* Captain America (end game) * Class mystic * bio: the super-soldier has proven himself worthy of wielding the mighty hammer Mjölnir, command over lightning, , Cap is a born leader of humans, heroes, and gods, all the while continuing to do what he believes is right — saving the world one clandestine mission at a time. * Tags #Avengers #Defensive: Utility #Hero #Size: M * Signature ability: Unbreakable will While Heavy Attack Charging cap activates charge for the next 5 second(s), reducing all damage by 50%, plus +1% for each Safeguard Once this ability finishes, it goes into cooldown and cannot be reactivated for 20 seconds. Unbreakable will will also trigger when cap is Stunned. Unbreakable will will also trigger when the Opponent would deal 300% or more of their Attack Rating with a Basic Attack, or 300% or more of their Attack Rating with a Special Attack Hit. This trigger ignores the ability cooldown. * Abilities ** Safeguard Passive Captain America’s vibranium shield can store up to 10 charges. He will not generate any new charge while at this limit. 50% Chance when Blocking to gain +1Safeguard. This chance increases to 100% on a Well Timed Block. 100% Chance when Stunned or when cap stun the opponent to gain +1 Safeguard. Safeguard falls off over time, falling off faster the longer its been since it last increased. 100% chance to Nullify Unstoppable Buffs when striking the Opponent. +30% chance to cause Opponent’s attacks to Glance. Glancing Hits cannot be Critical, deal 50% reduced damage, and suffer -100% Offensive Ability Accuracy. This chance increases by 100% against Mystic and cosmic Champions. 10 charges makes his attacks unblockable Entering this Safeguard has a 100% chance to Purify a Debuff by consumin ** Fractured shield Each Safeguard increases Perfect Block chance by 5%. Perfect Blocks reduce incoming damage to 0. While the Shield is intact, cap can block Heavy and Unblockable Attacks and gains X Block Proficiency. Blocking a Heavy or Unblockable Attack reduces Shield Safeguard to 0, however all hits of the incoming Attack can be blocked. When reaching 0 Safeguard the Shield is Fractured, entering cooldown for 8 seconds. This cooldown increases by 300% each time Fracture occurs. When cooldown ends, the Shield is repaired at 7 Safeguard. On Fracture vibranium shards from the vibranium shield burst onto the Opponent, inflicting a Stun Debuff for 1.9 seconds. ** lightning clouds Special Attack 1: 100% chance to Shock your opponent, dealing 233.55 - 884.25 Energy damage over 8 seconds. Special Attack 2: 100% chance to Shock your opponent, dealing 242.2 - 917 Energy damage over 8.5 seconds, 100% chance to inflict Bleed, dealing 488.7 - 1854.9 Direct Damage over 4 seconds Special Attack 3: 100% chance to Shock your opponent, dealing X Energy Damage over 5 seconds. This Special Attack can only inflict up to maximum of 20% of the opponent’s max Health as damage unblockable for 5 seconds After any Special Attack, Captain America consumes all Safeguard. ** Stun Stun prevents Champions from being able to move for several seconds. When a Champion is Stunned, it leaves them vulnerable to attack. All Attacks: Striking an opponent that has been Shocked has a 30% chance to Stun them for 1 seconds. ** Shock Resistance Passive: 70% Shock and stun Resistance.
Cosmic spider man Iron spider Spider woman Ironheart Okoye Banshee Shang chi Infinity war doctor strange Black panther infinity war Thor infinity war Valkyrie Malekith Iron man mark 85 War machine endgame Scarlet witch infinity war
Powers and abilities As a member of the race of Watchers, Uatu possesses vast psionic abilities which have been further developed through training. These abilities include flight, telepathy, energy-manipulation powers, power-negating force-field projection, illusion casting, the ability to psionically alter his appearance at will, and highly advanced cosmic senses allowing him to be aware of countless events of Earth. His superhumanly complex intelligence enables him to monitor activities throughout Earth's solar system simultaneously. Uatu can convert his body into an unknown form of energy while still retaining his sentience for travel through hyperspace, and then return to his physical form. Bolstered by treatment with "delta-rays", Uatu possesses virtual immortality, although he can die by losing the will to live. He has shown he is able to transport himself and others through time,[40] and in one issue he claims he can send someone to Limbo.[41]
Watchers can augment their strength with cosmic psionic energy if they choose to; however, they tend to minimize their physical activities. The 1985 edition of the Official Handbook of the Marvel Universe compared Uatu's scale of power to that of Galactus, the Stranger, Odin, and Zeus.[volume & issue needed]
Uatu received a highly extensive education in his youth on his home world. He has devoted himself to the study of Earth's solar system and its sentient beings for millions of years. His home on the Blue Area of the Moon contains an enormous array of weaponry, artifacts, and technology created by various alien races from throughout the universe.[volume & issue needed]
Uatu also studies the Earths of alternate realities. With permission from the Timekeepers, he possesses a portal through which he can observe alternate realities. He has acquired extraordinary knowledge of the history of both the sentient beings on "mainstream" Earth and the numerous alternate Earths.[volume & issue needed]
Abilities Vast superhuman Strength, Speed, and stamina Invulnerability Immortality Demonic Mystical Powers Shapeshifting Flight Creation of "Shadow Copies" Ability to traverse dimensions instantly Power to absorb & enslave anything & anyone into void Telepathy Teleportation Matter, energy, size and soul manipulation Resurrection
Powers and abilities Learn more This section needs additional citations for verification. Mikaboshi possessed the conventional abilities of one of the Kami, the order of Japanese deities, such as superhuman strength, speed, durability, agility, endurance and recuperative abilities, as well as high ability to wield some form of potent Japanese dark magic, a brand of sorcery that seems especially effective against the Olympian deities. His physical strength, at least in his main incarnation, is considerably less than that of Zeus or Izanagi, and is roughly equal to that of the average Kami,[16] but Mikaboshi can project energy on a scale at least rivaling that of Zeus and Izanagi. Like the Asgardians, the Japanese gods are extremely long-lived but not truly immortal like the Olympians; they tend to age at an extremely slow rate upon reaching adulthood and are three times denser than normal human beings, although Mikaboshi himself is immortal.
