**UPDATES TO ENLISTMENT GIFTING EVENT:**
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
**KNOWN ISSUE**
We have adjusted the node placement of the new AW maps to better allow path traversal. As a result, defender placements have been reset. Please, take a moment to re-place your defender setup. We will be pushing out a message in-game shortly.
We have adjusted the node placement of the new AW maps to better allow path traversal. As a result, defender placements have been reset. Please, take a moment to re-place your defender setup. We will be pushing out a message in-game shortly.
Comments
I feel like I'm going mad, did encroaching stun work different a couple of years back?
I thought you also didn't get stunned during enemy specials.
I have noticed the wording has changed, or at least I think it has. So has the node been changed too or am I just delusional?
Why is it censored?
Is that why this game has age limits?
Q1) Ramp up champs are champs that gain persistent charges throughout a quest by doing certain things. Aegon, for example, if awakened, keeps part of his combo meter from his previous fight in a quest. Therefore, building up his combo meter is called ramping him up.
Q2) Utility is basically special abilities a champ has outside of raw damage. Immunities, for example, are extremely useful, but they don't do damage. Power control is another example. Some more examples are power gain, slow, petrify, nullify, stagger, ability accuracy reduction, etc.
Q3) In this game there are 2 kinds of effects: passive and active. I assume you've played Old Man Logan right? When he attacks, he gains bleeds right? But don't they look different than regular bleeds? That's because those bleeds are passive. Passives don't count as debuffs, and as a result, they can get around nodes that benefit from debuffs. When fighting against masochism, for example, every 7 seconds, the enemy gains health when you inflict a debuff. But if you inflict passives, they can't do that. Same thing for passives applies to buffs. If you're fighting against buffet, the enemy gains health when you gain buffs, but if you gain passives instead, buffet won't do anything.
CSQ:
Q1) RNG stands for random number generator. When someone says you need good RNG, they mean you need good luck. Some of Domino's abilities rely on luck. I don't have Domino, so I'm not sure of a good example, but let's use the example of Magneto instead. Against metal champs, he reduces ability accuracy by 70%. This means that, if the enemy has good RNG (good luck), sometimes their abilities will trigger despite the reduction.
Q2) Not sure about this one, I don't use Old Man Logan ever, but read his abilities and it'll probably become more clear.
OOC:
Q1) I'm assuming you know what variants are. If you don't, go to Fight, then go to Back Issues. The harder difficulty of that is variant. In Variant 4 (Waning Moon), in the last quest, there is a restriction where you can only use 1* champions. On multiple paths in that quest, there is a Mordo you have to fight, and on 1 path, I believe there is a Magik. Hulk is the best 1* option for both of those fights, as only a few champions are available as 1*. Vision also works, but Hulk is the best option. As a result, a lot of players want to pull 1* Hulk so they can explore Variant 4 without having to use a ton of units.
Q2) I have never heard anyone say Cyclops is a good AW defender. He has sort of annoying special attacks to dex, but other than that, I don't see any reason why this would be true. However, in this new version of Alliance Quest, Cyclops is a good option because he gains an enormous fury (or maybe it's prowess? Idk, one of those) from the global node that makes his damage much better.
What masteries give you the highest PI for your roster WITHOUT suicides?
stupid touchback rule
But it is what it is
In real life, why not?
Worst- One of the pool's
Healthpool: Best- Sasquatch
Worst: Wasp or Rocket or OG Deadpool
Yeah I figured rocket would be one of the worst for health...altho i think BWCV doesn't have that high of an attack (could be wrong tho)