**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Regarding Brian Grant’s Most Recent Video
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If you are thronebreaker you should be able to gift to your peers and below: other thronebreakers, cavaliers, uncollecteds etc.
If you are cavalier you should be able to gift to cavaliers, uncollecteds, conquerors etc.
If you are uncollected you should be able to gift to uncollecteds, conquerors etc...
"knew that there could be some potential for this kind of behaviour. We were already looking into ways to make sure that this can't be exploited, "
E.X.P.L.O.I.T.
I think should be allowed to have 2-4 alt accounts 😌😌
Let's just ignore the fact that Miike said they were already looking into ways to making sure it couldn't be exploited.
It's ridiculous getting angry at Brian. People would rather feel angry than think logically.
It's the same way people get angry at someone for making a post about a revive farming spot. Kabam already know, you're not fooling anyone by keeping it hush hush
His approach was rather irrational and quixotic (like the first vid). Attacking his personal life isn't cool tho, like why bring personal life into a mobile game where everyone's trying to enjoy themselves
Fact, players that are doing this are playing the game for hours and hours to do this. They still getting less in units than the cash value of those units. As if any person is like a youtuber. This premise is ridiculous, that any normal person can sit around playing accounts for 8 hours a day. Brian grant and others get paid by you (their audience) to play games for a living!!!!They aren’t spending on the game! The game pays them. And BG not only gets paid but chooses to invest zero of what people give him to play…. everyone else plays in their freetime or hides at work to do aq and aw, and a lot of people pay money for what they do because they can’t dedicate their lives to arena like that. And now someone (who I do like) that gets paid to play is going to tell the rest of the world that then getting something for a ton of time and energy isn’t ok??? Is this a joke??? How do you not see the hypocrisy here???
What if these players are paying customers??? What if they’re buying the daily unit deal? Are you seriously going to punish people giving you money because people on the Forums are crying about balance? You allow people to become tb almost over night through spending. Where is the balance in that? Someone that’s rich can just drop 100k in gifting, and as a business of coarse that’s great and why wouldn’t you want that. But that effects the balance immensely and the money is nothing to them. And you should make that money as a company because people literally live this game enough to spend it.
You want people playing the game, you love it if they spent.. so if someone is doing both they will get punished because little cry babies that don’t have the time or patience to do it are mad they won’t be able to keep up??? News flash to them, you can’t keep up no matter what unless you spend tons of money. There are people about to hit 5 million rating! Are you kidding me? 😂
So what if people do what you said they were allowed to do and have a good gifting event. It won’t change the rest of the year. It doesn’t make them better players! They won’t leapfrog the super spenders that spend thousands every time they can. And it’s not going to put the rest of us further behind. Literally everyone is at different progression levels and someone grinding non stop in an effort to get some kind of edge doesn’t change your specific progression levels, and won’t make you go from tb back down to cav. All it does is prove that of there’s enough player on player jealousy and hate that you can take an advantage away from other players.
I really hope you reconsider this course of action Kabam and not take from dedicated players that are devoting their time and possibly wallets to something that is obviously so important to them that they’re willing to spend money and 20 hours a day on your product. And take it as the compliment that it is. Think about it, you have created a game that some people love so much. They are willing to devote all this energy in advance of a two week event within the game. A month a more of non stop play and possible spending. There is already a level limit on the gifting badge!
Again for the record I have this account and my main, and no others. I know that Kabam knows this because I have had pm exchanges with miike about it. This does not impact me and will actually not impact many. But I do see it as a matter of principle, changing the rules right before an event. When you set those rules. If you do make any changes, in the interest of fairness please wait until after the event to institute those changes… otherwise you would’ve stolen months of these peoples lives and possibly gotten money from them that they will get nothing for….
Please consider this when making a decision @Kabam Miike
Do you or do you not farm revives by running back issues arachnid action 2.2? Or for that matter any of the act 5 chapters or act 4?
Do you or do you not run ROL to farm potions?
If you do either of the above, do you consider these to be an exploit?
If you don’t think the above are an exploit, please enlighten how unit grinding on alt account is an exploit?
What blueprint would you create?
Keep in mind the intention is to allow those who PLAY real alt. accounts the opportunity to participate while preventing others from exploiting new account creations they do not intend to play on a regular basis.
There is a difference between owning/creating alt. accounts and playing alt. accounts. Looks like playing an alternate account is what needs to be better defined.
To prevent players from just holding units on these type of alt. accounts for next year or so, or using an older account created in the past, any old and dormant alt. accounts that do not hit a minimum amount of hours played, log ins each year should not qualify for gifting in that calendar year IMO. YouTubers that play alt. accounts for content and players that play more than one account routinely will find this easy to accomplish.
IMO, some of the most simple minimums would be ones that are clearly and easily met by someone who is actually playing an alt. account routinely but not by someone who logs onto it a few times a year.
Future proof the event by setting lasting minimum account requirements that define an account that is active and being played in the current year. i.e. a minimum amount of hours , days, log-ins and growth.
1. A minimum total hours played this year.
2. A minimum total of permanent content %complete
3. A minimum number of daily log ins
4. A minimum percentage of account growth Year-over-Year
5. Account age or dates or creation.
6. Minimum number of heroes or total base hero rating
I have also seen other games only allow one account creation per user IP address or other technical gates that prevent, deter or minimize new account abuse.
Either way, with all the alt. account creation shenanigan's, allowing it to continue is likely not healthy for the game or the player base. With activity like this in the background, I wonder is it not even harder to detect players piloting more than once account in competitive modes like AQ and AW, if a single player in "allowed" to log in and use multiple accounts from one device it further hurts efforts in trying to keep competitive modes legit.
After all, this gifting event has an element of rank rewards and competition as well, but it's technically "allowed".
Thoughts?