Mikaboshi possesses vast supernatural power, which is apparently inherent within him. He can use this mystical energy for a variety of effects, among which are his ability to alter his form and shape; he also often taken on a female form to appear harmless. He is otherwise almost always represented as a being of black, shadowy energy with a mask for a face. He can reshape his limbs into razor-sharp blades, form tentacles and tendrils to attack enemies, and assume the form of a fire-breathing serpent, which Apollo's fire was unable to affect and which was able to retaliate with a blast of fire powerful enough to harm and strike down even the Olympian sun deity. He has employed powers of flight, teleportation, the projection of mystical energy as force blasts, invisibility, matter manipulation, image projection and the creation of inter-dimensional nexus points among other feats, such as creating "shadow copies" capable of avoiding detection by high-level dark magical entities such as Nightmare in the latter's own realm. His power is of such extent that he can control numerous minor demons, as well as animating and manipulating corpses en masse at will; moreover, even the Kami themselves appear wary and fearful of Mikaboshi whom they consider their primal foe, especially as he himself has slaughtered much of their pantheon. Mikaboshi was able to slay even formidable alien deities having destroyed the Demogorge (an entity who devoured the Elder Gods themselves) with relatively little effort, as well as crippling and slaying Skyfathers such as Zeus by tearing out his heart in seconds.
More akin to a force of nature than a physical being, and having existed as a dark, primordial void that once dominated Earth (and before even that, the Marvel Universe, and before even this, the realities predating the Marvel Universe itself) in its earliest days, Mikaboshi's true form is elusive. He apparently exists as a single golden eye characterized by a slit-like iris. The eye is surrounded by an amorphous mass of dark energy, which Mikaboshi can form into tangible objects of virtually any form he can imagine, such as whip-like tentacles or a humanoid body. He can also assume a comet-like appearance (with his eye serving as the comet's nucleus) and propel himself at incredible speeds. He is immune to most diseases and possesses extremely quick reflexes. Mikaboshi possesses an extremely high intellect rivaling that of genius-level, and is an accomplished strategist, though his preferred tactic is simply overwhelming opponents with the sheer number of his demonic foot-soldiers. His army contains many netherworld denizens, mostly shinma and oni.
As a demonic entity, and the conqueror of Yomi, Japanese underworld of the Kami, Mikaboshi also has several powers enabling him to capture and detain the astral bodies (sheaths of the soul) of recently deceased human beings; on at least one instance, Mikaboshi has been shown capable of releasing a deceased mortal soul back into the realm of the living.
After seizing control over thousands of alien deities of the Skrulls, and using them to tear through worlds and realities to eliminate the gods of countless other extraterrestrial civilizations, such as the gods of the Shi'ar and the gods of Zenn-La, Mikaboshi was able to gather enough power to shed his "Terran form" and emerge as the Chaos King, the primal embodiment of nothingness and primordial chaos that served as a natural opposing power to both Eternity and Death, and a threat to the entire Marvel Multiverse, and all its powered mortals, living or dead, abstract conceptual beings, cosmic entities and lesser divinities.[17]
Oblivion said that Amatsu-Mikaboshi was merely one aspect of himself.[18]
Powers and abilities Gladiator possesses a number of superhuman capabilities as a result of his unique alien physiology including superhuman strength (capable of shattering a planet,[14] ripping apart a black hole, and holding off the Destroyer armor[49][50][51]), superhuman speed, stamina and durability (capable of withstanding the heat emitted from the Phoenix Force, a blast comparable to the full power of Odin, direct attacks from Thor and Mjolnir, point blank planetary explosions, and an explosion equivalent to a supernova[52][53][54]), reflexes, microscopic and telescopic vision,[55][56] X-ray vision,[57][58][59] heat vision (stated as "hotter than a star");[60] super-breath,[61] "frost breath",[62] super-hearing (capable of hearing sounds from light years away in space),[63] a regenerative healing factor,[64] psionic resistance (capable of withstanding mental attacks from telepaths to a certain degree),[65] and warp speed flight (measured as "a hundred times the speed of light",[54] and shown moving across galaxies before Heimdall could blink).[66] Gladiator's abilities increase and decrease in accordance with his level of confidence[67] and he is vulnerable to a certain form of rare radiation.[68] Gladiator also has advanced longevity, having survived for
Abilities Superhuman strength, speed, and durability Flight Star Blast Inter-dimensional travel
Powers and abilities Edit Chavez possesses superhuman strength and durability, and the power of flight. Chavez also has the power to kick open star-shaped holes in reality, allowing her and her teammates to travel through the multiverse and into other realities.[2] Miss America is also able to move at superhuman speeds, since she is able to catch up to and nearly exceed the speed of light as observed by Spectrum in her light form.[15] Chavez has developed the ability to make an enemy burst into tiny star fragments with a punch.[32] In moments of extreme duress, she has also been shown to project a large star that releases a powerful energy blast, capable of injuring the likes of Captain Marvel.[33]
Powers and abilities Manfred used an elephant-themed suit which boosted his strength. He later gained a part of the Cyttorak gem, which turns him into the elephant-like creature known as Behemoth, possessing superhuman strength and durability.[3]
The second Man-Elephant has no powers, but possesses a devious nefarious mind.
About Wiccan Billy Kaplan is the reincarnated son of the Scarlet Witch,being reborn as the first son of Jeff Kaplan and Rebecca Kaplan.After a brief encounter with the Scarlet Witch,young Billy gained the courage to confront his tormentors,when his electrokinesis,one of his numerous powers,emerged for the first time.Billy has gone on to show immense displays of power and has even been considered to be the next sorcerer supreme,possessing powers as strong as,if not more,than the Scarlet Witch herself.At his young age,the full extent of Wiccan’s powers is still unknown with him growing in power day by day,making him a true force to be reckoned with.
Wiccan’s mechanics
Wiccan’s ability to alter reality allows him to focus around weakening his opponents while buffing himself in the process.Mastery over the elements also allow Wiccan to harness them and benefit from them when they should do him harm.Telepathic abilities also grant Wiccan psychic shielding and the ability to mess with the minds of his opponents.Wiccan has a variety of playstyles that enable him to adapt on the fly to different fights and situations.
