Seatin’s Cavalier Difficulty thoughts and my own
I must say, I haven’t completed this month’s EQ (I’m grinding towards 100% completion in each chapter - on chapter 4). However, I agree with Seatin that:
1. The “easy” path should be less restrictive (maybe omit the global node).
2. The rewards should be ramped up. I know a lot of people have complained but I really like the idea of fragments of a nexus crystal or an awakening gem. Additionally, IF the focus for game developers is to help rosters advance - completion needs to really have Tier 2 Alpha and Tier 5 Basic. It’s not really asking too much.
3. I wish they could focus on certain champs in the story of the EQ. For example, say Groot is a focus of the story - well, let him hit 200% harder or have some crazy regeneration (something like Incursions or Variant 5 modifications with certain champions). That way we can play with the meme champions and enjoy it much more. I have a low level endgame roster and I had to use my 4 Star void just to complete the Medusa chapter because he was the only champ I had with Debuffs that weren’t poison or bleed.
As a side note, my friend is an intermediate player and he really depended on the 6 star shards for Uncollected completion. Kabam please err on the side of players rather than conservatively releasing assets.
Overall, I really like the concept - there just needs to be a few adjustments. Please listen to the community here Kabam - you’re definitely on the right track and I appreciate the concerted effort to make this game really enjoyable.