30 Minute Alliance Quest Timers
Can someone of authority (an admin) please explain to us the benefit of keeping the 1 hour timer, and not permanently keeping 30 minutes?
I mean we already have to sell our souls to play this game (I'm an android user there's a load screen for everything which at 5-7 seconds per is a ridiculous waste of time), arena helps are about the same per request.
This game gets slower and slower, is there a secret profit behind this that we don't understand? Making us stay up all night trying at advance only makes us want to quit, slowing down progress to my knowledge doesn't increase spending. I don't think to myself "hmm. Since I'm sitting here for an hour maybe I'll purchase some ridiculously overpriced potions". Is the timer set at 1 hr to increase AQ fails across the board? Again doesn't increase spending, just makes for frustration and slower character advancement, oh and really separates the whales from your average player when they complete at a much greater %
So please someone of sane mind, explain the timer to me