Character Class:Mystic Basic abilities:Fury,Prowess,Unstoppable,Stagger,Unblockable,Armour,Stun
STRENGTHS:
Adaptability Wiccan is able to switch his playstyle to fit the battle should conditions change,giving him much versatility throughout any fight
Resistance Wiccan’s elemental manipulation allows him to mitigate multiple sources of damage and benefit from certain damage over time effects
Psychic shielding Wiccan’s telepathic abilities allow him to bypass any form of mind control inflicted on him.
Stagger Wiccan is able to place staggers on his opponents in quick succession,gaining power and buffs in the process.
Power control Wiccan’s ability to establish control over his opponents’ power,allows him to be aggressive without worrying about the opponent’s power.
WEAKNESSES Nullify Wiccan’s buffs allow him to deal large amounts of damage and nullifying them will make Wiccan much easier to deal with while dealing direct damage to him in the process.
Power Control Wiccan’s specials offer him the ability to turn the fight towards his favour and preventing him from being as dominant in a fight.
Psychic shielding Wiccan’s telepathic abilities can be prevented by psychic shielding and getting Wiccan to focus on his telepathic abilities provides a large advantage to champions with psychic shielding
ABILITIES
Dashing back and holding block for 1.5 seconds Wiccan switches his current form in the order of telepath,elemental and Reality manipulator
Passive Psychic shielding Wiccan is immune to all forms of mind control Heavy attack Wiccan refreshes all other debuffs on the opponent excluding stun.
Pre-fight ability Wiccan can choose which form to start the fight in
Telepath When the opponent fills a bar of power,their specials are locked for 5 seconds. Ending a combo with a medium attack allows Wiccan to drain 5% of their max power and gain 50% of the power drained. Each time Wiccan attacks into a stunned opponent,gain a prowess buff increasing special attack damage by 25% for 15 seconds Place a falter debuff on the enemy for 3 seconds every 15 seconds,this falter can be removed when Wiccan is struck with a special attack Gain an indefinite vigilance passive that allows Wiccan to bypass all miss and evade
Elemental .Wiccan takes -100% damage from all shock,frostbite,coldsnap and incinerate effects Wiccan relefects 100% of the damage that would be dealt by the debuffs back onto his opponent Wiccan’s heavy attack gains an additional hit that inflicts concussion,reducing the opponent's ability accuracy by 50% for 7 seconds When Wiccan should take more than 15% of his max health from a single source,he activates an electrical field for 10 seconds.As long as the field is active it grants him protection that prevent him from losing more than 3% of his max health from an attack and has a 25% chance to shock opponents who attack into it.
Reality manipulator All of Wiccan’s attacks have a 50% chance to place a stagger debuff on the opponent Each time a buff is nullified,Wiccan copies the same buff onto himself and gains 5% of a bar of power Wiccan gains an indefinite combo shield buff. At 10+ hits in the combo meter,Wiccan gains an indefinite armour up buff increasing armour by 2000 At 25+ hits in the combo meter,Wiccan gains an indefinite true strike buff At 50+ hits in the combo meter,Wiccan gains an indefinite fury buff granting 2000 attack At 75+ hits in the combo meter,Wiccan gains indefinite prowess buff increasing special attack damage by 100% At 100% hits in the combo meter,Wiccan gains indefinite unblockable and unstoppable buffs
SPECIAL ATTACKS
Special attack 1:Minding your own business-Wiccan harnesses to project energy constructs that knock the enemy back before releasing a final concussive blast. Wiccan switches to his telepath form and inverts the opponents’ control for the duration of this special attack. Inflict an armour break,reducing armour rating by 5500,on the opponent for 10 seconds that is paused for the duration of the special attack. The last hit of the special attack inflicts a weakness debuff decreasing opponents’ attack rating by 3000 for 10 seconds and a concussion debuff that reduces the opponent’s ability accuracy by 100% for 10 seconds.
Special attack 2:Elemental maelstrom-Wiccan channels various elements to deal a devastating series of blows Wiccan switches to his elemental form for the duration of this attack Place an indefinite slow debuff on the opponent that is removed when Wiccan is struck Place an incinerate debuff on the opponent,dealing 5000 damage over 10 seconds Place an coldsnap debuff on the opponent,dealing 4000 damage over 10 seconds Place a frostbite debuff on the opponent that deals 10000 direct damage after 7 seconds
Special attack 3:Toying with Reality-Wiccan access reality itself to disrupt the flow of combat and turn the battle towards his favour,barraging opponents with forces beyond their control For each hit in Wiccan’s combo meter,increase the attack of this special attack by 100 For each debuff on the opponent,increase the attack of this special attack by 250 Inflict a stun debuff on the opponent lasting for 2.5 seconds Inflict buff immunity on the opponent for 20 seconds Gain a regeneration buff that restores 15000 health over 20 seconds. When the opponent is at 5% health or less,this special attack is guaranteed to KO the opponent Ending a fight with a special attack 3 allows Wiccan to start the next fight with 75 hits in his combo meter
Signature ability-Mind over matter: Wiccan gains +7000 energy resistance Wiccan can now parry projectile-based attacks Wiccan increases potency and duration of buffs gained by 10%
SYNERGY BONUSES Family Ties(2* and up):With Scarlet Witch,Vision,Vision(AAOU) and Speed Wiccan,Scarlet Witch: Increase duration of all debuffs by 1 second Vision,Vision(AAOU):Increase potency of power burn effects by 10% Speed:Increase chance to evade incoming attacks to 10% Unique Synergy: Does not stack with duplicate synergies.
Soulbound(3* and up):With Mephisto Wiccan:Increase potency of all incinerate damage by 15% Mephisto:Increase attack by 20% for each persistent charge Unique Synergy: Does not stack with duplicate synergies.
Young Avengers(3* and up):With Speed,Spider-man(Miles Morales),Squirrel Girl and Ironheart Wiccan:Power drain on medium attack now drains 7% of opponents’ max power Speed:Increase attack rating by 2000 when striking into an opponent with slow Spider-man(Miles Morales):Increase chance for venom blasts to trigger by 20% Squirrel Girl:Start the fight with the combo meter at 60 hits Ironheart:Regeneration now triggers twice in one match Unique Synergy: Does not stack with duplicate synergies.
