Kabam Miike wrote: » Raa wrote: » Kabam Miike wrote: » eXtripa69 wrote: » Gwenpool Heavy Attacks: -If the target isn’t Bleeding when the last strike hits, it has a 50% chance to cause Bleed, doing 70% of Gwen’s attack over 5 seconds. -If the target is already Bleeding, the attack instead gains a 100% chance to convert 1 existing Bleed to cause 450% of Gwen’s attack as direct damage, over 23 seconds. So If I'm understanding it correctly, the first topic is the one that will be changed only, by decreasing the chance to proc a bleed from 50% to 5%? That is correct. This was done because there was an exploitable loop where a player was able to pin the opponent into a corner and just cycle heavy attacks, never allowing the Opponent to have a chance to get out of the corner. Correct me if I'm wrong, but what does a reduced chance to proc a bleed from her heavy attack have to do with pinning an opponent to the corner? Any Champion can pin an opponent in the corner and keep them there with a series of heavy attacks. That's not the problem. The only way your opponent is able to get out of that corner is to throw a Special attack. Now, where this exploitable loop came in, is if Gwenpool had placed an Enervate on the opponent, and continuously applied a bleed through the use of her heavy in the corner, then Enervate would reapply every time it expired, permanently locking the opponent's power, never allowing them to throw a special attack, or even stand up and get out of the corner.
Raa wrote: » Kabam Miike wrote: » eXtripa69 wrote: » Gwenpool Heavy Attacks: -If the target isn’t Bleeding when the last strike hits, it has a 50% chance to cause Bleed, doing 70% of Gwen’s attack over 5 seconds. -If the target is already Bleeding, the attack instead gains a 100% chance to convert 1 existing Bleed to cause 450% of Gwen’s attack as direct damage, over 23 seconds. So If I'm understanding it correctly, the first topic is the one that will be changed only, by decreasing the chance to proc a bleed from 50% to 5%? That is correct. This was done because there was an exploitable loop where a player was able to pin the opponent into a corner and just cycle heavy attacks, never allowing the Opponent to have a chance to get out of the corner. Correct me if I'm wrong, but what does a reduced chance to proc a bleed from her heavy attack have to do with pinning an opponent to the corner?
Kabam Miike wrote: » eXtripa69 wrote: » Gwenpool Heavy Attacks: -If the target isn’t Bleeding when the last strike hits, it has a 50% chance to cause Bleed, doing 70% of Gwen’s attack over 5 seconds. -If the target is already Bleeding, the attack instead gains a 100% chance to convert 1 existing Bleed to cause 450% of Gwen’s attack as direct damage, over 23 seconds. So If I'm understanding it correctly, the first topic is the one that will be changed only, by decreasing the chance to proc a bleed from 50% to 5%? That is correct. This was done because there was an exploitable loop where a player was able to pin the opponent into a corner and just cycle heavy attacks, never allowing the Opponent to have a chance to get out of the corner.
eXtripa69 wrote: » Gwenpool Heavy Attacks: -If the target isn’t Bleeding when the last strike hits, it has a 50% chance to cause Bleed, doing 70% of Gwen’s attack over 5 seconds. -If the target is already Bleeding, the attack instead gains a 100% chance to convert 1 existing Bleed to cause 450% of Gwen’s attack as direct damage, over 23 seconds. So If I'm understanding it correctly, the first topic is the one that will be changed only, by decreasing the chance to proc a bleed from 50% to 5%?
Termanio wrote: » I find it hilarious that @Kabam Miike says the only way out of the corner when being pinned is by using a special, it’s call evade and strike or I’m sorry that takes skill and Kabam doesn’t want people to have skill they just want our money and take time from our life that we don’t get back. Unluckily for them they haven’t gotten my money since 12.0 when most of these bugs came out just like I told them and I will continue to refuse to use money. If everyone stops spending money then they will listen just saying!!!
Kabam Miike wrote: » Summoners! 16.0 is dropping tomorrow, and it's bringing some big features to the Contest! Find out everything you need to know about the latest release in our Release notes here: http://forums.playcontestofchampions.com/en/discussion/comment/179870/#Comment_179870
eXtripa69 wrote: » So now that the update is out ... There is a pic that "confirms" that the new Thor will be a skill champion, and Hela will be a cosmic champion. Is the picture right?