BIG PROBLEM ABOUT ALLIANCE QUEST
Alliance quest crystals doesn't give something good, if we play map 5 we can't have anything decent, if we play map 6 meh maybe some A2 pieces but while crystals still same, which genius in your team decided making apocalypse the boss, he is unblockable,immune to bleed, hard to evade but I guess kabam thinking crystals give great rewards and apocalypse in his own isn't enough for protect this amazing rewards (!) he have regen too , i never complain about difficulty but if you guys make something harder you must give better rewards in return add %50t1ac in every map 5 crystal for example, add complete t1ac in every map 6 crystal or something else but dont make it harder while everything stay same