Asgardian Warrior(4* and up):With Thor,Thor(Ragnarok) and Odin Wiccan:When in elemental form,25% chance for basic attacks to inflict a shock debuff dealing 3000 damage over 5 seconds Thor:Increase the duration of Armour break debuffs by 5 seconds and gain an addition 3000 attack when striking an opponent with armour break Thor(Ragnarok):Increase the potency of all shock debuffs by 15% Odin:Remove the damage cap on Odin’s special 2 Unique Synergy: Does not stack with duplicate synergies.
Next in line(5* and up):With Doctor Strange,Sorcerer Supreme and Symbiote Supreme Wiccan:Increase potency of all prowess effects by 20% Doctor Strange:Each time a buff is nullified,gain an indefinite fury buff increasing attack rating by 20% Sorcerer Supreme,Symbiote Supreme:Increase duration of all debuffs by 2 seconds Unique Synergy: Does not stack with duplicate synergies.
Brothers:(With Speed) All champions gain +150 critical rating
Mentors:(With Thor,Scarlet Witch,Vision,Vision(AAOU) and Doctor Strange) All champions gain +10% power gain rate
RECOMMENDED MASTERIES Willpower With the ability to take -100% damage from shock,incinerate and coldsnap,Wiccan is able to heal from these debuffs when they are applied to him with willpower. Despair Wiccan’s ability to access many debuffs and keep them active on the opponent makes despair an ideal mastery in multiple fights when healing needs to be reversed. Assassin Wiccan’s ability to reduce ability accuracy combined with assassin’s to do the same ensures that opponents’ ability have low chances of triggering and will make ending the fight quick.
Powers and abilities Edit Hulkling is the extraterrestrial hybrid offspring of an enhanced Kree warrior, Captain Marvel, and Skrull royalty, Princess Anelle, resulting in various abilities derived from the unique combination of his parents' genetic material. His powers exceed those of ordinary individuals of either race; they most likely are much stronger than those of other potential hybrids due to his father's various enhancements prior to Hulkling's conception. His shape-shifting and accelerated healing factor derive from his Skrull heritage, while his superhuman strength originates from his enhanced Kree background.
His shape-shifting abilities allow him to impersonate others, independently alter parts of his body, and manifest different physical abilities. For example, he can form claws, extend his reach, create body armor, and grow wings (which enable him to fly). Hulkling can use his shapeshifting to increase his body's density and composition, giving him a very strong resistance to pain and injury. He is able to withstand great impact forces, such as falls from great heights, repeated bludgeoning from superhumanly strong beings, and powerful energy blasts without sustaining injury. High caliber bullets and bladed weapons are also unable to pierce his skin. Hulkling's shapeshifting also demonstrated the ability to operate without his conscious thought in order to protect himself from injury; his body shifted its biomass to protect vital organs, while the Warden of The Cube was attempting to vivisect him in Civil War: Young Avengers/Runaways.
His healing factor allows him to heal wounds quickly, but not on a scale with Wolverine or Hulk. Hulkling's alien anatomy also prevents him from being controlled by pheromone-based powers, such as those used by Daken.[23]
In recent stories Teddy has come into possession of Excelsior, a mystical cosmic sword owned by his ancestor Dorrek Supreme, which only passes down to those of Dorrek's line. Its wielder, as unmitigated ruler of both Kree and Skrull and Lord of the Knights of Infinity, is entitled to inherit rulership of the entire cosmos. Its skin alone has arcane abilities such as negating and absorbing magic as well as canceling out eldritch entities (i.e., an entity from the universe before the present one) using its knife edge.[24] In two comics written by Anthony Oliveira, Hulkling is also shown (mis)using Excelsior as background furniture — in Drag Brunch with Loki, Hulkling is depicted eating breakfast cereal using Excelsior as a table;[19] in Emperor Hulkling, Excelsior is leaning against his nightstand, with a dirty sock hanging over the hilt.[18] Wields Star Sword; Excelcior
Comments
* Class mystic
* bio:
the super-soldier has proven himself worthy of wielding the mighty hammer Mjölnir, command over lightning, , Cap is a born leader of humans, heroes, and gods, all the while continuing to do what he believes is right — saving the world one clandestine mission at a time.
* Tags
#Avengers
#Defensive: Utility
#Hero
#Size: M
* Signature ability: Unbreakable will
While Heavy Attack Charging
cap activates charge for the next 5 second(s), reducing all damage by 50%, plus +1% for each Safeguard
Once this ability finishes, it goes into cooldown and cannot be reactivated for 20 seconds.
Unbreakable will will also trigger when cap is Stunned.
Unbreakable will will also trigger when the Opponent would deal 300% or more of their Attack Rating with a Basic Attack, or 300% or more of their Attack Rating with a Special Attack Hit. This trigger ignores the ability cooldown.
* Abilities
** Safeguard
Passive
Captain America’s vibranium shield can store up to 10 charges. He will not generate any new charge while at this limit.
50% Chance when Blocking to gain +1Safeguard. This chance increases to 100% on a Well Timed Block.
100% Chance when Stunned or when cap stun the opponent to gain +1 Safeguard.
Safeguard falls off over time, falling off faster the longer its been since it last increased.
100% chance to Nullify Unstoppable Buffs when striking the Opponent.
+30% chance to cause Opponent’s attacks to Glance. Glancing Hits cannot be Critical, deal 50% reduced damage, and suffer -100% Offensive Ability Accuracy. This chance increases by 100% against Mystic and cosmic Champions.
10 charges makes his attacks unblockable
Entering this Safeguard has a 100% chance to Purify a Debuff by consumin
** Fractured shield
Each Safeguard increases Perfect Block chance by 5%. Perfect Blocks reduce incoming damage to 0.
While the Shield is intact, cap can block Heavy and Unblockable Attacks and gains X Block Proficiency.
