**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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For other events it was like 1:6 maybe 1:7
Edit: An advantage is only okay to an extent. This is like giving a boxer (whale/dolphin) a pair of gloves made of cement while the opponent (ftp) gloves made of feather.
One problem I have, tier 3 alpha and tier 6 basic are introduced in the game first time like this and stuff like 6* awakening gems are only available through the hardest content in the game.
But hey, maybe you are right. Why not have all the advantage if you are rich enough? (Weird way of looking at the world tbh)
My main complaint was, whenever we complain the rewards are not enough, Kabam says "we want our players to progress in a balanced way, we don't want to create a rift between our regular players". Well, they can stop with that excuse.
We're still a long way off from R4's.
I work a full time job and have 2 kids so... You'll never see top tier rewards for 5x5. Sorry to burst your bubble. Maybe when r4 7*'s are here they'll have T5cc for map 5 people.
Secondly r3 6 stars are already the pinnacle and we don't have any content that can't be done effectively with a r5 5 star. So if you don't push out content where 6 stars are needed to complete it and not an artificial ban on 5 stars I will personally leave the game. There has to be a point in r4 6 stars and right now we literally don't even need r3 6 stars outside of AW. So its a bad strategy and it needs to be called out.
This game is supported by the ~3% that spend, and of that tiny percentage there's a lot of little spenders and a few big spenders. Most of us play for free. Of the spenders, most spend very little. This game is very progressive with taxing players: most pay nothing, the richest pay a lot. Given how many people get to play this game for free, and how many get to play this game spending nominally, it works rather well.
But you have to sell something people want to buy. You can sell small stuff to the small fish. You have to sell big stuff to the big fish. What do you sell to the whales who already have everything? More?
There's a lot of actual value in the Spring Cleaning store. Stuff that is going to have an immediate impact on every player's progress, even the F2P players will get a boost from the free and arena-grindable coins. And some of the whales will also get a big boost from the bigger offers. But the whales who have everything and for whom one more 6* Nexus might not be all that exciting? Those whales that spend on the R4 fragments are getting something they want: a shot at eventually having an advantage in the R4 race coming up. Meanwhile, they are giving up the opportunity to get some additional advantage their spending would otherwise provide. They are trading small immediate value for future excitement that literally has zero impact on the game now.
In other words, Kabam makes money off of the biggest spenders, while giving them exactly nothing today, and only a chance at something tomorrow. The advantage of those fragments is only theoretical: until you see how all future fragments get released, there's no way to even gauge what that advantage is.
For example, theoretically speaking if Act 7 contained nothing but whole catalysts (not saying that will happen, just speculating) then those fragments will *not* provide any advantage towards getting the first R4. They would likely be an advantage to getting the second, or the third, as more fragments become available. It doesn't have to be whole cats either: they can give away chunks of them for which having those fragments aren't enough to get there first.
The point is, we know what they are giving up in opportunity cost to pick up those fragments. We have no idea what advantage they are buying in reality, nor when that advantage will actually arrive. But whatever that advantage is, the one thing we do know is that it will depreciate rapidly.
it is difficult to think of a better thing to sell to such people, that they would actually want to buy. Keep in mind: if they are buying those fragments, look at what they are passing up in the Spring Cleaning store to get it. You'd have to give them *even more* than anything else the Spring Cleaning store contains to entice them as much as those fragments do, for the people who choose to buy it.
Yeah, it sucks that spenders might get there first, or have some other advantage past that point. In a perfect world spenders would only get what everyone else can also get. But the only way to arrive at that perfect world would be for all the spenders to be idiots, and we don't live in that world.