@Terra
@Terra A great if underestimated pull. While he's not as strong as he used to be, he can still pull his weight in particular matchups. His armor phase allows him to tank sp3s, and his stable nature allows him to be a path clearer with his Regen, and his fury damage is quite nice. His synergys also make him a monster if used correctly. His rotations are quite simple, since his phases are timed. For ex, for his first rotations (usually at the start of a match) you won't have enough power to fire the sp2 off (his main damage source) before the fury buff falls off. That will have to wait until his second rotation of buffs. His armor phase makes him surprisingly durable on blocked and taken hits. The percentage of it I'm blanking on atm but it's a pretty high number from the damage reduction I've tested with him receiving attacks in and out of armor phase. His special 2 also allows for placing debuffs depending on what phase you're in. Armor phase places weakness, Fury places armor break, and Healthsteal phase gives him a chance to nullify, without him needing his dupe ability. His dupe ability is basically a constant % chance of nullification so it's gonna happen sooner or later, the higher chance the more sigs he has. He's certainly underused, which is why when I get my T5CC mystic cat he's going to r3. @Terra thanks for the breakdown on his rotation, I really appreciate you taking the time to write the out. Would you recommend any synergy team?
@Terra A great if underestimated pull. While he's not as strong as he used to be, he can still pull his weight in particular matchups. His armor phase allows him to tank sp3s, and his stable nature allows him to be a path clearer with his Regen, and his fury damage is quite nice. His synergys also make him a monster if used correctly. His rotations are quite simple, since his phases are timed. For ex, for his first rotations (usually at the start of a match) you won't have enough power to fire the sp2 off (his main damage source) before the fury buff falls off. That will have to wait until his second rotation of buffs. His armor phase makes him surprisingly durable on blocked and taken hits. The percentage of it I'm blanking on atm but it's a pretty high number from the damage reduction I've tested with him receiving attacks in and out of armor phase. His special 2 also allows for placing debuffs depending on what phase you're in. Armor phase places weakness, Fury places armor break, and Healthsteal phase gives him a chance to nullify, without him needing his dupe ability. His dupe ability is basically a constant % chance of nullification so it's gonna happen sooner or later, the higher chance the more sigs he has. He's certainly underused, which is why when I get my T5CC mystic cat he's going to r3.
Atleast he floats...
Atleast he floats... You'll float too.
@Terra A great if underestimated pull. While he's not as strong as he used to be, he can still pull his weight in particular matchups. His armor phase allows him to tank sp3s, and his stable nature allows him to be a path clearer with his Regen, and his fury damage is quite nice. His synergys also make him a monster if used correctly. His rotations are quite simple, since his phases are timed. For ex, for his first rotations (usually at the start of a match) you won't have enough power to fire the sp2 off (his main damage source) before the fury buff falls off. That will have to wait until his second rotation of buffs. His armor phase makes him surprisingly durable on blocked and taken hits. The percentage of it I'm blanking on atm but it's a pretty high number from the damage reduction I've tested with him receiving attacks in and out of armor phase. His special 2 also allows for placing debuffs depending on what phase you're in. Armor phase places weakness, Fury places armor break, and Healthsteal phase gives him a chance to nullify, without him needing his dupe ability. His dupe ability is basically a constant % chance of nullification so it's gonna happen sooner or later, the higher chance the more sigs he has. He's certainly underused, which is why when I get my T5CC mystic cat he's going to r3. What is that Pi doe
I feel like he'd be pretty high on the list for buffs. DS needs that RMags buff to properly respect his comic counterpart. I'll do you one better on a mystic overhaul:Juggernaut
I feel like he'd be pretty high on the list for buffs. DS needs that RMags buff to properly respect his comic counterpart.
I feel like he'd be pretty high on the list for buffs. DS needs that RMags buff to properly respect his comic counterpart. I'll do you one better on a mystic overhaul:Juggernaut Jane Foster pls At least Jane Foster is a killer on stunned targets when awakened. Juggs can't do almost anything.
I feel like he'd be pretty high on the list for buffs. DS needs that RMags buff to properly respect his comic counterpart. I'll do you one better on a mystic overhaul:Juggernaut Jane Foster pls
I feel like he'd be pretty high on the list for buffs. DS needs that RMags buff to properly respect his comic counterpart. I'll do you one better on a mystic overhaul:Juggernaut Jane Foster pls At least Jane Foster is a killer on stunned targets when awakened. Juggs can't do almost anything. My biggest beef with stun chaining champs is when they don't have natural power gain mitigation. It's why I really like the Gambit buff. That kinda thing should be standard design.
Atleast he floats... You'll float too. I'd prefer to walk and run on the ground thanks
I haven’t seen Dr Strange hype in awhile, but I must say, he sounds great according to you guys, but I don’t have him past 3*. Besides, He sounds great, but compared to half the other champs at least, he is still very weak in terms of usability. TJF, IF, Juggs, and DS all need good buffs. I agree with this thread, but he still is bad in current meta.