Blocking a Heavy or Unblockable Attack reduces Shield Safeguard to 0, however all hits of the incoming Attack can be blocked.
When reaching 0 Safeguard the Shield is Fractured, entering cooldown for 8 seconds. This cooldown increases by 300% each time Fracture occurs. When cooldown ends, the Shield is repaired at 7 Safeguard.
On Fracture
vibranium shards from the vibranium shield burst onto the Opponent, inflicting a Stun Debuff for 1.9 seconds.
** lightning clouds
Special Attack 1: 100% chance to Shock your opponent, dealing 233.55 - 884.25 Energy damage over 8 seconds.
Special Attack 2: 100% chance to Shock your opponent, dealing 242.2 - 917 Energy damage over 8.5 seconds, 100% chance to inflict Bleed, dealing 488.7 - 1854.9 Direct Damage over 4 seconds
Special Attack 3: 100% chance to Shock your opponent, dealing X Energy Damage over 5 seconds.
This Special Attack can only inflict up to maximum of 20% of the opponent’s max Health as damage
unblockable for 5 seconds
After any Special Attack, Captain America consumes all Safeguard.
** Stun
Stun prevents Champions from being able to move for several seconds. When a Champion is Stunned, it leaves them vulnerable to attack.
All Attacks: Striking an opponent that has been Shocked has a 30% chance to Stun them for 1 seconds.
** Shock Resistance
Passive: 70% Shock and stun Resistance.
Iron spider
Spider woman
Ironheart
Okoye
Banshee
Shang chi
Infinity war doctor strange
Black panther infinity war
Thor infinity war
Valkyrie
Malekith
Iron man mark 85
War machine endgame
Scarlet witch infinity war
These characters might be cool for all summoners
Just Two
- Quicksilver
- Speed
Please, I’m begging you guys, make ‘em to be added on this game!
Skill :
- Quick punch
- Able to Quick dash and hit the opponent
- Tornado hit
Side Ability:
- Could regen blood after every hit by opponent by 5%
Ulti skill :
- Circling the opponent and 100 dan Quick punch and kick the opponent
I've got a concept for him, too! (Hope the link worked)
Conan (Skill)
Venomsaurus Rex (Cosmic)
Ant-Man (Hank Pym) (Science)
Morbius (Science)
Molly Hayes (Mutant)
Tombstone (Mutant or Science)
Mandarin (Skill)
Karn (Skill) (Maybe even all of the Inheritors)
Slapstick (Mystic)
Spider-Man (Homade Suit) (Skill)
Uatu The Watcher
Uatu (/ˈwɑːtuː/), often simply known as the Watcher
Abilities
Vast cosmic powers
Superhuman intelligence and scientific knowledge beyond Earth measuring
Immortality
Powers and abilities
As a member of the race of Watchers, Uatu possesses vast psionic abilities which have been further developed through training. These abilities include flight, telepathy, energy-manipulation powers, power-negating force-field projection, illusion casting, the ability to psionically alter his appearance at will, and highly advanced cosmic senses allowing him to be aware of countless events of Earth. His superhumanly complex intelligence enables him to monitor activities throughout Earth's solar system simultaneously. Uatu can convert his body into an unknown form of energy while still retaining his sentience for travel through hyperspace, and then return to his physical form. Bolstered by treatment with "delta-rays", Uatu possesses virtual immortality, although he can die by losing the will to live. He has shown he is able to transport himself and others through time,[40] and in one issue he claims he can send someone to Limbo.[41]
Watchers can augment their strength with cosmic psionic energy if they choose to; however, they tend to minimize their physical activities. The 1985 edition of the Official Handbook of the Marvel Universe compared Uatu's scale of power to that of Galactus, the Stranger, Odin, and Zeus.[volume & issue needed]
Uatu received a highly extensive education in his youth on his home world. He has devoted himself to the study of Earth's solar system and its sentient beings for millions of years. His home on the Blue Area of the Moon contains an enormous array of weaponry, artifacts, and technology created by various alien races from throughout the universe.[volume & issue needed]
Uatu also studies the Earths of alternate realities. With permission from the Timekeepers, he possesses a portal through which he can observe alternate realities. He has acquired extraordinary knowledge of the history of both the sentient beings on "mainstream" Earth and the numerous alternate Earths.[volume & issue needed]
Doppelganger (Cosmic)
Freak (Science)
Doctor Minerva (Cosmic)
Korath (Cosmic)
Will o' the Wisp (Science)
Superior Carnage (Cosmic)
Amatsu-Mikaboshi Chaos King
Abilities
Vast superhuman Strength, Speed, and stamina
Invulnerability
Immortality
Demonic Mystical Powers
Shapeshifting
Flight
Creation of "Shadow Copies"
Ability to traverse dimensions instantly
Power to absorb & enslave anything & anyone into void
Telepathy
Teleportation
Matter, energy, size and soul manipulation
Resurrection
Powers and abilities
Learn more
This section needs additional citations for verification.
Mikaboshi possessed the conventional abilities of one of the Kami, the order of Japanese deities, such as superhuman strength, speed, durability, agility, endurance and recuperative abilities, as well as high ability to wield some form of potent Japanese dark magic, a brand of sorcery that seems especially effective against the Olympian deities. His physical strength, at least in his main incarnation, is considerably less than that of Zeus or Izanagi, and is roughly equal to that of the average Kami,[16] but Mikaboshi can project energy on a scale at least rivaling that of Zeus and Izanagi. Like the Asgardians, the Japanese gods are extremely long-lived but not truly immortal like the Olympians; they tend to age at an extremely slow rate upon reaching adulthood and are three times denser than normal human beings, although Mikaboshi himself is immortal.
