**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Variant 7 is way too easy
Defenestrated
Posts: 304 ★★★
For completion, at least. But looking at all the nodes, exploring Variant 7 looks easy as well.
Anybody else feel the same way?
Anybody else feel the same way?
Post edited by Kabam Ahab on
34
Comments
If they don't make it challenging at all then people fly through it and are bored again in a day or 2. And those same types say the rewards aren't worth the effort.
No matter what they do, it's going to get complaints. Content a lose/lose for them.
It's totally roster dependent.
If you have some good counters it feels easy.
I like these variant contents more than story.
I spent a few revives and gealth potions here and there, but nothing too difficult (Save for the What's yours is mine path in V6, but luckily it's been removed one week into the event).
My experience has been getting easier, of course in part to my roster developing but I always thought variant 1 is objectively the hardest still, which is why people still leave it to last.
I mean, when people say which variant should I do most people suggest reverse order, 6 down to 1, which suggest it’s been getting easier, not staying the same
Yeah I'm never doing this soon