Show Up Difficulty Feedback [Title Edited for Clarity]

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  • StevieManWonderStevieManWonder Member Posts: 5,019 ★★★★★
    Ancel said:

    Dear Kabam, I love this game and am supporting it, but I’m trying to progress but I can’t when I have r4 4*s and r2 5*s as my best champions and you put 1.4m boss

    Well then this event isn’t made for you and you should just skip it. Not every event is meant for everyone to do. However, this fight is doable with a r4 Colossus and a few revives if you’re desperate
  • CiciliatoCiciliato Member Posts: 302
    gohard123 said:

    So two challenges made exactly the same except one counts and is competitive but people are arguing that the other one should not be toned down for the rest of the community that dont want to compete? If you want a challenge do the one that counts. I dont get the argument here

    Some places unfortunately can't even compete for rewards, so there's only one rewarding challenge
  • Bidzy7Bidzy7 Member Posts: 369 ★★★
    edited August 2020

    Ancel said:

    Dear Kabam, I love this game and am supporting it, but I’m trying to progress but I can’t when I have r4 4*s and r2 5*s as my best champions and you put 1.4m boss

    Well then this event isn’t made for you and you should just skip it. Not every event is meant for everyone to do. However, this fight is doable with a r4 Colossus and a few revives if you’re desperate
    also doable with a r4 colossus and 0 revives, takes just under 300 hits to do with full synergy team. Mediums criting for 9k and lights for 5k once fully ramped up and full crit sp2 does around 70k damage.
  • Austin555555Austin555555 Member Posts: 3,043 ★★★★★

    Hey all,

    This is correct. This is a participation event for that want to be a part of the Summoner Showdown, but don't feel comfortable competing in the Showdown qualifiers. It's a taste of what our Competitors are facing and is not meant to be easy.

    It is still meant to be a challenge and a test of skill.

    The amount of disagrees is nuts
  • PulyamanPulyaman Member Posts: 2,365 ★★★★★

    Faseeh said:

    Duff12475 said:

    Duff12475 said:

    So minutes after I completed the "Show-up" difficulty using a few revives, I see this BEAUTIFUL post my Kabaam stating that they are sec

    My message got cut off?? Lmao can't even say what I want to lmao.

    Point was i used a few revives. Where is my compensation???
    Bro i knew this would get nerfed when i saw it. I mean 28 pages of ranting will 100% attract Kabam. Thnx btw kabam.

    Now i think ppl will start believing in roadmap
    No, they'll start believing the more they whine about something being too hard, Kabam will change the content. We'll likely see less and less challenging content because if the majority of "skilled players" can't steamroll something, it needs to be nerfed.

    Betcha 1 million units the minute book 2 is released people will complain about how hard it is and ask for nerfs.
    I am not sure I like the direction of these things. Content gets released. People complain. Content gets nerfed. Compensation threads.
  • PulyamanPulyaman Member Posts: 2,365 ★★★★★
    edited August 2020

    On the bright side, I still managed to beat SS before he got nerfed with my newly ranked Colossus. I did have to use one revive, but I think I could have soloed it if I had more time to practice, I was racing to get it done before he got nerfed. Anyways, yeah this event really does suck, but it’s not horribly sucky. I don’t think the nerf was warranted, I would have preferred to a buff increase instead or to just remove the four star restriction. I’m gonna go in when it’s nerfed and take him down with my 6r3 Sym Supreme, but it’s not gonna be as satisfying since it’s no longer gonna be a 4000% increase healthpool. Can we please keep the health pool at least? With it only being a 1000%, it’s gonna be a joke.

    You don't need to rush. You could always do the showdown difficulty. Thats what I am going to do. But now I can't try any synergies or try something different to tackle niche nodes. I agree on the health pool. Please let the health pool be same.
  • GiganteaGigantea Member Posts: 111
    Done it with one revive to take down Silver Surfer, long fight.. Colossus with all the nice synergy team. The only downside is I have to take my 4* R1 Colossus to R5.