Mikaboshi possesses vast supernatural power, which is apparently inherent within him. He can use this mystical energy for a variety of effects, among which are his ability to alter his form and shape; he also often taken on a female form to appear harmless. He is otherwise almost always represented as a being of black, shadowy energy with a mask for a face. He can reshape his limbs into razor-sharp blades, form tentacles and tendrils to attack enemies, and assume the form of a fire-breathing serpent, which Apollo's fire was unable to affect and which was able to retaliate with a blast of fire powerful enough to harm and strike down even the Olympian sun deity. He has employed powers of flight, teleportation, the projection of mystical energy as force blasts, invisibility, matter manipulation, image projection and the creation of inter-dimensional nexus points among other feats, such as creating "shadow copies" capable of avoiding detection by high-level dark magical entities such as Nightmare in the latter's own realm. His power is of such extent that he can control numerous minor demons, as well as animating and manipulating corpses en masse at will; moreover, even the Kami themselves appear wary and fearful of Mikaboshi whom they consider their primal foe, especially as he himself has slaughtered much of their pantheon. Mikaboshi was able to slay even formidable alien deities having destroyed the Demogorge (an entity who devoured the Elder Gods themselves) with relatively little effort, as well as crippling and slaying Skyfathers such as Zeus by tearing out his heart in seconds.
More akin to a force of nature than a physical being, and having existed as a dark, primordial void that once dominated Earth (and before even that, the Marvel Universe, and before even this, the realities predating the Marvel Universe itself) in its earliest days, Mikaboshi's true form is elusive. He apparently exists as a single golden eye characterized by a slit-like iris. The eye is surrounded by an amorphous mass of dark energy, which Mikaboshi can form into tangible objects of virtually any form he can imagine, such as whip-like tentacles or a humanoid body. He can also assume a comet-like appearance (with his eye serving as the comet's nucleus) and propel himself at incredible speeds. He is immune to most diseases and possesses extremely quick reflexes. Mikaboshi possesses an extremely high intellect rivaling that of genius-level, and is an accomplished strategist, though his preferred tactic is simply overwhelming opponents with the sheer number of his demonic foot-soldiers. His army contains many netherworld denizens, mostly shinma and oni.
As a demonic entity, and the conqueror of Yomi, Japanese underworld of the Kami, Mikaboshi also has several powers enabling him to capture and detain the astral bodies (sheaths of the soul) of recently deceased human beings; on at least one instance, Mikaboshi has been shown capable of releasing a deceased mortal soul back into the realm of the living.
After seizing control over thousands of alien deities of the Skrulls, and using them to tear through worlds and realities to eliminate the gods of countless other extraterrestrial civilizations, such as the gods of the Shi'ar and the gods of Zenn-La, Mikaboshi was able to gather enough power to shed his "Terran form" and emerge as the Chaos King, the primal embodiment of nothingness and primordial chaos that served as a natural opposing power to both Eternity and Death, and a threat to the entire Marvel Multiverse, and all its powered mortals, living or dead, abstract conceptual beings, cosmic entities and lesser divinities.[17]
Oblivion said that Amatsu-Mikaboshi was merely one aspect of himself.[18]
Captain America with Mjolnir
Stormbreaker Thor
Captain Britain (Amulet of Right)
Union Jack
Giant Man
Reptil
Valkyrie and Pegasus
Carnage Cosmic (Cosmic)
Conundrum (Skill)
Frenzy
Pluto
godkiller armor
Recorder 451
Bloodbath
Cadena
Dimensional man
Spider-X
Death’s Head 3.0
Shockwave
Gladiator (Kallark)
Gladiator (Kallark)
Gladiator (Kallark)
Abilities
Superhuman strength, speed, stamina, agility, reflexes, and durability
Psionic abilities
Flight
Powers and abilities
Gladiator possesses a number of superhuman capabilities as a result of his unique alien physiology including superhuman strength (capable of shattering a planet,[14] ripping apart a black hole, and holding off the Destroyer armor[49][50][51]), superhuman speed, stamina and durability (capable of withstanding the heat emitted from the Phoenix Force, a blast comparable to the full power of Odin, direct attacks from Thor and Mjolnir, point blank planetary explosions, and an explosion equivalent to a supernova[52][53][54]), reflexes, microscopic and telescopic vision,[55][56] X-ray vision,[57][58][59] heat vision (stated as "hotter than a star");[60] super-breath,[61] "frost breath",[62] super-hearing (capable of hearing sounds from light years away in space),[63] a regenerative healing factor,[64] psionic resistance (capable of withstanding mental attacks from telepaths to a certain degree),[65] and warp speed flight (measured as "a hundred times the speed of light",[54] and shown moving across galaxies before Heimdall could blink).[66] Gladiator's abilities increase and decrease in accordance with his level of confidence[67] and he is vulnerable to a certain form of rare radiation.[68] Gladiator also has advanced longevity, having survived for
Man-Wolf (Mystic)
Captain America (Sam Wilson) (Skill)
Wonder Man (Science)
Viv (Tech)
Cannonball (Mutant)
Red Wolf (Skill)
Griffin (Science)
Miss America (America Chavez)
Miss America (Amerika Chavez)
Miss America (Amerika Chavez)
Miss America (Amerika Chavez)
Abilities
Superhuman strength, speed, and durability
Flight
Star Blast
Inter-dimensional travel
Powers and abilities Edit
Chavez possesses superhuman strength and durability, and the power of flight. Chavez also has the power to kick open star-shaped holes in reality, allowing her and her teammates to travel through the multiverse and into other realities.[2] Miss America is also able to move at superhuman speeds, since she is able to catch up to and nearly exceed the speed of light as observed by Spectrum in her light form.[15] Chavez has developed the ability to make an enemy burst into tiny star fragments with a punch.[32] In moments of extreme duress, she has also been shown to project a large star that releases a powerful energy blast, capable of injuring the likes of Captain Marvel.[33]
Hobgoblin (Tech)
Chamber (Mutant)
S’Kaan
Cyberex
Sentry #459
Technovore
Aradnea
Rage (Science)
Spiderling (Science)
Beta Ray Bill (Cosmic)
Fox Wolverine(Hugh Jackman)-Mutant
Mjolnir Cap(MCU)-Cosmic
Spiderman(Tobey Maguire)-Science
Omega Gambit-Mutant
Hob Goblin-Tech
Prowler-Tech
Storm breaker Thor(MCU)-Cosmic
(Man-Elephant)
(Man-Elephant)
(Man-Elephant)
Behemoth (Man-Elephant)
Powers and abilities
Manfred used an elephant-themed suit which boosted his strength. He later gained a part of the Cyttorak gem, which turns him into the elephant-like creature known as Behemoth, possessing superhuman strength and durability.[3]
The second Man-Elephant has no powers, but possesses a devious nefarious mind.
