Vulture Update Idea
LemoNot
Member Posts: 186 ★
Stats based off an r3 6star
Utility is already really good; mostly added damage, but there are a few new tricks.
If I ever make this post a second time it's because I posted this about four days ago, edited out a typo, and then waited as Kabam apparently took it in to review the changes. Took too long, tired of waiting, here we are.
Passive
Vulture has a permanent Armor Up buff, increasing his Armor by 8.63 for every point of Chitauri Energy Vulture has had the entire fight, up to 4260.
If this Buff is removed for any reason, it will refresh itself after 10 seconds.
+12.87 Critical Hit Rating per Chitauri Energy Point.
While the opponent is inflicted with Incinerate, Vulture’s attacks are non-contact Attacks.
Chitauri Energy Core- Passive
Vulture spends 25 Chitauri Energy dashing away then immediately back towards his opponent to trigger Raptor Strike.
If the Raptor Strike is Blocked he gains a Decoy Buff, which causes the next attack against him that would otherwise hit to miss. Max: 3 Stacks.
Each time Vulture lands a Critical Hit, gain 5 Chitauri Energy.
If the Raptor Strike hits his opponent is Steals 50% of their Current Power. Steal +25% Power if Raptor Strike was a Critical Hit.
Vulture Evades all attacks when dodging back. Dodging an attack this way consumes 10 Chitauri Energy and Incinerates the opponent, dealing 1871.25 Energy Damage over 5 seconds. This also removes Perfect Block Chance and reduces Block Proficiency by 50%. Max: 3 Stacks.
Heavy Attacks
Detonate and reapply all Siphon Charge and Thermal Feedback Effects at full duration, burning 100% of all power Siphon Charge and Thermal Feedback have Drained/Burned and dealing Direct Damage based on the Power Burned.
+30.06 Attack per Chitauri Energy Point.
Special Attacks
+1497 Attack if the last hit before a Special Attack was a Raptor Strike.
Special Attack 1
100% Chance to apply a Siphon Charge Debuff, which Drains 25% of all power the opponent gains, . This effect lasts for 15 seconds.
Special Attack 2
100% Chance on activation to apply a Thermal Feedback Debuff, which Burns 25% of all power the opponent gains, dealing Direct Damage based on the Power Burned. This effect lasts for 15 seconds.
Special Attack 3
Converts any Siphon Charge or Thermal Feedback Debuffs on the opponent into indefinite Passives.
This Attack Incinerates the enemy, dealing 5988 Energy Damage over 20 seconds. This effect also removes Perfect Block Chance and reduces Block Proficiency by 50%.
Signature Ability- Thermal Absorption, Sig [1-200]
Vulture upgrades his suit to convert excess heat into power, allowing him to start the fight at full Chitauri Energy and absorb any Incinerate Debuff applied to him, using it to fill his Chitauri Energy.
+[0.2-3]% Incinerate Potency and duration per Chitauri Energy Point.
Additionally, for every Incinerate on the opponent, Vulture steals [1.26-2.5]% of the opponent’s max power every 0.5 seconds.
Utility is already really good; mostly added damage, but there are a few new tricks.
If I ever make this post a second time it's because I posted this about four days ago, edited out a typo, and then waited as Kabam apparently took it in to review the changes. Took too long, tired of waiting, here we are.
Passive
Vulture has a permanent Armor Up buff, increasing his Armor by 8.63 for every point of Chitauri Energy Vulture has had the entire fight, up to 4260.
If this Buff is removed for any reason, it will refresh itself after 10 seconds.
+12.87 Critical Hit Rating per Chitauri Energy Point.
While the opponent is inflicted with Incinerate, Vulture’s attacks are non-contact Attacks.
Chitauri Energy Core- Passive
Vulture spends 25 Chitauri Energy dashing away then immediately back towards his opponent to trigger Raptor Strike.
If the Raptor Strike is Blocked he gains a Decoy Buff, which causes the next attack against him that would otherwise hit to miss. Max: 3 Stacks.
Each time Vulture lands a Critical Hit, gain 5 Chitauri Energy.
If the Raptor Strike hits his opponent is Steals 50% of their Current Power. Steal +25% Power if Raptor Strike was a Critical Hit.
Vulture Evades all attacks when dodging back. Dodging an attack this way consumes 10 Chitauri Energy and Incinerates the opponent, dealing 1871.25 Energy Damage over 5 seconds. This also removes Perfect Block Chance and reduces Block Proficiency by 50%. Max: 3 Stacks.
Heavy Attacks
Detonate and reapply all Siphon Charge and Thermal Feedback Effects at full duration, burning 100% of all power Siphon Charge and Thermal Feedback have Drained/Burned and dealing Direct Damage based on the Power Burned.
+30.06 Attack per Chitauri Energy Point.
Special Attacks
+1497 Attack if the last hit before a Special Attack was a Raptor Strike.
Special Attack 1
100% Chance to apply a Siphon Charge Debuff, which Drains 25% of all power the opponent gains, . This effect lasts for 15 seconds.
Special Attack 2
100% Chance on activation to apply a Thermal Feedback Debuff, which Burns 25% of all power the opponent gains, dealing Direct Damage based on the Power Burned. This effect lasts for 15 seconds.
Special Attack 3
Converts any Siphon Charge or Thermal Feedback Debuffs on the opponent into indefinite Passives.
This Attack Incinerates the enemy, dealing 5988 Energy Damage over 20 seconds. This effect also removes Perfect Block Chance and reduces Block Proficiency by 50%.
Signature Ability- Thermal Absorption, Sig [1-200]
Vulture upgrades his suit to convert excess heat into power, allowing him to start the fight at full Chitauri Energy and absorb any Incinerate Debuff applied to him, using it to fill his Chitauri Energy.
+[0.2-3]% Incinerate Potency and duration per Chitauri Energy Point.
Additionally, for every Incinerate on the opponent, Vulture steals [1.26-2.5]% of the opponent’s max power every 0.5 seconds.
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