**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Ps… the scoring methods that were established for this was bs. Winning because you died first shouldn’t get you more points.
Original Twitter post spelt wrong:
Then both Diggity Dave and Kabam John saying "Where worm" over and over. 😅. It's pronounced like "Where rim"
2nd round of I'm bleh vs happy mcmuffins, bleh did more damage than muffins but he post that round cuz of timer. So if u die soon u get more points?
This is terrible stuff, I suppose the damage dealt should be primary measure
Is it only me who's confused with this?
The problem is how horrendous the tournament was run.
Fights were clearly awarded to the wrong competitor, as the scoring system was a mess/plain insanity/obviously wrong. I just can’t believe you get more points for being killed quicker, it’s unbelievably stupid. Why? How? What? It’s the opposite of skill. Just 15 mins with a pen and paper and any player can come up with something better.
I don’t understand why kabam weren’t embarrassed to show it. Surely everyone watching just thought it looked so unprofessional that kabam don’t understand their own game to the point they can’t run their own game mode! It’s a multi million dollar generating game, how can it be so badly run? Where have all the clever people gone that set this game up?
The inmates are running the asylum.
Who runs this madness!?!?
I can only imagine what dorky and John actually wanted to say in commentary, the poor guys having to commentate on that and not allowed to apologise to the players.
Tbh, my biggest concern is the Game mode was not great, with fights sometimes won/lost dependant by AI interaction rather than true drafting and fight skill.
I just feel so sorry for the guys who poured hours of effort into it, and kabams setup made it not a fun fight to watch. Great players, but a huge opportunity missed to showcase some amazing fights.
Every player had insane skill, but it’s almost to the point it’s overshadowed by kabams dodgy implementation, as always.
Please guys, if something is clearly broke or not very good - just fix it, stop running with whatever you happen to have at the time.
last years tournament was great, I hope they rewatch it and realise where they went wrong this year.
There's a slight problem even using fight time as a tie break. It's geared to score higher the shorter the fight (assumedly an oversight which automatically assumed the attacker would win). Now even if this were a tie-breaker it would still seem unfair. Both challengers do equal damage to the defender but the guy who dies fastest wins via tie-break? That still doesn't sound right... So here's the proposition...
There's 3 score measures:
- Att health
- Def Health
- Time
There's 3 fight outcomes:
- Attacker KO
- Defender KO
- Timeout
These tie up nicely so that whatever the outcome, you can be scored on 2 factors. If you timeout, you score on both health bars, if you win you score on own health & time, if you lose you score on Def health & time...
Here's the bit they got wrong... If you win, speed of victory should be a point scoring bonus. If you lose then speed of defeat should be a PENALTY DEDUCTION.
So here's how those 3 outcomes would be scored:
1) ATTACKER KO:
(null measure) = Att health remaining
Points awarded for Def health lost
Points deducted for speed of defeat
2) DEFENDER KO:
(null measure) = Def Health remaining
Points awarded for Att health remaining
Points awarded for speed of victory
3) TIMEOUT
(null measure) = Speed of fight
Points awarded for Att health remaining
Points awarded for Def health lost
I feel this could work and the main problem witnessed with using the clock as a scoring mechanism was that it hadn't been thought out what the consequence would be if the Attacker died. All it needed to be in this instance was a penalty and not a bonus.
I really loved how Kabam team decided to give more points when you die faster without HP left on enemy Relevance.
This showdown is really sad.
And don't even start with the nodes.