    I hope Kabam will give some compensation if they want to nerf it.
  • StevieManWonderStevieManWonder Member Posts: 5,019 ★★★★★
    Pulyaman said:

    On the bright side, I still managed to beat SS before he got nerfed with my newly ranked Colossus. I did have to use one revive, but I think I could have soloed it if I had more time to practice, I was racing to get it done before he got nerfed. Anyways, yeah this event really does suck, but it’s not horribly sucky. I don’t think the nerf was warranted, I would have preferred to a buff increase instead or to just remove the four star restriction. I’m gonna go in when it’s nerfed and take him down with my 6r3 Sym Supreme, but it’s not gonna be as satisfying since it’s no longer gonna be a 4000% increase healthpool. Can we please keep the health pool at least? With it only being a 1000%, it’s gonna be a joke.

    You don't need to rush. You could always do the showdown difficulty. Thats what I am going to do. But now I can't try any synergies or try something different to tackle niche nodes. I agree on the health pool. Please let the health pool be same.
    Well I’m not able to do the full synergy team in the showdown difficulty. I’m only gonna be able to use Colossus. I’m also uncertain about whether or not I should even bother doing it since I’m not turning on Suicides so I doubt I’d stand a chance of winning. And you don’t getting any rewards just for qualifying for the semifinals.
  • PulyamanPulyaman Member Posts: 2,365 ★★★★★

    Pulyaman said:

    On the bright side, I still managed to beat SS before he got nerfed with my newly ranked Colossus. I did have to use one revive, but I think I could have soloed it if I had more time to practice, I was racing to get it done before he got nerfed. Anyways, yeah this event really does suck, but it’s not horribly sucky. I don’t think the nerf was warranted, I would have preferred to a buff increase instead or to just remove the four star restriction. I’m gonna go in when it’s nerfed and take him down with my 6r3 Sym Supreme, but it’s not gonna be as satisfying since it’s no longer gonna be a 4000% increase healthpool. Can we please keep the health pool at least? With it only being a 1000%, it’s gonna be a joke.

    You don't need to rush. You could always do the showdown difficulty. Thats what I am going to do. But now I can't try any synergies or try something different to tackle niche nodes. I agree on the health pool. Please let the health pool be same.
    Well I’m not able to do the full synergy team in the showdown difficulty. I’m only gonna be able to use Colossus. I’m also uncertain about whether or not I should even bother doing it since I’m not turning on Suicides so I doubt I’d stand a chance of winning. And you don’t getting any rewards just for qualifying for the semifinals.
    I cannot participate anyways since my countrt is not included. But it was a way for me to try different things. Oh well. Hope kabam keeps the health pool atleast.
  • GiganteaGigantea Member Posts: 111
    Gigantea said:

    Done it with one revive to take down Silver Surfer, long fight.. Colossus with all the nice synergy team. The only downside is I have to take my 4* R1 Colossus to R5.

    I hope Kabam will give some compensation if they want to nerf it.


  • MaxxtronMaxxtron Member Posts: 29

    Alright! Changes coming to Show Up Difficulty:

    So, it's pretty obvious that what we had in mind and what our players had in mind were vastly different. We wanted this to be a replica of what Players in Showdown were going through, but without the Restriction of only 1 Champion. When we said that this was for everybody, we meant that you could be a part of it regardless of your Age, Region, or even if you're not Level 60 and Cavalier.

    But that's not what came across, and not what players expected. You wanted something for everybody, and we get that. We're going to be making the following changes so that the spirit of the fight is still going to be present, but it will be more accessible, and less daunting.

    - Replacing the 4000% Health Increase with 1000% Health Increase
    - Removing the 4-Star Restriction

    This is ONLY for the Show Up Difficulty, and will be carried forward to the next fights as well. Keep in mind, any nodes/buffs and other restrictions will still mirror the Showdown difficulty.

    This will still be a challenge, as it should be, but not as much, and is more in line with celebrating the Summoner Showdown as well.

