What is the most difficult special attack for you to dex?
Disgruntled_User_123
Member Posts: 1,094 ★★★
For me personally - here are some that I just can’t consistently avoid using dexterity:
Apocalypse (both)
Korg (Special 1)
Tigra (Special 2)
Yellow Jacket (Special 1)
Spiderman (Special 1)
Kang (Special 2)
Cyclops (Special 2)
I’d be interested to see what the most commonly difficult special to avoid is for the community.
Apocalypse (both)
Korg (Special 1)
Tigra (Special 2)
Yellow Jacket (Special 1)
Spiderman (Special 1)
Kang (Special 2)
Cyclops (Special 2)
I’d be interested to see what the most commonly difficult special to avoid is for the community.
6
Comments
Darkhawk sp1
Nick sp1
War Machine sp1
Punisher 2099 sp2
And everyone else like those specials
Cable SP1
Punisher 2099 SP1
Apoc SP1
Iron Patriot SP1 (i have no idea why smh)
some of my failures that stand out more than others lol
I forgot about Fury Special 1 - I don’t even try to avoid it anymore.
BWDO both specials, idk she just got some reach on em
Punisher sp1 cus timing is so awkward
All the unavoidable specials because duh
Yellowjacket sp1, I always mess up the spacing
As for me, the few above mentioned, along with Spider- Ham's SP2. It is just too.... hard to dex for me, that I take it in block no matter how much damage it could cause.
Apoc sp1 - get it right 1 out of 4/5 tries
Ones I don't even try to evade include:
punisher sp2, p2099 sp1 & sp2, NF sp1 (though I have b4), spider ham sp2, war machine sp1
I have a bad habit of dashing back right away after a 5 hit combo when the enemy has 1 bar of power. Usually it helps create distance so that the initial hit won’t make contact with me but with CMOG her special reaches very far so I will dash back and then it hits me.
The way I avoid it now is I just do a Four hit combo which is MLLL and then I dash back so that there is distance and so that there isn’t much time my champion needs to recover because after finishing a medium attack there is a slight recovery time
You can’t actually dex this anymore
imagine being able to dex this can’t be me
this is actually common haha
because it’s two hits, works better with space
Heimdall's SP2
Dr Strange SP1, Red Magneto SP1 and Antman SP2 all move awkwardly slowly.
I don't know if you even can dex Yellowjacket SP1 at very close range.
Maestro SP1's last beam... simply because you just lose if it even hits into block
White mags SP1
Magento SP2
Apoc both
Nick SP1
Many others but these hurt the most
Doctor Doom both
Groot Sp2
Old Man Logan both(This one because all the Old Man Logan's I've faced have specials that are unblockable so I'm caught of guard and can't dex in time.
Nick SP 1
Apoc SP 1
Just to name a few
Sym supreme L2
Venom L2