Player Growth Improvement (on between level 25 and 40 and/or any level)
B_5
Member Posts: 12
I've seen many players including my friends and relatives quit playing MCOC when they reached level 25 and up to 40, sometimes level 60 players due to very, very slow progress of the game when they reached that level. The PHC's always give you non-stop 2* champs, and I bet you're tired playing AQ and AW over and over again because you get small, useless rewards, and also I bet that you're very very tired in playing arenas to get a new champ and in this case you aren't rich enough to get more 2* champs, or you don't have any time to match the cutoff in arenas you'll probably get shards only. And your growth here stops increasing gradually because you're only getting 2* champs, 3* champs, over and over again. The time period in getting a 4* hero shard takes a long time (55* shards for duplicating a 3* champ, 50/50 probability in winning AW, arenas and event quests). And this time your growth stops gradually increasing due to small rewards given to weak, useless players. What am I pointing here? I suggest that Kabam should make their players more happy in terms of giving rewards, or even make the game progress faster to those who are studying/working because it bores the normal players (this includes my friends and relatives who said MCOC is a boring game, giving small rewards, slow growth and eats your time 24/7) because the game eats huge amounts of time just to claim such cheap rewards. (According to psychology, brain games 3/4 from NATGEO channel: if you reward a person more from the start, they will likely to continue what they are doing from now because they feel more lucky, or great at themselves. But if a person does not get huge rewards from the start, they start to become bored because they feel they are doing something useless and will not benefit them, and they will feel like they're losers, and THEY will start thinking that this game is useless in terms of rewarding system).
OF COURSE I WANT THE GAME TO BE BALANCED. THE STRONGER PLAYERS SHOULD GET VERY, VERY HUGE REWARDS (I MEAN 5X REWARDS FROM THE BEGINNERS, AND 10X FOR THE STRONGER PLAYERS).
THE POINT HERE IS, YOU MUST MAKE THE PLAYERS FEEL LIKE THEY'RE MORE REWARDED THAN ANY OF THE GAMES TO MAKE THEM PLAY THIS GAME MORE CONTINUOUSLY. BECAUSE IF THEY PLAY THE GAME AND GET CHEAP REWARDS EVERYDAY, THEY WILL LIKELY TO QUIT THIS GAME AND PLAY A MORE REWARDING GAME.
OF COURSE I WANT THE GAME TO BE BALANCED. THE STRONGER PLAYERS SHOULD GET VERY, VERY HUGE REWARDS (I MEAN 5X REWARDS FROM THE BEGINNERS, AND 10X FOR THE STRONGER PLAYERS).
THE POINT HERE IS, YOU MUST MAKE THE PLAYERS FEEL LIKE THEY'RE MORE REWARDED THAN ANY OF THE GAMES TO MAKE THEM PLAY THIS GAME MORE CONTINUOUSLY. BECAUSE IF THEY PLAY THE GAME AND GET CHEAP REWARDS EVERYDAY, THEY WILL LIKELY TO QUIT THIS GAME AND PLAY A MORE REWARDING GAME.
3
Comments
Its not that hard to get 4* champs, and if it was 5 to 10X more we would have every champ in the game in less then a year. And every challenge would be simple because we have maxed out roster. Then what would we play for?
If your friends and family don't like the game, don't try to change the game for them, let them find something that is more fitting to their lifestyle. Because changing the game would make it no longer fitting to many of us that do like the game.
FYI, typing in all caps it considered shouting and bad etiquette.
I am guessing, you are in that 25-40 bracket? Dont get disheartened. You are just getting to know the game and you are in that stage where something is either too easy for you, or too hard and theres very little for you to play for.
My advice, go for a better alliance which is 2 bgs strong and one bg is for slightly less stronger players to practice and become stronger. You will get better rewards and faster 4 stars. Atleast tier 8 or even tier 7.
And hang in there. Best of luck.
Or, you know, you progress in the game so it isn't an issue. Much the same way you don't get 5 champs in a quest until level 25, or can access expert proving grounds, or can't start complaining about xp rewards until level 60, etc.
I'm currently level 52 with 2 4* R5, 6 4*'s with R4, and many more r3 champs. I'm not disheartened. I have an alliance that holds tier 4-5 in AW, rank 2k+ in AQ and we always get SA events. I'm pointing this discussion to low leveled players due to slow progress in the game. If the alliance is the problem, then they should set rules to the alliance in terms of their inactivity.