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Civil Warrior Tune-Up
Stats are for a Rank 5 6-star. I'm a sucker for a cool design. Always Active - Civil Warrior’s combination of Super Soldier Serum and advanced Stark Tech renders him immune to Nullify, Neutralize, and Stagger effects. - For each active Armor Up effect on Civil Warrior, reduce the opponent’s Bleed and Poison Potency by 25%.…
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Taskmaster Major Buff Concept [Final Draft]
I've made buff concepts for Taskmaster before, and have posted so many edits & additions to those concepts in the Improvement/Buff thread that I'm almost surprised the mods haven't already locked me out at this point. That said, I just can't leave well enough alone, as Taskmaster is my favorite character, both in terms of…
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Nova Buff Idea
Only wrote down changes, all his other abilities would kept the same. Stats for an r5 5star. Gamora got buffed like 452 times, may as well give Nova the same treatment. Passive Nova’s Medium Attacks gain up to 5752.5 Bonus Attack Rating based on the distance traveled in the last executed dash. UI change- Gain a Passive…
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The Hood Rebuff Idea
Basically just took the failed buff from February, and blended it a bit better into his current kit. Stats based off an r5 5star Hex Pistols- Loaded Bullets: 40, Max Loaded: 120 - The Hood’s Bullets persist from fight to fight. - Nullify a Buff: +2 Bullets. - Make the opponent Miss while Invisible: +6 Bullets. - Knock an…
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Hawkeye Overhaul Idea
Stats based off an r3 6 star. I really like the idea of combo manipulation, so I filled his kit with it. Passive Hawkeye gains 25 Combo Meter whenever he applies a Trick Arrow effect to the opponent. Trick Arrows Arrows are cycled on Hawkeye's Light Attacks, and are used on Heavy and Special Attacks. Damaging Debuffs each…
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Ronin Tune-Up Idea
Stats based off an r3 6star Only includes the changes I'd like to see to his abilities. Unrelenting Agility, Sig [1-200] - When Ronin would be Intercepted, or is attacked while recovering from a Heavy/Special Attack, consume 1 Cruelty Passive to gain a Passive Evasion on the next incoming hit for [0.4 - 1.5] second. - When…
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Diablo Moderate Buff Idea
Stats based off an r3 6* Pretty straightforward. The biggest change is that Diablo can use only Concoctions 16 per Fight, rather than only 16 per Quest, making use realistic across fights. Basic Attacks Diablo uses arcane magic on his second Medium and Heavy Attack, dealing Energy damage instead of Physical.…
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Ebony Maw + Mordo Buff Concepts
Hi! I really like how these ones turned out, hopefully y'all do too! https://docs.google.com/document/d/1nVil7kBHG591y7t5wn6pcIE70N_GQO9F_G2g1FGxXKU/edit?usp=drivesdk
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Electro + OG Cap Rework Ideas
Hi! Made this a while ago, but I forgot to post it in the forums. Thanks for checking it out! https://docs.google.com/document/d/1Hofd638t7c5BulD6Xb1Sf5FWBwLORwh7tU4dOb17N44/edit?usp=drivesdk I've also made a bunch more Rework/Update Ideas for several other champs, check 'em out too, if you feel like it!
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The Champion Buff Concept
The Champion Buff Concept- Stats based off an r3 6star Power Primordial- Persistent Charge- Max Stacks: 10 -Every 10 seconds, The Champion gains 1 Persistent Charge as well as Fury Buffs equal to his Persistent Charges, each granting him +1406.9 Attack Rating for 5 seconds. -The Champion passively gains +1% of a bar of…
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Vulture Update Idea
Stats based off an r3 6star Utility is already really good; mostly added damage, but there are a few new tricks. If I ever make this post a second time it's because I posted this about four days ago, edited out a typo, and then waited as Kabam apparently took it in to review the changes. Took too long, tired of waiting,…
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Sentry Buff Concept
Values are based off a r3 6*. Doesn't change his rotation, but gives Sentry more safety and utility, and allows him to take more advantage of his Reality Warps. Basic Attacks: 40% chance to Armor Break, removing an Armor Up and reducing Armor by 600 for 12 seconds. All basic hits ignore Auto-Block. Passive: Having the…
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Taskmaster Sp1 Bug
Heavy into sp1 doesn't work if the opponent isn't against the wall. Only reason the second sp1 connected is because of the stun, Winter Soldier would have blocked it otherwise.
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Taskmaster Buff Concept
Taskmaster Update Idea- stats based off an r3 6* Making what he already has actually viable, with one new ability and improved synergies. I know Taskmaster isn’t the biggest noodle of the bunch, but he still needs some sort of buff/update to make his rotation worthwhile compared to other options. His abilities will still…
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Moon Knight Overhaul Idea
Moon Knight Overhaul Idea- Stats based off the r3 6* Passive The opponent starts with a permanent passive Combo Shield. Every 5 hits on Moon Knight’s Combo Meter grants the opponent 1 hit. Medium and Heavy Attacks grant Moon Knight a 4-second Combo Shield buff. +1 second for every 5 hits on Moon Knight’s Combo Meter.…
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Juggernaut Overhaul Idea
Stats based on an r3 6*. You're going to see a lot of Unstoppable, fair warning. Abilities: Passive: Cyttorak's Armor- -At the start of the fight, Juggernaut gains a 4.1-second Unstoppable buff as well as an indefinite Armor Up buff, increasing Armor Rating by 944 and granting Juggernaut the #Psychic Shielding tag. -If the…
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Champion UI Fix Suggestions
Punisher 2099's new battery timer made me wonder what other champs could use a similar, "buff" to make them more user-friendly. Decided to make a thread, to see what other could come up with. Some examples I came up with, to start off: Ultron (both)- timer and evade charge should be displayed, so players can better play…
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Hulk Ragnarok Awakened Ability
Wouldn't it make more sense for his bestowed effect to depend on how much health Gulk/his opponent have left? For example: If Gulk is brought down to 20% health, and the opponent has 49% health left, Gulk would receive his Regen passive. Or, if the opponent is brought to 20% and Gulk has 51% remaining, the crowd would…
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Air-Walker Fix
Several Small Suggestions: -Fix his base stats. Good god, fix his base stats. -Instead of his sp3 penalty, increase duration and potency of Galactus' Favor by 100% per Power Cosmic (except for the power gain) -Grant the stat benefits of Power Cosmic as buffs (i.e. +1 Armor Up and +1 Fury buff for every Power Cosmic buff)…
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Guardian or Hulkbuster?
So the title is unintentionally a bait: I actually want to know which one is a better synergy member for Cull Obsidian. I'm comfortable with the playstyles of both Guardian and Hulkbuster and use them interchangeably (though HB's heavy chaining is finicky at best), but I'm not sure whether more sustainability or more…
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War Machine Buff Idea
https://docs.google.com/document/d/1cjnwx3PyReAGZZ7rJhuDaHpv9sAtdGBgxhr0GAhojdE/edit?usp=drivesdk
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Annihilus' Pause Timer isn't showing anymore
Final hit of sp1 pauses Obliterates but doesn't show how long anymore.