DraytonSawyer_33 wrote: » Sounds lame... it's gonna get old quick
Swe_wolfis wrote: » Kabam Zibiit wrote: » Jevan wrote: » I'm a little bit confused Does the timer reset every 8 hours even if you don't play or when you play does the 8 hour timer star It's on a set schedule, so it'll reset every 8 hours, even if you don't play. And that is based on 10AM sever time right? So even if patch is delayed on a platform the timer is running?
Kabam Zibiit wrote: » Jevan wrote: » I'm a little bit confused Does the timer reset every 8 hours even if you don't play or when you play does the 8 hour timer star It's on a set schedule, so it'll reset every 8 hours, even if you don't play.
Jevan wrote: » I'm a little bit confused Does the timer reset every 8 hours even if you don't play or when you play does the 8 hour timer star
Kabam DK wrote: » So what Buffs can there be? Like we said, over 150, but here’s the general structure of how many Buffs you might see on each difficulty:Medium HP and Attack Boost Pool - Has Champion Boosts from 10%-50%Hard HP and Attack Boost Pool - Has Champion Boosts from 50%-100%Expert HP and Attack Boost Pool - Has Champion Boosts from 100%-200%General Buff Pool Has most Buffs available in the game, with some exceptions such as: - Buffs that only work on one specific Character (such as War Machine’s “Second Line” Buff or Groot’s “The Last Stick”) - Incredibly high HP or Attack Buffs (nothing above 200%) - Degeneration (3.3% per second and 1.67% per second) - Act 5 Chapter 4 Buffs There are Buffs that we know you want to know are in the Pool, so feel free to ask questions below, but these Buffs ARE in the Pool: - Caltrops - Safeguard - Slashed Tires - Thorns (Physical and Direct Damage) - Degeneration (0.55% - 1.11%) - Starburst - Other Act 5 Buffs (Life Transfer, etc.) - This Pool also contains a chance to roll a “Failed Experiment” Buff, which has no effect. Here is how Buffs are applied on a per-difficulty basis, on each fight:Easy - 1 General Pool BuffMedium - 1 Medium HP/Attack Pool Buff - 1 General Pool BuffHard - 1 Hard HP/Attack Pool Buff - 3 General Pool BuffsExpert - 1 Special 3 Activated (Permanent) - 1 Expert HP/Attack Pool Buff - 4 General Pool Buffs The permanent WARNING! Buff will look like this in-game:Alright so if I get to a fight that has Stun Immunity, Degeneration, Thorns, and Regeneration, what am I supposed to do?Use your Randomizer! If a fight has a Buff or Buffs you really don’t want to deal with, you can use your Randomizer to re-roll the Buffs. There’s no guarantee you’ll get anything better, just different. Here’s how it looks when you re-roll using the Randomizer:If you’re short on Randomizers, here’s where you can get more:- 12x in a welcome message on December 6th, when M.O.D.O.K.’s Lab goes live. - 12x per day in the Game Store for 2500 Gold each. - 1x in each Final Boss fight of each difficulty of M.O.D.O.K.'s Lab (12x per day, maximum)So there’s no energy for this? What’s the catch?Correct, it costs 0 energy per step to play M.O.D.O.K.’s Lab, however as we mentioned at the start of this post, you will only be able to enter each difficulty once every 8 hours. IF YOU ENTER A QUEST AND QUIT OUT, YOU WILL LOSE ALL WITHHELD ITEMS AND YOUR ENTRY WILL NOT BE REFUNDED. This means if you enter, decide you want to play something else, and quit, you’ll have to wait until your entries reset (every 8 hours) to enter again. Here’s what Entry Limits look like in-game: You’ll receive a popup warning you about losing your entry if you attempt to quit the quest: Once you use your entry, you’ll see the number on the quest go down, and if it’s at 0 remaining entries you will see a small icon letting you know to wait for your entries to reset to play again:REWARDSBelow is a list of what you can expect as a rewards for each completion of M.O.D.O.K.’s Lab. Keep in mind that since this is 1 path, completion will also equal exploration. Also keep in mind this is per instance, meaning the below rewards can be earned a maximum of 3 times a day for the duration of the event.
Gertistheguru wrote: » New glitch please look.when a game is retrieved due to connection time out or crash,when u start the game again it is in auto play although the green ai button is not turned on.please someone see this and reply
nicoroman777 wrote: » Hey Kabam DK, is there a reason for the autoplay not working in M.O.D.O.K's Lab? And also, we need the button to go to the next difficulty level, otherwise we are losing a bunch of time.
wookeh wrote: » Where can we purchase the dice? I'm not finding them. Btw really fun event. I'm loving it.
Kabam DK wrote: » wookeh wrote: » Where can we purchase the dice? I'm not finding them. Btw really fun event. I'm loving it. Hey @wookeh, you can purchase 12 per day from the "Featured Item" Tab of the Store.
Hort4 wrote: » 600 five star shards a day x 30 days = 18,000 five star shards. LAME
LeNoirFaineant wrote: » Hort4 wrote: » 600 five star shards a day x 30 days = 18,000 five star shards. LAME Whatever. It's a few fights. It's not hard and it uses no energy. Don't do it if you don't like it (or can't do it).