    This is a wonderful change! I am very impressed that these changes are coming so quickly, yet alone happening at all. But will there be compensation for those of us who spent resources to complete it? I personally ranked up Colossus from r3 to r4 and Medussa from r3 to r5. That's a lot of precious rank up and level up materials. Additionally, I used revives and potions. If the difficulty is just the way it is, well that's my choice (and responsibility) to spend all those resources in an effort to complete exceptionally challenging content. But no way I ever would have spent all those resources with these changes coming. Will there be item compensation including spent units, revives, potions, rank up and level up materials, etc.?
  • Scopeotoe987Scopeotoe987 Member Posts: 1,552 ★★★★★
    Gigantea said:

    Done it with one revive to take down Silver Surfer, long fight.. Colossus with all the nice synergy team. The only downside is I have to take my 4* R1 Colossus to R5.

    I hope Kabam will give some compensation if they want to nerf it.

    Hopefully, the fight is getting toned down a bunch so maybe
  • KDoggg2017KDoggg2017 Member Posts: 1,229 ★★★★
    DNA3000 said:

    Gigantea said:

    Done it with one revive to take down Silver Surfer, long fight.. Colossus with all the nice synergy team. The only downside is I have to take my 4* R1 Colossus to R5.

    I hope Kabam will give some compensation if they want to nerf it.

    Actually, I would be fine with a title that said I did it pre-nerf and that's it. I don't think they should have nerfed it in the first place, because I think it was appropriate as completely optional challenge content. But by the same token, if Kabam decides to open it up to a lower threshold of challenge I don't think I deserve anything back for the effort I put it, as the whole point was for it to be an optional challenge.

    I'll certainly take compensation if they start handing it out, but to be honest I think any of us that decides to tackle content in the first couple days needs to do so fully aware it could change due to bugs, exploits, or community reaction. If that's a problem for someone, they shouldn't do it on day one.
    1000% agree. I tell my alliance that very thing... doing new content on Day 1 will bite you in the butt 20% of the time. Proceed at your own risk.
  • GroundedWisdomGroundedWisdom Member Posts: 36,511 ★★★★★
    Has anyone tried Mephisto?
  • GinjabredMonstaGinjabredMonsta Member, Guardian Posts: 6,482 Guardian
    DNA3000 said:

    Djin said:

    So, for the next week bosses, can we make them a little bit harder and challenging?

    Like, make Captain Marvel immune to the damage back from mystic champions. And IW IM should have some healing abilities, so that we need to outdamage it.

    Just some ideas. Don't make them as easier as this silver surfer was

    Also increase the rewards.
    I wouldn't mind that.
    Or just completely remove them so that there are no complaints. Players would focus more on the challenge itself rather than any rewards
    It is sad, and it wouldn't solve everything, but it does seem like if Kabam wants to put a high tier challenge into the game they cannot a) use flavor text to describe it anywhere and b) they cannot include any non-cosmetic rewards of any kind. its crazy to think every high challenge content will need long-winded semantic disclaimers, but that seems to be the case.

    On the subject of the content itself. To me personally, this is exactly what challenge content is supposed to be. First of all, it isn't challenging to everyone, because everyone has different skills. Its going to be plain out of reach of some, and something that is trivial for others. But for those that aren't masters of fighting Silver Surfer in all respects, the fight is long enough you can't burst through it, and complex enough to allow for theorycrafting. And if you aren't an expert at fighting Silver Surfer, it is a zero-energy map with only the one fight on it. In those respects, it is like Infinity Thanos.

    And I am one of those players that sucks rocks fighting Silver Surfer. Or rather, I *was* one of those players that suck fighting Silver Surfer. I'm not ashamed to admit I practiced that fight so many times yesterday I really can't count them. Dozens, easily. More than fifty possibly. And all that practice went into learning how to evade his SP2 reliably, and also to learn his AI cues and patterns, of which he has several. I'd say I'm literally a hundred times better at fighting him today.

    I did finally get an itemless run, although not a 100% solo one. I did about 85% with Medusa, and mopped up the rest with Colossus and Venom (who's surprisingly effective, although Venom seems to always be surprisingly effective). For someone that was dying 10% into the fight in the first run, I consider that an accomplishment.

