**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
And yes they make people pay for the good stuff early in the release of the good stuff, what is the point you trying to make? They then make them slowly accessible through events and over time grindable, contrary to your statement. The reason for this is that is how they make money, and if they did not make money you would not have a game to play, so I am perfectly fine with that.
After doing some of new Solo Events, went and looks at Solo Crystals page, ALL 3 Solo crystal types had SAME 223,000 shards listed for them. (Against what they said would happen)...
... of course, when exited and came back in, they are now correctly converted into Full Crystals of the right amount of previous Lesser and Greater versions, with 0 remaining shards for any of the 3 types now. (oh well, lol) (no, I didn’t actually open any when it appeared like it would have let me do so)
They will never value F2P grinders, because you dont contribute anything to their game, they are a resource drain. The only thing they are useful for is bringing in friends who may be spenders.
Ahh, buit you dont need to value F2P players anywhere near the same as paid players to keep F2P players, all you have to do is make a game, and make it achievable. there is a balance. If you allow f2p players to have everything then there is no reason to be a paid player, but free to play players offer nothing monetarily to the game, and are more of a money drain.