About Wiccan
Billy Kaplan is the reincarnated son of the Scarlet Witch,being reborn as the first son of Jeff Kaplan and Rebecca Kaplan.After a brief encounter with the Scarlet Witch,young Billy gained the courage to confront his tormentors,when his electrokinesis,one of his numerous powers,emerged for the first time.Billy has gone on to show immense displays of power and has even been considered to be the next sorcerer supreme,possessing powers as strong as,if not more,than the Scarlet Witch herself.At his young age,the full extent of Wiccan’s powers is still unknown with him growing in power day by day,making him a true force to be reckoned with.
Wiccan’s mechanics
Wiccan’s ability to alter reality allows him to focus around weakening his opponents while buffing himself in the process.Mastery over the elements also allow Wiccan to harness them and benefit from them when they should do him harm.Telepathic abilities also grant Wiccan psychic shielding and the ability to mess with the minds of his opponents.Wiccan has a variety of playstyles that enable him to adapt on the fly to different fights and situations.
Base stats and abilities
Health
Attack
PI(Max Signature)
3-Star
8000
760
1970
4-Star
18500
1750
5000
5-Star
37000
2660
10830
6-Star(Rank 3,level 45)
48500
3530
13875
Character Class:Mystic
Basic abilities:Fury,Prowess,Unstoppable,Stagger,Unblockable,Armour,Stun
STRENGTHS:
Adaptability
Wiccan is able to switch his playstyle to fit the battle should conditions change,giving him much versatility throughout any fight
Resistance
Wiccan’s elemental manipulation allows him to mitigate multiple sources of damage and benefit from certain damage over time effects
Psychic shielding
Wiccan’s telepathic abilities allow him to bypass any form of mind control inflicted on him.
Stagger
Wiccan is able to place staggers on his opponents in quick succession,gaining power and buffs in the process.
Power control
Wiccan’s ability to establish control over his opponents’ power,allows him to be aggressive without worrying about the opponent’s power.
WEAKNESSES
Nullify
Wiccan’s buffs allow him to deal large amounts of damage and nullifying them will make Wiccan much easier to deal with while dealing direct damage to him in the process.
Power Control
Wiccan’s specials offer him the ability to turn the fight towards his favour and
preventing him from being as dominant in a fight.
Psychic shielding
Wiccan’s telepathic abilities can be prevented by psychic shielding and getting Wiccan to focus on his telepathic abilities provides a large advantage to champions with psychic shielding
ABILITIES
Dashing back and holding block for 1.5 seconds
Wiccan switches his current form in the order of telepath,elemental and Reality manipulator
Passive
Psychic shielding
Wiccan is immune to all forms of mind control
Heavy attack
Wiccan refreshes all other debuffs on the opponent excluding stun.
Pre-fight ability
Wiccan can choose which form to start the fight in
Telepath
When the opponent fills a bar of power,their specials are locked for 5 seconds.
Ending a combo with a medium attack allows Wiccan to drain 5% of their max power and gain 50% of the power drained.
Each time Wiccan attacks into a stunned opponent,gain a prowess buff increasing special attack damage by 25% for 15 seconds
Place a falter debuff on the enemy for 3 seconds every 15 seconds,this falter can be removed when Wiccan is struck with a special attack
Gain an indefinite vigilance passive that allows Wiccan to bypass all miss and evade
Elemental
.Wiccan takes -100% damage from all shock,frostbite,coldsnap and incinerate effects
Wiccan relefects 100% of the damage that would be dealt by the debuffs back onto his opponent
Wiccan’s heavy attack gains an additional hit that inflicts concussion,reducing the opponent's ability accuracy by 50% for 7 seconds
When Wiccan should take more than 15% of his max health from a single source,he activates an electrical field for 10 seconds.As long as the field is active it grants him protection that prevent him from losing more than 3% of his max health from an attack and has a 25% chance to shock opponents who attack into it.
Reality manipulator
All of Wiccan’s attacks have a 50% chance to place a stagger debuff on the opponent
Each time a buff is nullified,Wiccan copies the same buff onto himself and gains 5% of a bar of power
Wiccan gains an indefinite combo shield buff.
At 10+ hits in the combo meter,Wiccan gains an indefinite armour up buff increasing armour by 2000
At 25+ hits in the combo meter,Wiccan gains an indefinite true strike buff
At 50+ hits in the combo meter,Wiccan gains an indefinite fury buff granting 2000 attack
At 75+ hits in the combo meter,Wiccan gains indefinite prowess buff increasing special attack damage by 100%
At 100% hits in the combo meter,Wiccan gains indefinite unblockable and unstoppable buffs
SPECIAL ATTACKS
Special attack 1:Minding your own business-Wiccan harnesses to project energy constructs that knock the enemy back before releasing a final concussive blast.
Wiccan switches to his telepath form and inverts the opponents’ control for the duration of this special attack.
Inflict an armour break,reducing armour rating by 5500,on the opponent for 10 seconds that is paused for the duration of the special attack.
The last hit of the special attack inflicts a weakness debuff decreasing opponents’ attack rating by 3000 for 10 seconds and a concussion debuff that reduces the opponent’s ability accuracy by 100% for 10 seconds.
Special attack 2:Elemental maelstrom-Wiccan channels various elements to deal a devastating series of blows
Wiccan switches to his elemental form for the duration of this attack
Place an indefinite slow debuff on the opponent that is removed when Wiccan is struck
Place an incinerate debuff on the opponent,dealing 5000 damage over 10 seconds
Place an coldsnap debuff on the opponent,dealing 4000 damage over 10 seconds
Place a frostbite debuff on the opponent that deals 10000 direct damage after 7 seconds
Special attack 3:Toying with Reality-Wiccan access reality itself to disrupt the flow of combat and turn the battle towards his favour,barraging opponents with forces beyond their control
For each hit in Wiccan’s combo meter,increase the attack of this special attack by 100
For each debuff on the opponent,increase the attack of this special attack by 250
Inflict a stun debuff on the opponent lasting for 2.5 seconds
Inflict buff immunity on the opponent for 20 seconds
Gain a regeneration buff that restores 15000 health over 20 seconds.
