Where Would Blade Stand If He Had Better Damage?
BuffBeast
Member Posts: 1,075 ★★★★
As we all know, blade isn’t as big as he used to be. Once being a ruler of the contest, he’s now overshadowed by the likes of Nick fury, Aegon, KP, molegod, stealthy, Shang chi, etc.
But could he make a comeback?
By no means is he in desperate need of a buff, but I do think he’s missing a slight kick in damage.
I mean, look at this utility!
He gains 7% power for each bleed stack
He gains attack on danger sense and the opponent suffers 40% AAR. Not only that, but he BYPASSES AAR immunity.
He can also shrug debuffs 95% faster depending on his power level
But wait, there’s more!
With his sig, he can regen if you hold block at the cost of some spare power
So, with all that, he’s packing some nice and unique uses. And yet, he’s beaten by champs like KP and Molegod. Why? Well, they obviously have different uses, but I think blade lacks damage in comparison. I’m not saying he could compete with NF or Aegon, but I’m quite sure he could easily be in the top ten for skill champs if he had better numbers. So, am I just an idiot who completely missed the mark, or could he actually make a comeback with better numbers?
But could he make a comeback?
By no means is he in desperate need of a buff, but I do think he’s missing a slight kick in damage.
I mean, look at this utility!
He gains 7% power for each bleed stack
He gains attack on danger sense and the opponent suffers 40% AAR. Not only that, but he BYPASSES AAR immunity.
He can also shrug debuffs 95% faster depending on his power level
But wait, there’s more!
With his sig, he can regen if you hold block at the cost of some spare power
So, with all that, he’s packing some nice and unique uses. And yet, he’s beaten by champs like KP and Molegod. Why? Well, they obviously have different uses, but I think blade lacks damage in comparison. I’m not saying he could compete with NF or Aegon, but I’m quite sure he could easily be in the top ten for skill champs if he had better numbers. So, am I just an idiot who completely missed the mark, or could he actually make a comeback with better numbers?
I am NOT saying he isn’t used, but I do think he’s fallen off a bit
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Comments
But, he's still better than fine. He is just more more of a utility than damage champ now. Kabam made him less useful by replacing the villain tag Thanos Army and Mercenaries. We haven't seen any dimensionsonal beings in a long time either so he hasn't had anyone to shine against to make him stand out amongst several newly buffed skill champs.
His damage isn't the best and especially not on bleed immune champs. However his sp2 and crit rate can often over compensate, and if they can bleed and maxed deep wounds his power build up is very nice to recycle SP2s for damage, or regen, or reduce DoT. His regen is one of the most accessible and potent in the game. He's still quite useful, just not the hard hitter he used to be.
If I redesigned Blade, I'd make him the skill class's mystic killer. As if we needed more mystic killers (lmao), but it kinda fits him. Plus keeping the Dimensional Being thing. Like actually tagging mystical beings. And villains, for that matter.
Basically, I'd roll the Dorm and Starkey synergies into his kit, and probably extend his GR synergy to CGR too. Not the same person, I know.
More (or even more) controversially, I'd give him a 100% debug shrug (or just debuff immune) while Danger Sense is active. Power-based debuff mitigation is too outdated in any environment where debuffs from nodes and effects can delete a 5r5 in seconds.
I know some would think this too much, but I'd still use other champs over him in most quests. Unless you really wanna stack on damage (like giving him a passive attack increase based on power meter) or utility (like making him debuff immune if opponent is bleeding).
That said, he's still my No.1 test dummy when nodes/abilities won't kill him off in seconds. Also, his gameplay loop is just really fun to me for some reason.
It still wouldn't affect passive damage/debuffs, just active debuffs, which is already done other champs that don't really require special circumstances.
I could definitely see the combination of all the improvements, bottom ones included, being 'OP'. That said, I'd still probably play NF, Shang, KP, and MM over that Blade.
That's not to say that you couldn't buff Blade as well, but as I said, I don't have him so I can't speak about what works and what doesn't work with him, or what could be tuned up to make him a more 2021-worthy champion.
I don’t think a numbers tune up will change his usage much.
Tho blade's Sig ability is one of the best in game till date. If there's isn't like poison or anti heal type node he's is nearly immortal if he can gain power. High Sig blade is pure best regen champ
Comparing the older days to now, villains and mystics are still being introduced to the game. Danger sense still works, so there’s effectively no difference.
The only thing holding him back is that he isn’t able to be acquired as a 6*, which limits his uses nowadays since we are seeing more and more R3 defenders in AW. Even for quests, we have our R3s which we will preferentially select over a 5*R5.
Anyway, Blade’s strength has never been damage. His damage with danger sense is above average but that requires a slot to be sacrificed.
However, what he excels in is the control of a fight. With him, you only need to get one parry in and it’s just sp1 spam to sp2 while baiting opponents’ sp1 in between. Slip up, there’s the regen to save you.
For starters, I would remove the need for GR. His danger sense against villains should be part of his base kit. It should bypass AAR immunity of villains.
His AAR could use a slight bump to make him competitive with other skill champions, between 50% and 60%. With Stark Spidey, that would be between 70% and 84%.
While danger sense is active, if the opponent is bleed immune, it should become a degen debuff with slight less potency but same duration. Expand his power gain to degen debuffs.
As suggested, while danger sense is active, his reduction in duration of debuffs should be increased. I suggest that the base value should be as if he has two bars of power.
His new synergy with GR and CGR makes his danger sense give passively Enhanced True Strike, ignoring evade, auto-block, miss, armor, energy and physical resistance and critical hit and critical damage resistance.
His AAR is unreliable, and comparitively worthless since there's Falcon in the same class with more up to date damage and 100% DAAR. No way Hype outdamages Ghost either unless you get exception rng with like 15 furies in 3 heavies and back to back sp2 stuns or something.
Edit: Plus, we already have champs like Wolverine and 5* Blade with crazy regen so I'd expect 6* Blade to be used more, but not by much than these champs.
The point of the buffs is to make champions usable, Howard is usable, Pun 2099 is usable, Gambit is usable, and I still take Blade over all of them.
He also has utility:
Gaining power from bleeds on the opponent (Example: Counters polka dot power)
Decreased debuff duration (based on power level)
Controllable regen (Example: counters Gimme)
Danger Sense w/synergies
Blades biggest issue is not being available as a 6*, If we only compare 5/65 5* Blade to other 5* champions, I don't think nearly as many would be asking for a buff.
Sig grants huge sustainability
In favored matchups (and current blade needs synergy for maximum effect), they place a huge AAR on the opponent.
Big bleed damage (New Blade would likely have an interaction with bleed immune enemies who trigger his danger sense like Dormammu)
I think the only things Blade has that Mags doesn’t have a direct analog for is his power gain against bleeding opponents and his ability to shorten debuff duration. But Mags has 90% shock and bleed resistance, so that’s kinda similar to the debuff shrugging.