Best Of
Re: No bonus Limbo Tokens - Missing Objective!
You wasted it. There's no second objective it was just a reminder mail
Re: Need help with gameplay
Not defending the AI, but his heavy is definitely avoidable. Yes, any heavy can catch you off guard from time to time, but you can dex out of the way and punish it to get back into good position. And to note, all heavies are unblockable (though have a chance to be resisted through masteries), so trying to stand there and block any heavy is going to have the same result.
Re: Is it time to have a discussion about the ability to have multiple teams??
Actually, this is a suggestion that has come up repeatedly over the years. I myself have made it in the past, and I think it is something that makes sense for the long-form end game content specifically.
A lot of players don't want to engage with the long-form content because it locks them into it for potentially long periods of time when they can't do any other quest content. While some people might literally lack the time to do it, even more people theoretically have the time, but aren't able to focus on it consistently and knock it out all at once. It took me two days to get through the Gauntlet when it first came out, and four days to get through Necropolis, pacing myself through it. A lot of people probably could do that stuff but refuse to get stuck in it.
Some people might say that the length and need to focus on in continuously for extended periods of time is part of the challenge of it, but I would argue that there is no actual time limit for that content, the only limitation is locking players out of other quest content while it is being run. Whether that penalty makes sense in the modern game is something I think is questionable.
Different game modes have their own roster locks. You can do quests and AQ at the same time, because it would be an enormous penalty to force players to choose one or the other. I would place all of the long-form end game content into its own group that could be run independently of other content. You could only do one of them at a time, but you could do them while doing other things including normal quests. And this is not even a novel idea as this already exists: the Crucible already operates in this way. You can do Crucible at the same time as normal quest content. The question is only whether other content deserves similar treatment.
Server Maintenance coming
Re: Empowered grace crystals
They're never empty. One of the drop options is a chunk of 1,500 7* shards.
Re: Need help with gameplay
You can’t really avoid the damage. Missing a special attack is usually a death sentence, don’t throw it unless you know it’s going to land.
Re: Battlegrounds Is Officially Unplayable Now
I agree
I literally steam rolled smaller accounts last season bcos I can ban 5 of your top champions that I never rank up in my deck
To the smaller accounts that was matched against me, it's not my fault, it's Kabam's decision
Re: BattleGrounds Error
You'll have to provide a little more info on what you're experience. What is the error? Have a screenshot? How often is it happening? Is replicable when you do the same thing, or does it happen at random? Are you running 2* champs in your deck?
Re: Mcoc revenue is down
Does this include their revenue from direct sales or only the revenue from Apple and Android stores?
Re: Great more unintentional Nerfs 😑
The article named Chavez, Joaquin Falcon, Northstar, Shang-Chi, Hulk, Luke Cage, Red Guardian and Rhino. All of them either inflict Trauma effects, gain Reverb effects, or otherwise have attacks that deal bursts of bonus damage based on a % of the original hit.
If you've ever used America Chavez on a Debuff Siphon node in Raids (increase passive damage effects by 75%, stacks up to five times), you'd see how rapidly this damage can scale due to the node interactions. Her SP2 has a bonus that deals an extra burst of energy damage equal to 50% of the damage from each of her last three hits. So the normal hit is amplified by up to 1,000% per Role Force charge. Then you get the burst of damage equal to 50% of that, which is ALSO being multiplied by the Role Force bonus, and then that gets multiplied further by the 375% Vicious buff from Debuff Siphon. I only have her at unawakened R1 as a 7-star or ascended and awakened r5 as a 6-star. Even at that level, her SP2 burst damage was hitting in the range of 4.6 million for each of her last three hits.