If you’re looking for the cause, I believe it would be something like this:
Just wanted to let everyone know that the team's still working on options for a fix for this. Once we have more info on this or when it could be ready to implement, we'll make sure to update everyone.
Hey there, the team has found a fix that should resolve this issue and are working out the final details to implement it. We are aiming to have the fix implemented by early next week and will update as more info gets locked in or if anything changes..
Hey there, the team has found a fix that should resolve this issue and are working out the final details to implement it. We are aiming to have the fix implemented by early next week and will update as more info gets locked in or if anything changes.. I got a small question about this. You say this is a bug, but the guy that replies to petitions said it was an intended change, so who's right?
After a fight is timed out my attacker is KO’d and the defender goes back to full health in AQ Map 6: This happened three times today for me on iOS. Is anyone having the same issue ?..