So parry just doesn’t exist in war anymore?

AlFuegoAlFuego Member Posts: 24
edited March 2021 in General Discussion
I’m sorry, I’ve been playing since the day the game came out. My skills are exactly on point for someone with my amount of experience. But it is absolutely impossible for me to parry in war anymore. On top of the fact half the time I attempt to block I seem to dash forward??? All of this is becoming so old. At this point I have spent thousands of dollars on this game to deal with this level of trash. Just make the game mechanics work the same across the board, skills should be the same in war, arena, aq, quests, etc.

It’s blatantly obvious the skills are diminished. Just use ghost rider and tally how often he triggers judgement In War vs arena or story. It’s funny how much it changes between game modes.

Comments

  • AlFuegoAlFuego Member Posts: 24
    War parry is like the celery of desserts. Zero stars.
  • danielmathdanielmath Member Posts: 4,105 ★★★★★
    I had no issues today (not often i can say sadly, but it’s my own scrubness)
  • jdrum663jdrum663 Member Posts: 551 ★★
    Nothing works in this game.
  • Morpheus_123Morpheus_123 Member Posts: 792 ★★★
    Smoothness or frame rate [which ever it is, I'm not a tech developer] are laughable atm. For example today I'm doing some monthly event quest. All the fights leading up to Super Skrull go fine, fighting long time champs who have been around for ages, then the boss fight starts and all of a sudden the game play feels like I have transported back in time 20 years and I'm playing Snake on a Nokia! Laggy, juddery, etc, making the fight against a newly released champ, who is the boss with loads of nodes, practically impossible.
  • The_Sentry06The_Sentry06 Member Posts: 7,803 ★★★★★

    Smoothness or frame rate [which ever it is, I'm not a tech developer] are laughable atm. For example today I'm doing some monthly event quest. All the fights leading up to Super Skrull go fine, fighting long time champs who have been around for ages, then the boss fight starts and all of a sudden the game play feels like I have transported back in time 20 years and I'm playing Snake on a Nokia! Laggy, juddery, etc, making the fight against a newly released champ, who is the boss with loads of nodes, practically impossible.

    I found Super-Skrull to not affect my device too badly. It ran smoothly. However Psycho-Man...
  • KRoNX1KRoNX1 Member Posts: 1,089 ★★★★
    I didnt get any issues today. TBH I felt the game is running more smoothly than usual. Maybe they brought a fix for a set of devices and that screwed the rest.
  • KRoNX1KRoNX1 Member Posts: 1,089 ★★★★
    Or maybe its just a feeling. IDK
  • TerraTerra Member Posts: 8,512 ★★★★★

    Smoothness or frame rate [which ever it is, I'm not a tech developer] are laughable atm. For example today I'm doing some monthly event quest. All the fights leading up to Super Skrull go fine, fighting long time champs who have been around for ages, then the boss fight starts and all of a sudden the game play feels like I have transported back in time 20 years and I'm playing Snake on a Nokia! Laggy, juddery, etc, making the fight against a newly released champ, who is the boss with loads of nodes, practically impossible.

    I found Super-Skrull to not affect my device too badly. It ran smoothly. However Psycho-Man...
    His sp1 is just 🤮
  • Sillyboy710Sillyboy710 Member Posts: 33
    Last 2 wars I've experienced dropped inputs, champ dashing in for no reason, parry doesn't register and today I entered a fight against the Thing on node 47 and my NF persistent charge disappeared so he started the fight degenerating
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