**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Losing control of champs [Under Investigation]
This discussion has been closed.
Comments
Eh really if that's what you think then you're very miss informed. I've seen people across many different devices across many different operating systems old and newer who have been dealing with these issues so the whole it's the devices fault doesn't hold much water.
Even if it could partially explain some of it, but not all of it or the laundry list of other issues with the game that you claim are device spefic yet we have given you evidence that contradicts this
I've been around mobile games and a big excuse that the mods/ devs like to use is " it's the devices fault get a new one or it can't handle it" blah blah and most of the time it's the exact opposite. A problem with the game on there end, and they don't know how to address it or fix it hence it's the devices fault or the users fault.
The current phone I have came out this year and is fully capable of playing much more demanding games than this one with realtive ease including other netmarble games. Others have been saying the same thing as well in and out of the game and here on the forums and off of them.
I wish you can actually fix this or properly address it as it's been going on quite awhile now and overall the game play, stablitly and responsiveness since 12.0 has steadily gone downhill.
Now I get that this is complicated and may have some things to do with devices but what happens when someone using the newest phone model with the newest operating system comes here and says the same thing as we are how would your argument hold up than ?
Just another excuse. Blame all of our devices. Like when there is a connection problem it's our devices. Game not running right? Our devices. Anything and everything except the real cause.....kabam not fixing the game issues. Stop blaming us, your customers, for your problems. That's the best way to lose customers. Don't think this game is so great that it can't happen. We're already on the precipise of dropping the game now. It's not gonna take much more. Mind your customers and stop blaming them. Not good for business.
Explain why its happening on newer devices then? My iphone 7 drops blocks constantly or refuses to do a 5 hit combo. I know folk with iphone x and iphone 8+ and same thing.
This a bug on KABAMS end.
Not because you don't experience those bugs doesnt mean they don't exist and that's the reason we're here
😂 don’t say in the forum, you may never know .... you start having issues .... someone is watching 😂😂. Don’t say it loud..... we had enough issues so we can say freely in this forum
Do you seriously think so many would be that incapable? At first I thought I was becoming too relaxed in playing and was just missing swipes to evade or something but now it's been happening for so long and so many others have experienced it, it's definitely bugs and infuriating ones at that. The amount of times i've died in AW and AQ even though i'm well aware that this is happening is unbelievable and i'm seriously losing my patience. There's either a lag right before an enemy heavy/special lands which causes the game to miss my input to evade and I get nailed or I swipe back and instead of dashing backwards the character just briefly blocks instead but releases it and then stands there waiting to get pummelled, it's also happened a lot the other way round, where I go for a dash attack after baiting or for an intercept but instead I just do a light attack on the spot. It seems to me that the game isn't registering a swipe action sometimes, only that the screen has been touched so instead of performing your swipe action it does the tap action i.e. a brief block instead of dash back or a light attack instead of a dash attack
I am sorry. I know you mean well but you cant be serious. This thread has shown people with new and old devices, with android and apple based systems across all platforms.
I am using iPad Pro and iPhone 7S with the latest iOS.
We have been telling you guys this for months and the best you can do is blame it on us????? Seriously????
Come on, man.... either take our side and push our request into development/programming/IT whatever you call the appropriate devices or tell us you wont fix it and we should just quit the game.
Just don’t tell us this is our fault. Our device. Our network. We have been in this discussion for far too long for this to be even a remote option.
The problem here is not so much on game not recognizing/detecting our thumb.
What I noticed was that the game suffers from roughly half a second screen freeze. So what happens is often time when we're tapping or holding down against the screen, if the game freezes the moment u tap or hold, it fails to register the tap/hold, and after half a second, the game carries on leaving ur champ standing still waiting for your direction.
So if you're timing for a parry, and the game freezes the same time your thumb touches the screen, your champ will just stand there waiting to receive hits.
This applies to all other actions - combos, tap to activate specials, blocks, evasions, etc.
It's the half a second pause/freeze that screws us all over. It's not that the game doesn't recognize our thumb's contact against the screen; it's the pause/freeze that stops the system from receiving any feedback during that timeframe.
100% agree. 100%.
About your last comment, I can confirm it.
In fact, sometimes is worse because the block/dash (tap/swipe in the left) is registered as a hit (tap in the right).
Read this thread I'm reporting this bug.
https://forums.playcontestofchampions.com/en/discussion/32640/swipes-and-taps-in-the-left-are-not-taps-in-the-right
It's my life every AQs fight.
I'm already resigned I should lose a bit of my health per fight just because I'll be combed/high punched starting almost every fight. I barely can finish the maps with some champs still living.
Obviously I'm not a Boss/MiniBoss killer because one high punch / combo = dead.
The subsequent "investigation" process as a whole, once the community protests too much, is just laughable at its best.
P.S.: don't forget to include your device information with the next complaint FML