KamalaWantsToPlayToo wrote: » Forcing balance on us just wasn't a good call.
TomieCzech wrote: » @Kabam Miike I posted it in the closed thread, do you mind telling us what intentions you guys had behind rolling this war nonsense out?? Diversity is more important than killed defenders. Nodes are too easy to beat - no challenge there, no holdup in exploration by smart placements. Maximum exploration is too easy to achieve for very little unit cost for both alliances. 2* diverse rank 1 champions in defence are more useful and important than maximum tier and rank of great defenders that are duplicates Lastly, how the hell did your team miss the scoring error that you just corrected with the rediculouse defender kill point degradation? I put the numbers in a spreadsheet last night and it took me 10 minutes to play with them to realize it's broken and you guys who are developing it for weeks just happened to miss it??? Is anyone there who checks the new concepts before being rolled out????? Do you guys enjoy infuriating your player base?? Do you guys do it for the buzz on your forums??? I DON'T UNDERSTAND!
Pow3rKat wrote: » Just two remarks: (a) We do appreciate the "we listen to the community" comments, posted from time to time. So, since Kabam Miike posted the new change in this thread, EVERYONE that has commented after, is telling you how wrong it is... Your turn. Are you going to "listen to the community" now? (b) A prediction: Alliances will find a very diverse defensive output (ie each player will bring specific champs its time, some good, some ****), they might upgrade the crappy ones to 4/40 or even 5/50... and that's it. Easy paths, easy nodes, easy wins. (...yawn...) Man, it sure sounds so exhiting! Great job, guys! (clap, clap!) ps. Still trying to figure whether v.12 or v.15 is the worst update ever to this game..
YSB wrote: » @Kabam Miike @Kabam Commish @Kabam Iko New war just isn't fun. I agree changes need to be made to old war, but this isn't fun. My alliance has spent the entire day making a spreadsheet of everyones top champs so we can max out diversity points. Doing that, paired with us getting 100% exploration and 3 boss kills, will guarantee a win every time. This is sooooo boring. I like winning, but let us focus on bringing up the champs we like best. Diversity is stupid. Sure it makes war easier, but it's boring. Nobody should ever waste a resource ranking up Kamala Khan. She's the worst champ in the game. But to win wars now, one person in every alliance will have to. How is that fun? It's stupid. New map, old scoring. That's what should have changed. At least until you figure out something that's actually better.
Goliath wrote: » War is soooo boring now this game is supposed to be about having fun
KoperBoy wrote: » I think CLASS DIVERSITY makes much more sense. If you have less than 10 champs in a class, you lose X points for each missing champ. That way we can still choose which champs to place and you can use same champ in a class multiple times.
FAL7EN wrote: » KoperBoy wrote: » I think CLASS DIVERSITY makes much more sense. If you have less than 10 champs in a class, you lose X points for each missing champ. That way we can still choose which champs to place and you can use same champ in a class multiple times. Wouldn't solve anything
DD2 wrote: » There's a reason the NBA doesn't put midgets and amputees and blind people on the starting line! Because they can't add to the team! Diversity means nothing. Why are we supposed to rank up Luke Cage over an actual good defender?! They have no use! You guys realize just how bad these changes are, right? Your champs have ZERO value now. It has nothing to do with skill, nothing to do with effectiveness. It's all arbitrary. This game is worthless now. This is ten times worse than 12.0 ever was.
19eighty wrote: » Not sure why alliances don't just boycott AW. Not sure it would help but if you don't like it stop playing that element. Seems like the best avenue.