    Is all that effort worth 3000 5* shards and whatever gold? Not really. But was it worth *doing*? Yeah, because I like challenges and this was exactly the kind of challenge I like: it is condensed (into a single fight), it costs no energy, there's lots of time to try it and the rewards are incidental so there's no pressure to spend to finish. I'm glad I finished it before it was nerfed honestly. I made it a point to do so in fact. I'm a measurably better player coming out than going in. That in and of itself is worth it.

    To the people saying this was poorly designed, most of whom think it was too difficult but a tiny minority who think it was just boring, I think there's two things to say. First, to the players who think the level of difficulty isn't fun, well, that's relative. Some players like challenging content, where the definition of "challenging" is "I'm not sure I can complete it," If you're sure you can complete it, that's not really a challenge. And it is important to note there aren't many things, if any, that the vast majority of players all find equally fun. Content doesn't target the majority, it targets as many minorities as possible. And for those that thought it was easy but boring, well, the converse applies. Maybe you're a god fighting Surfer but not everyone is. Maybe you're an expert at this kind of fight, but not everyone is. There's no way to make something that is challenging for everyone because everyone has different skill sets. Sometimes the skill set being challenged is something to acquired a year ago, and the rest of it is just a slog. But you complain about it at your own peril, because there's no such thing as making it always challenging for you. If you want content that tests skill, sometimes it is going to test skills you already have in abundance but not everyone has. You either tolerate that, or you slowly but surely weed out skill based challenges in favor of more quantitative ones.

    Nothing is perfect, and that includes this fight. But it was exactly as advertised: something that replicates the difficulty of the Showdown, but with some specific modifications. It was doable with the right set of skills and didn't require ludicrously rare counters (regardless of claims to the contrary). It contained only token rewards, so anyone who couldn't do it - and most players should fail challenging content, or it isn't challenging - wouldn't be missing out on much.

    It is one thing to think that the content or the way it was marketed could be improved. That's *always* true. But to think that our playerbase can't accommodate something like this, marketed like this, because it is going to generate the kind of reaction it has, in my opinion doesn't reflect well on us at all.
    I agree with this 100%
  • ccrider474ccrider474 Member Posts: 661 ★★★

    Has anyone tried Mephisto?

    I did unfortunately his low damage even with suicides and permanent aura I was at 6 mins and only 25% health off surfer. His attack is too low. Also it seems his dash back is shorter than medusa or col so had to be really on your game as dash back on surfers m got you clipped on second attack.

    For show up col with syn is easiest option but show down medusa is. Lest from my play through.
  • GroundedWisdomGroundedWisdom Member Posts: 36,511 ★★★★★

    Has anyone tried Mephisto?

    I did unfortunately his low damage even with suicides and permanent aura I was at 6 mins and only 25% health off surfer. His attack is too low. Also it seems his dash back is shorter than medusa or col so had to be really on your game as dash back on surfers m got you clipped on second attack.

    For show up col with syn is easiest option but show down medusa is. Lest from my play through.
    Ok. Perfect. Thanks.
  • MasterpuffMasterpuff Member Posts: 6,469 ★★★★★

    I think the difficulty should have stayed the same. Just a minor tweak in the rewards would have been enough.
    Or just another level of difficulty to whoever doesn't want a challenge.

    It’s not very often this happens, but I actually agree with you. I think there could have been some slightly better rewards and maybe just a weak-sauce difficulty.
  • MasterpuffMasterpuff Member Posts: 6,469 ★★★★★

    Has anyone tried Mephisto?

    He was top noodle-y. I got to he solo with a 4* annhillius, which took 750 hits. It was only a 4/40 though.
  • SnizzbarSnizzbar Member Posts: 2,171 ★★★★★
    edited August 2020

    haven't read the latest few comments but I am just gonna say this that
    There's no point in complaining anymore cause we all know they probably wont change this event anymore. Hope so they take the feedback to this point and understand what to do for future events.
    hype up the playerbase with vague descriptions of events and don't tell us exactly how the event will shape up to be.

