Week 2 Side Quest
Anonymous15
Member Posts: 12 ★
Why is week 2 side quest much harder than week 1? For the pros, this side quest is a piece of cake no doubt. But for the newbies, this is almost impossible. Even in Epic difficulty, Aarkus’s cold snap deals a sh*t load of damage, and then there’s the node itself. Half of my newbie Ally couldn’t even 100% this week 2 side quest on Epic difficulty, while having no trouble going thru week 1’s side quest. If week 1 difficulty is a 2-3/10, this week 2 SQ is dialed up to 11/10 in term of b*tchiness.
24
Comments
They certainly chose some more challenging defenders in the path, tho.
Weirdly, I was on my second way thru legendary before I even noticed the striker had changed.
Legendary I count on CAIW, HT and Spiderham.
Torch with preflght is ideal if you have him. Should mince him down pretty fast. And he's immune to coldsnap.
Armor break can be avoided (reduce the amount anyway) by using heavies to create space and backing away - which is good for torches play style anyway.
Play aarkus like you would an aegis node or plan to reparry to be safe since he can shrug it off with tenacity. And even though he has power gain, try to bait sp1 as it is pretty easy to evade (and for me, the sp2 is not).
Last, do you have willpower? That can mitigate some of the armor break damage if you keep them in check. Masteries really help... Willpower, despair, petrify and even pacify are really good for torch and many science champs.
Have a Mr. Fantastic? Use all 3 of his prefights to help whatever champ you decide to use for aarkus - it will make a prefight enabled torch even better if you can.
6* r2 spidey 99 (unduped)
6* r1 Anti venom (unduped)
6* r1 She hulk (sig20)
5* r4 She hulk (sig20)
5* r4 Quake (sig20)
Quake pretty much carried me through the entire path, I'm not even a good quake player. I only used spidey 99 for the boss and Prof x (Prof x can counter quakes evade so I used spidey to be safe).
This quest was quite difficult though ngl, at least imo. If I didn't have quake I wouldn't be able to do it at all with my current roster. I even struggled on the comparatively easier epic difficulty until I pulled out my trumpcard (quake).
He's the only annoying path fight.
Final boss is wormfood for any nullifier.
LOL 😆
I followed the right path. Spiderham was MVP
Although I used a duped 6* R3 but I think even a 5* R4 can do it with Nova Flames & some small boosts if necessary
Using a 4* or 5* R3 might require 1 revive but u can use other champs on the team to bring him down if the team is in a healthy condition
Using Thing for Yondu might be a safe option but longer fight than most other champs
I agree with u that week 2 is significantly harder than week 1 & will definitely be an annoyance for average mid-level players
To manage the Fury node try this combo
Parry - MLLM > Parry - Heavy > Parry - MLL
By this time I was able to reach Sp1 in most fights
Take a few more parries or blocked hits if close to 1 bar
HT and Thing both ignore coldsnap damage from aarkus fir different reasons too. I used HT because the armor break debuff combined with having willpower mastery unlocked gives you free healing.
If you don’t have those options developed suggest accomplishing the science objective by going right, even if you already did that path since the quest is free energy it will only cost you time.
After that your Aarkus counters expand greatly. You can still bring any rarity MrF you have to help if you don’t have a great mystic option like Doom. Unconventional mystic options might be Manthing, Sasquatch, or Mangog. All armor break immune so no coldsnap. You could also bring skills that shrug like Kingpin, MoleGod, Fury, Elsa, etc. In the case of kingpin and MoleMan aarkus actually accelerates their ramp ups so you can get into their big damage faster.
And then there is always Colossus… armor break immune against non-Tech, coldsnap immune and if he’s awakened like Kingpin and MoleMan you get into his big damage real fast. Other mutants also do really well against aarkus like Kitty or are usable like iceman. Magneto X prefight can also help you with the tenacity shrugging stuns, I’d put that as a lower priority to the MrF debuffs though that can help reduce his power gain and damage of DoTs.
It’s not just fully developed rosters that help get through content or insane skills, some creative thinking usually let’s you deal with most problems in this game these days
Yeah my Science roster is rough. I just got to be Uncollected but I do not have the Science champs to do this on Master as you can see.