When the opponent is at 5% health or less,this special attack is guaranteed to KO the opponent
Ending a fight with a special attack 3 allows Wiccan to start the next fight with 75 hits in his combo meter
Signature ability-Mind over matter:
Wiccan gains +7000 energy resistance
Wiccan can now parry projectile-based attacks
Wiccan increases potency and duration of buffs gained by 10%
SYNERGY BONUSES
Family Ties(2* and up):With Scarlet Witch,Vision,Vision(AAOU) and Speed
Wiccan,Scarlet Witch: Increase duration of all debuffs by 1 second
Vision,Vision(AAOU):Increase potency of power burn effects by 10%
Speed:Increase chance to evade incoming attacks to 10%
Unique Synergy: Does not stack with duplicate synergies.
Soulbound(3* and up):With Mephisto
Wiccan:Increase potency of all incinerate damage by 15%
Mephisto:Increase attack by 20% for each persistent charge
Unique Synergy: Does not stack with duplicate synergies.
Young Avengers(3* and up):With Speed,Spider-man(Miles Morales),Squirrel Girl and Ironheart
Wiccan:Power drain on medium attack now drains 7% of opponents’ max power
Speed:Increase attack rating by 2000 when striking into an opponent with slow
Spider-man(Miles Morales):Increase chance for venom blasts to trigger by 20%
Squirrel Girl:Start the fight with the combo meter at 60 hits
Ironheart:Regeneration now triggers twice in one match
Unique Synergy: Does not stack with duplicate synergies.
Asgardian Warrior(4* and up):With Thor,Thor(Ragnarok) and Odin
Wiccan:When in elemental form,25% chance for basic attacks to inflict a shock debuff dealing 3000 damage over 5 seconds
Thor:Increase the duration of Armour break debuffs by 5 seconds and gain an addition 3000 attack when striking an opponent with armour break
Thor(Ragnarok):Increase the potency of all shock debuffs by 15%
Odin:Remove the damage cap on Odin’s special 2
Unique Synergy: Does not stack with duplicate synergies.
Next in line(5* and up):With Doctor Strange,Sorcerer Supreme and Symbiote Supreme
Wiccan:Increase potency of all prowess effects by 20%
Doctor Strange:Each time a buff is nullified,gain an indefinite fury buff increasing attack rating by 20%
Sorcerer Supreme,Symbiote Supreme:Increase duration of all debuffs by 2 seconds
Unique Synergy: Does not stack with duplicate synergies.
Brothers:(With Speed)
All champions gain +150 critical rating
Mentors:(With Thor,Scarlet Witch,Vision,Vision(AAOU) and Doctor Strange)
All champions gain +10% power gain rate
RECOMMENDED MASTERIES
Willpower
With the ability to take -100% damage from shock,incinerate and coldsnap,Wiccan is able to heal from these debuffs when they are applied to him with willpower.
Despair
Wiccan’s ability to access many debuffs and keep them active on the opponent makes despair an ideal mastery in multiple fights when healing needs to be reversed.
Assassin
Wiccan’s ability to reduce ability accuracy combined with assassin’s to do the same ensures that opponents’ ability have low chances of triggering and will make ending the fight quick.
Onslaught (Mutant)
Ares (Mystic)
Pip the Troll (Mystic)
Jimmy Hudson (Mutant)
Madcap (Science)
Orrgo (Cosmic)
Warpath (Mutant)
Puck (Science)
Hulkling
Emperor Hulkling (Dorrek VIII, also known as Theodore "Teddy" Altman)
Abilities
Superhuman strength
Shapeshifting
Accelerated healing factor
Metamorphic adaptation
Biological pheromone immunity
Powers and abilities Edit
Hulkling is the extraterrestrial hybrid offspring of an enhanced Kree warrior, Captain Marvel, and Skrull royalty, Princess Anelle, resulting in various abilities derived from the unique combination of his parents' genetic material. His powers exceed those of ordinary individuals of either race; they most likely are much stronger than those of other potential hybrids due to his father's various enhancements prior to Hulkling's conception. His shape-shifting and accelerated healing factor derive from his Skrull heritage, while his superhuman strength originates from his enhanced Kree background.
His shape-shifting abilities allow him to impersonate others, independently alter parts of his body, and manifest different physical abilities. For example, he can form claws, extend his reach, create body armor, and grow wings (which enable him to fly). Hulkling can use his shapeshifting to increase his body's density and composition, giving him a very strong resistance to pain and injury. He is able to withstand great impact forces, such as falls from great heights, repeated bludgeoning from superhumanly strong beings, and powerful energy blasts without sustaining injury. High caliber bullets and bladed weapons are also unable to pierce his skin. Hulkling's shapeshifting also demonstrated the ability to operate without his conscious thought in order to protect himself from injury; his body shifted its biomass to protect vital organs, while the Warden of The Cube was attempting to vivisect him in Civil War: Young Avengers/Runaways.
His healing factor allows him to heal wounds quickly, but not on a scale with Wolverine or Hulk. Hulkling's alien anatomy also prevents him from being controlled by pheromone-based powers, such as those used by Daken.[23]
In recent stories Teddy has come into possession of Excelsior, a mystical cosmic sword owned by his ancestor Dorrek Supreme, which only passes down to those of Dorrek's line. Its wielder, as unmitigated ruler of both Kree and Skrull and Lord of the Knights of Infinity, is entitled to inherit rulership of the entire cosmos. Its skin alone has arcane abilities such as negating and absorbing magic as well as canceling out eldritch entities (i.e., an entity from the universe before the present one) using its knife edge.[24] In two comics written by Anthony Oliveira, Hulkling is also shown (mis)using Excelsior as background furniture — in Drag Brunch with Loki, Hulkling is depicted eating breakfast cereal using Excelsior as a table;[19] in Emperor Hulkling, Excelsior is leaning against his nightstand, with a dirty sock hanging over the hilt.[18]
Wields Star Sword; Excelcior