eXtripa69 wrote: » Wrong category and petitions aren't allowed
DarkestDestroyer wrote: » I've completed it, so no haha. But Act 5 should be. Or they should cut half the travelling needed, it sucks using 12 energy to move with no fights being had, maybe 1 energy per tile, but if the next tile is a fight it can take 3?
Magrailothos wrote: » Wow there's a lot of complaining by the senior citizens in here: The new players have it too easy. Juggernaut was tougher in my day. I had to use more energy when I did it. They should have to grind like we did. The rewards are better now. Do you know what guys? (And I say this as someone who's been around since version 1.1, and was actually doing Act 4 when version 12 came out) Bull. When act four came out, you had no further to go. It was the end content for a long time, so 3 energy per move made sense. It needed to occupy you for a long time. That's not the case any more. And do you know what else you had? Doctor Strange and Scarlet Witch when they were awesome. Black widow when she was reliable. Vision when he worked. Willpower before it got nerfed. No Challenger rating. Less severe diminishing returns.Block proficiency synergy teams. Arena crystals that actually gave you full energy refills on a regular basis. Maps that also frequently gave you full energy revives, L2 revives and heal potions. No other calls on your energy (no monthly events, no RtL, no LoL) ---- I thought it was a great idea, and there was clear evidence on the forums: there were lots of threads asking how to do act 4, how to manage certain paths, how to beat certain champs. That's all gone now because people have stopped doing it again, because of the massive energy cost. The best evidence for dropping the energy requirements is right there: people were actually playing it again. Ultimately, isn't that the point?
Barry_Allen007 wrote: » DarkestDestroyer wrote: » I've completed it, so no haha. But Act 5 should be. Or they should cut half the travelling needed, it sucks using 12 energy to move with no fights being had, maybe 1 energy per tile, but if the next tile is a fight it can take 3? No disrespect, but you're asking for too much.
Magrailothos wrote: » Wow there's a lot of complaining by the senior citizens in here: ... When act four came out, you had no further to go. It was the end content for a long time, so 3 energy per move made sense. It needed to occupy you for a long time. That's not the case any more. ... Arena crystals that actually gave you full energy refills on a regular basis. Maps that also frequently gave you full energy revives, L2 revives and heal potions. No other calls on your energy (no monthly events, no RtL, no LoL) ... I thought it was a great idea, and there was clear evidence on the forums: there were lots of threads asking how to do act 4, how to manage certain paths, how to beat certain champs. That's all gone now because people have stopped doing it again, because of the massive energy cost. The best evidence for dropping the energy requirements is right there: people were actually playing it again. Ultimately, isn't that the point?
I_am_Groot wrote: » Barry_Allen007 wrote: » DarkestDestroyer wrote: » I've completed it, so no haha. But Act 5 should be. Or they should cut half the travelling needed, it sucks using 12 energy to move with no fights being had, maybe 1 energy per tile, but if the next tile is a fight it can take 3? No disrespect, but you're asking for too much. He's asking for what hurt him. If things affect him then it's a reasonable petition (despite actually do is a madness). That is the problem with many people replying this thread (and almost any suggestion thread), if the suggestion don't help them or (worse) help someone else then they fire it. It's sad some people is so jealous Dude, are you being serious? It doesn't affect me then it doesn't bother me. My points are valid, they proper place way too many tiles for 3requirement each move... what I said is based on something else I said about them adding additional quests after Master in another thread, and also no need to 100% heroic before doing Master. You haven't even completed an act, not even Act 1, so your point isn't even valid as you don't even do questing
SomeoneElse wrote: » Magrailothos wrote: » Wow there's a lot of complaining by the senior citizens in here: The new players have it too easy. Juggernaut was tougher in my day. I had to use more energy when I did it. They should have to grind like we did. The rewards are better now. Do you know what guys? (And I say this as someone who's been around since version 1.1, and was actually doing Act 4 when version 12 came out) Bull. When act four came out, you had no further to go. It was the end content for a long time, so 3 energy per move made sense. It needed to occupy you for a long time. That's not the case any more. And do you know what else you had? Doctor Strange and Scarlet Witch when they were awesome. Black widow when she was reliable. Vision when he worked. Willpower before it got nerfed. No Challenger rating. Less severe diminishing returns.Block proficiency synergy teams. Arena crystals that actually gave you full energy refills on a regular basis. Maps that also frequently gave you full energy revives, L2 revives and heal potions. No other calls on your energy (no monthly events, no RtL, no LoL) ---- I thought it was a great idea, and there was clear evidence on the forums: there were lots of threads asking how to do act 4, how to manage certain paths, how to beat certain champs. That's all gone now because people have stopped doing it again, because of the massive energy cost. The best evidence for dropping the energy requirements is right there: people were actually playing it again. Ultimately, isn't that the point? Thank you!!! Yes, some things have gotten easier, but other things have been made much harder for us "noobs." In addition to what you mentioned, the AI at higher levels has been sped up, and those champs that are easier for us to play with are also the much harder champs that we have to fight against in the monthly quests. And on top of all of that, we have to deal with the constant bugs since the 12.0 problems started. Back to the original post, it would be nice if they reduced the energy costs across all the events, but I don't see that happening. I have never understood why they make these quests take so long. It makes even less sense for AQ. There is no way to abuse short wait times. The quest doesn't end until the time runs out. You can't take more than one route. There isn't any benefit other than keeping our champs locked for longer.
Dark wrote: » Give a toy to Mcoc community and they will ask again and again
Deadbyrd9 wrote: » They will just keep asking for nerfed content because they don’t a challenge or don’t want to put the time in. I did act 4 before it was nerfed with 3/30 4*. Never used revives either. I thought it was fun and challenging and it took me about 3 months to finish it
R4GE wrote: » Barry_Allen007 wrote: » DarkestDestroyer wrote: » I've completed it, so no haha. But Act 5 should be. Or they should cut half the travelling needed, it sucks using 12 energy to move with no fights being had, maybe 1 energy per tile, but if the next tile is a fight it can take 3? No disrespect, but you're asking for too much. And with this thread you don't feel you are? LOL
R4GE wrote: » That still doesn't make Act 4 harder than what it was before. And as far as your argument people are complaining about that in Act 5. So when they finish Act 5 and than you finally reach it, should they nerf that and make more changes for you?
SomeoneElse wrote: » R4GE wrote: » That still doesn't make Act 4 harder than what it was before. And as far as your argument people are complaining about that in Act 5. So when they finish Act 5 and than you finally reach it, should they nerf that and make more changes for you? I didn't say Act 4 was harder than it was before, and I didn't say they should nerf it. You are intentionally misquoting me to make your point. I said it would be nice if they would reduce the energy cost for everyone, but I don't see it happening.
unknown wrote: » Its still not that easy.