The game experienced a brief connectivity issue this morning. The team promptly fixed the issue and things are back to normal, thank you to everyone who passed along reports!
Best Of
Re: Where is Brian Grant?
All I know is I saw a news report that on back to back days last week, bean factories in Portland, Oregon and Newark, New Jersey were raided and a thief made off with a total of 1427kgs of beans.
I’m not saying it’s related to this topic specifically but….
I’m not saying it’s related to this topic specifically but….
Re: Controversial Opinion - 5 Dealthless Champions are an amazing Quest team - That is 5 Years Outdated
This is good take for sure. Well said post. been a while since we saw some good feedback posts lol.
Re: We seem to be Going In the Wrong Direction…
Well, my reputation precedes me for being able to find both sides of situations, but I'm at a loss for this one. I understand their reasoning and the logic of it, and at the end of the day they're the ones with the data to compare to their own goals. I just can't easily justify the reasoning based on the effect.Well G.W. I appreciate you sharing, and I totally agree.
Raids aren't easily done. They're about working together as a team, with some already-challenging Opponents. It becomes easy with team work and planning, but getting that started depends on using those Revs for the rest of the people coming up.
For the record, we don't do them every month, so I have no horse in the race. We do them from time to time. Quite frankly, the cost is too exorbitant for the Tickets. Which adds another layer that makes it a head scratcher for me.
Then you have the Rewards. Which are nice, considering the increase in Glory and drop boxes. However, they're all RNG, so you're playing with that.
I don't subscribe to the "Player benefits vs. Kabam benefits" outlook. It's just that in this case, I can't find a reason for it.
There's a danger in making things too difficult and restricting. You run the risk of losing the interest and motivation for people to play it. I think that needs to be considered. Just my opinion.
I think someone else in here also mentioned this is punishing new players joining a raid for the first time (just checked, shoutout @Masquirade ). Why are we upping the pressure and making the barrier of entry so large? One revive for someone who has never done these fights and never done a raid at all is unbelievably tough and disincentives alliances from showing new people the ropes.
Re: Bug ignored for months with Unstoppable and Phase champs at the start of the fight
Well it's the same now when you use Titania and start with a heavy and she procs her unstoppable/unblockable/indestructible - they can dex, evade, stand back and laugh at her etc.
Game's gone for those mechanics.
Game's gone for those mechanics.
Bugmat78
5
Re: Compensation?
See dalphin I might have been with you at the beginning of the post but now I'm finding you annoying. No need to attack people who disagree with you and tell them they have no point or they are just tryna stir the pot
Re: We seem to be Going In the Wrong Direction…
I’m just not going to play raids anymore🤷♂️
Has it ever started without issues? NO.
Entry costs are not worth the outdated rewards either.
Has it ever started without issues? NO.
Entry costs are not worth the outdated rewards either.
P4L
5
Re: Why is Northstar a #Defensive Tank ?
For the same reason red hulk is offensive dot but venum isn't
Re: How Things Work at Kabam?
Buff EQ ❌️They don’t need to buff the Paragon gauntlet… they need to create a Valiant EQ feature.
Buff Paragon Gaunlet ❌️
Add more back issues with better rewards ❌️
Release actually decent SQ ❌️
Fix visual bugs ❌️
Make spiral and juggs usable ❌️
Compensate players ❌️
Fix bugs benefitting players immediately ✅️
Cap raid revive inventory ✅️
Do they even know what the players have been asking for, or know the condition of the game at all?