    Umm... maybe you should have actually read the thread before typing all that out. They ARE changing the event - check near the top of page 28
  • TheTalentsTheTalents Member Posts: 2,254 ★★★★★
    I must've missed it but when does the change happen in game?
  • phillgreenphillgreen Member Posts: 3,986 ★★★★★
    I failed hard but even I'm disappointed that it has been nerfed.

  • Ganesh10aGanesh10a Member Posts: 17

    Faseeh said:

    For all of you that think the showup was a nerf to the ground, you are probably an endgame player or have completed ac5 maybe. This wasnt meant only for you. This was meant for those people that are finding it hard to beat the mestro or collector. They could benefit from 3k 5* shards unlike you guys. Imagine when they find the surfer has 1.3 mil health ? Their dreams,hopes,everything would be destroyed. It said "open to all"!!!! A 200k-300k health surfer might be doable by them and it could help them practice for the future i think. So overall thnx

    This nerfed version is in no way going to help you in anyway other than get gold and 5* shards. There's no skill left in the fight at all. People like you who can't handle a challenge and think everything has to be catered to your skill cap ruin events. It's disappointing they made the changes to this event and kept the rewards the same.
    You can still use your 4* in this fight. Even better, use 3 or 2 star and prove your skill. This nerf is for the people who needs that 3k 5* and Gold to improve their account. There is no need to be salty about it and blame other people.
  • Captain_NietschCaptain_Nietsch Member Posts: 481 ★★

    I think the difficulty should have stayed the same. Just a minor tweak in the rewards would have been enough.
    Or just another level of difficulty to whoever doesn't want a challenge.

    It’s not very often this happens, but I actually agree with you. I think there could have been some slightly better rewards and maybe just a weak-sauce difficulty.
    Yeah, I actually kinda agree with you. And then I'm one of those who could never have succeeded in that fight, at least not pre-nerf.
    The limit to use 4 stars actually was interesting. It made players have to compete on somewhat even terms. It becomes more about skill than having the strongest 5 or 6 star roster. It's more likely they have some good 4 stars maxed out ready to use.
    Then again... maybe it was to difficult if the goal was to make many players feel included.
  • DemonzfyreDemonzfyre Member Posts: 21,833 ★★★★★
    Faseeh said:

    Faseeh said:

    For all of you that think the showup was a nerf to the ground, you are probably an endgame player or have completed ac5 maybe. This wasnt meant only for you. This was meant for those people that are finding it hard to beat the mestro or collector. They could benefit from 3k 5* shards unlike you guys. Imagine when they find the surfer has 1.3 mil health ? Their dreams,hopes,everything would be destroyed. It said "open to all"!!!! A 200k-300k health surfer might be doable by them and it could help them practice for the future i think. So overall thnx

    This nerfed version is in no way going to help you in anyway other than get gold and 5* shards. There's no skill left in the fight at all. People like you who can't handle a challenge and think everything has to be catered to your skill cap ruin events. It's disappointing they made the changes to this event and kept the rewards the same.
    Read my post properly. If you think skill isnt there dont do it. Do showdown. If you cant do that then its cuz of countrys laws. Again this wasnt meant for you or me. It was meant for lower lvl ppl. You think that they can on 1.4 mil health with their 4* r3s??!?!?!? 200k-300k woud require skill from them so i dont know what you mean no skill is left
    What are you even talking about? The fight shouldn't have ever been nerfed. It should have been left alone.

    300k from a team of 4*'s is nothing. Medusa and Colossus are going to have an extremely easy time. But now, it's open to 5 and 6*'s. Again, zero skill. The fight wasn't ever meant for someone who hasn't done act 4 or just getting to act 5. It was to show everyone what the tournament fight was but allowed you to use a full team, boosts and revives.

    But that wasn't good enough for you. You had to cry about it because you couldn't beat it. Now, it's going to be like 450k health, and you can use any star rarity. It's an easier version on Winter Soldier. It's pathetic.
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