are needed and can you respond to these concerns raised?
By not doing anything you risk alienating more of your players/customers
As much as some aspects of the game annoy me, and I've suggested improvements myself, I don't think there is any need for that kind of talk. Boycotting is for serious situations when people have paid for goods/services and they are not getting what they have paid for. Has that happened to anyone?!
I'm not the first, and probably not the last to say, if you are genuinely that unhappy with the game that boycotting is a something you're thinking about, then your better off deleting the app and getting on with your life. I don't mean that in a disrespectful way, there is just more important things to do in life.
I used to play a game called Killshot, and the developers were constantly back tracking their offers once people had paid or worked hard in game to get them. That is a boycotting scenario, this is just people wanting the developers to make they game how they want it. Not the same.
Thanks.
I just think kabam havent been communicating as much with us lately becuase they are already teing to relieve the issues that we are bringing to them and these issues will take time to fix
Ya'll just need to be patient. Theres always light at the end of the tunnel
Kabam may be actively working behind the scenes to try and improve their game, but if they're not engaging with the community, the community is left to wonder what's going on. Over the years, Kabam has given the community too many reasons to not take them at their word:
-All champions have the same speed and cadence to all their moves
-Sentinel's L1 has always been incredibly hard to punish
-Archangel's passive stun is meant to bypass limber and stun immunity
The list goes on. Either by making erroneous statements or walking back previously made statements, Kabam has made the community skeptical because they have cultivated an image of distrust.
When a person or a company wants to change their image, they can hire a PR firm/manager to help. The PR firm's job is to make sure community engagement is on-point and on-message so the person/company can slowly adjust their image or public perception.
Kabam could do this, though they don't have to hire a PR firm. They could simply commit a single person to come to this thread daily. The job would not be to give status updates, but rather to make a post that crystallizes all the concerns brought up that day. Make a list of the concerns and then forward that to the game team. For review. This could happen 5 days per week until the new roadmap is released.
If a representative from Kabam commented on this thread regularly to engage with the players, could you imagine how much tension that would relieve? One of the main concerns I'm hearing is transparency and the lack thereof from the game team. The roadmap helps, but it pales in comparison to regular community engagement.
Having just duped Daredevil (Netflix) as the reward for completing Act 5, this would really be appreciated...
How long has the community asked for 30 min timers in AQ?
How long has the community said remove act 6 gates?
How long has the community asked to 6 star arena or 5 star basic arena?
Now if there was no history of being ignored and these issues got addressed as they came up we wouldn't be here but to say its immature. I just believe that is a troll comment.
I agree, if there was more historical communication, more changes/buffs implemented, players wouldn't be as upset.
Personally, I think it's more the long standing issues that players want to talk about/be fixed (Masteries, very little to play for for some, crystal RNG, very specific quest counters required, that node that requires players to have all champs alive, buffs/adjustments to champs/crystals, AW one global dominance). Some of these will take time to fix. However, I don't expect Kabam to address these problems with only one of the ways you've proposed. At least people are trying to provide possible solutions. I fall into the camp of, let's give Kabam some time to take in our feedback and hear their longer term roadmap.
AQ and quality of life. The reduced AQ timers is one way to go about. Some ways: less link nodes, increase the AQ energy capacity, some node/champ combinations need be rethought, and/or have not too hard items to unlock that gives 3 or 5 AQ energy. Kabam may want enough attachfulness from players than what players want, so the solution may fall in between.
ACT 6 difficulty. Act 6 gates may have been too harsh. 4 of each class is tough. The number of gates found is also a factor. I think that combined with certain nodes, make Act 6 a much higher roster+skill leap from Act 5 to 6.
5 or 6 star arena is one way to unlock more specific access to champs for a very small part of the playerbase (those who grind arena for top rank rewards, top 150 level, or bot) and those who don't. This doesn't sound like it is addressing the major pain points of the playerbase. Better would be buffing the first 3 milestones of each arena? (If we're thinking about the majority, else it wouldn't really change much for people who don't grind for top 150 for whatever the reason).
Better would be a different set of content/design/challenges that more people can participate in and not require 3 days windows of non-stop grinding, but at each individual's pace, say over a course of 2 weeks to 2 months, that can also unlock more ways for players to increase their odds for select champs. Similar to dungeons/incursion rewards, but for 6*s? This method of increasing 6*, and specific 6* will also fall in the category of who quality of life, but not sure if Kabam wants specific 6*s to be attained that quickly for playerbase across the board.
How long has the community said we all should get the new champions?
Just because the community wants something doesn't mean:
1) it's healthy for the long term game
2) it aligns with a companys goals
They literally can't just go ahead with what the community wants in every situation, or they would have ended the game a long time ago.