I'm genuinely baffled by the comments of some players here lolAm I mistaken to think that the highest Tiers in AW should come hand in hand with total high pressure? I mean.. there has to be a price for the top rewards, right?That's the choice one makes. Play at the cut throat, expensive, most competitive level or drop down to a more chilled atmosphere - where the rewards suck badly, but at least you won't feel guilt or any weight on your shoulders if you give a death away.Can't have the best of both worlds imo
Suggestion for improvement AW:1. Make tier1 to tier 3 as heavyweight class2. Tier4 to tier 6 as middle weight class3. Tier7 and below as light weight classAccounts with lower prestige can win season championship with respective rewards.
I'm genuinely baffled by the comments of some players here lolAm I mistaken to think that the highest Tiers in AW should come hand in hand with total high pressure? I mean.. there has to be a price for the top rewards, right?That's the choice one makes. Play at the cut throat, expensive, most competitive level or drop down to a more chilled atmosphere - where the rewards suck badly, but at least you won't feel guilt or any weight on your shoulders if you give a death away.Can't have the best of both worlds imo I think rewards suck even in higher-tiers respective to the effort, stress and time required.
If the I'm genuinely baffled by the comments of some players here lolAm I mistaken to think that the highest Tiers in AW should come hand in hand with total high pressure? I mean.. there has to be a price for the top rewards, right?That's the choice one makes. Play at the cut throat, expensive, most competitive level or drop down to a more chilled atmosphere - where the rewards suck badly, but at least you won't feel guilt or any weight on your shoulders if you give a death away.Can't have the best of both worlds imo I think rewards suck even in higher-tiers respective to the effort, stress and time required. This mode needs an overall revamp in all its aspects for sure. Personally I'd love the Season format to leave and never return. Or something way shorter. 1 month is too much.
@ "Kabam Zibiit" Can you please let us know if there is any changes to the next season of alliance war?A simple yes or no answer is appreciated as well
You see guys, the problem with AW is, if you are 3K prestige (58kg in boxing) you can't win AW SEASON FINAL CHAMPION REWARDS because you are competing with top Alliances like Jedi Knights, ASR... (Super heavyweight in boxing 100kg+)This is why all of you dislike AW because you are fighting 58kg vs 150kg, no way you can win, and this is also the reason you always get very little rewards.Because AW has no class weight!
Suggestion for improvement AW:1. Make tier1 to tier 3 as heavyweight class2. Tier4 to tier 6 as middle weight class3. Tier7 and below as light weight classAccounts with lower prestige can win season championship with respective rewards. That is already happening lol. NoCurrently MCOC AW has only 1 weight classNo way a 2k or 4k alliances would win as season champions
Suggestion for improvement AW:1. Make tier1 to tier 3 as heavyweight class2. Tier4 to tier 6 as middle weight class3. Tier7 and below as light weight classAccounts with lower prestige can win season championship with respective rewards. That is already happening lol.
Suggestion for improvement AW:1. Make tier1 to tier 3 as heavyweight class2. Tier4 to tier 6 as middle weight class3. Tier7 and below as light weight classAccounts with lower prestige can win season championship with respective rewards. That is already happening lol. NoCurrently MCOC AW has only 1 weight classNo way a 2k or 4k alliances would win as season champions But they also never play them... and the ones that do should be given a chance to improve higher if they're able to get the wins. I'm not sure what you're trying to accomplish with your proposed system, unless it's for the gold 3/s1 guys to not have to play bigger lazy alliances, which is fair.If the lower alliances want to play in a smaller league and have no shot at platinum or gold rewards, then that's up to them. But some of your posts sound like the winner of smaller leagues should be able to get master rewards, which is crazy. You need to watch football (soccer) to understand, see one of the post up there.
Suggestion for improvement AW:1. Make tier1 to tier 3 as heavyweight class2. Tier4 to tier 6 as middle weight class3. Tier7 and below as light weight classAccounts with lower prestige can win season championship with respective rewards. That is already happening lol. NoCurrently MCOC AW has only 1 weight classNo way a 2k or 4k alliances would win as season champions But they also never play them... and the ones that do should be given a chance to improve higher if they're able to get the wins. I'm not sure what you're trying to accomplish with your proposed system, unless it's for the gold 3/s1 guys to not have to play bigger lazy alliances, which is fair.If the lower alliances want to play in a smaller league and have no shot at platinum or gold rewards, then that's up to them. But some of your posts sound like the winner of smaller leagues should be able to get master rewards, which is crazy.