Archangel causes Neurotoxin due to Suicide Masteries [Under Investigation]
lozzadude
Member Posts: 165 ★
I am running full suicide masteries. Whenever I face Archangel the bleed & poison immediately gets turned into Neurotoxin. i.e. as soon as the fight has started & neither of us has even moved or attacked. His abilities states that
However Archangel didn't cause the bleed & poison, the masteries did. This seems very wrong.
"Each time Archangel triggers a Bleed effect on an opponent with an active Poison effect that he caused, they are combined, converting into a Neurotoxin charge, lasting 15 seconds"
However Archangel didn't cause the bleed & poison, the masteries did. This seems very wrong.
Post edited by Kabam Wolf on
3
Comments
Actually, the other day, I was doing arenas and when my 4* AA was pit against the enemy who had suicides, he instantly turned that into neurotoxin.
That being said, it's most likely a bug, since the poison was NOT caused by him, but my LC. Furthermore, Archangel has to be the one who triggers the bleed effect on the opponent to convert the poison to a neurotoxin, yet for some reason, the enemy's own DE converted the poison into a neurotoxin.
When doing your masteries for suicides, add points into DE first, then LC. Doing it in this sequence will circumvent the bug.
Yeah not really. People have been doing that since masteries came out. Just gotta get better with practice
Redoing masteries? I will give it a shot as I need to remove suicides so I can complete last part of Master & Uncollected mode. From a coding point of view, it seems weird that MCOC takes into account the order in which you have added masteries.
Also AA doesn’t get magnetized by magneto
He's not supposed to cuz his accuracy cannot be decreased by an opponent.
I honestly thought that was the case n it wasn’t bug lol.
His ability accuracy cannot be reduced, magneto's magnetised causes ability accuracy reduction