Lately, all the objectives comes with the timer on them. I can understand the ones that give you keys etc, but lt makes no sense to wait for profile picture for 2-3weeks. Why kabam, why?
Lately, all the objectives comes with the timer on them. I can understand the ones that give you keys etc, but lt makes no sense to wait for profile picture for 2-3weeks. Why kabam, why? I wish people would stop and think about what's happening; stop calling it a scheme, stop calling it bad design, and literally just shut up and take the rewards. Literally any change they make to this will make it worse for the players, and yet people keep complaining about it.
Yeah, profile pictures are not the way to keeo people coming back lol.
It seems to be trying to accommodate the hardcore daily players and keep them from finishing every new content on day one and then complaining there’s nothing to do.
I just think this whole issue would be solved and never come up again if they don't let us see the rewards that we have earned because that is what's actually bothering people, not the format
It seems to be trying to accommodate the hardcore daily players and keep them from finishing every new content on day one and then complaining there’s nothing to do. Content pacing is not just about the hardcore players, it is about everyone. The players who do everything on day one and then complain about having nothing else to do are just one small vocal part of the overall situation.
Lately, all the objectives comes with the timer on them. I can understand the ones that give you keys etc, but lt makes no sense to wait for profile picture for 2-3weeks. Why kabam, why? The design intent is for the objectives to come out one per day. However, there are practical limits to designing it to actually work that way. So they instead design an objective sequence that contains all the objectives. When they originally did that, people simply did them all on day one then complained that there was nothing to do for the rest of the month. That wasn't the intent: the intent was for players to get a new objective target every day. But since that was not trivial to do and they chose to use this objective style instead, players could simply do them all at once. So they added technology so that the objective rewards unlocked one per day rather than appeared one per day.This is actually better for the players, because if one objective appeared per day then players would have to do them on that day (or after). If the objective asked for players to do a particular thing and they had done it already, they would have to do it again. Instead, because the objective itself exists right from the start players get credit for any activity they do right from the start. They simply can't claim the reward until that step unlocks.People want to portray this as something dumb, that Kabam just wants to "force" players to log in every day. But in fact, that's completely unnecessary with this objective style. You can literally do all the requirements on day one and then come back on day 30 and claim them all. Nothing requires you to log in every day to do these types of objectives. It is actually much more flexible for the players. A calendar requires you to log in every day. Miss a day, miss a reward (typically the better ones). And if they changed the objectives so that each objective tier appeared one per day, players could still log in on the last day and try to get them all, but they would have to do all the work required to satisfy each tier on that day. There's no way to do the requirements in advance. For the simple requirement that players ignore the rewards they can't claim yet they get the best of all possible worlds. They can do the requirements any time they want and they can claim the rewards any time after they are available.I wish people would stop and think about what's happening; stop calling it a scheme, stop calling it bad design, and literally just shut up and take the rewards. Literally any change they make to this will make it worse for the players, and yet people keep complaining about it.
Well, it didn't help that Kabam's introduction of this was saying on a livestream that it's because we, the community, asked for it and it's their response to people complaining about having nothing to do. Which was very quickly proven to not be correct and then Kabam doubled-down.
You're acting like it's all or nothing, that these things aren't mutually exclusive. Except we very clearly have multiple quests and rewards that aren't time-locked, while others are. So clearly, "Grave Robber" could have been time locked so we can't collect the ropes while "Big Spender" could allow us to collect our rewards for meeting the requirements right away. They're completely unrelated to each other, the rewards from "Big Spender" don't allow us entries to The Catacombs or anything and yet... they're locked to follow the same pattern of release? That makes no objective sense.You also say there's no change that would be better for players? I mean, they could just not set up quests to have a weekly release that requires this type of hand-holding or regulation. That would be better. Not like they haven't done it before... it was actually pretty successful for many, many years in the game before they switched to this. Instead of "Week 1" - "Week 5" they could just... release the content and let us play it at our own pace. They don't want to do that - okay. But my issue comes from you and Kabam acting like they can't do it. Or that doing it would somehow be ultimately worse for players.
“I wish people would stop and think about what’s happening; stop calling it a scheme, stop calling it a bad design, and literally just shut up and take the rewards”Lmfaoooooo listen Mr.Knight if you gonna speak like that on the community, at least be correct. How are people gonna “shut up and take the rewards”, when THE POST IS ABOUT NOT BEING ABLE TO OBTAIN TIMER GATED REWARDS?
I wish people would stop and think about what's happening; stop calling it a scheme, stop calling it bad design, and literally just shut up and take the rewards. Literally any change they make to this will make it worse for the players, and yet people keep complaining about it.
“I wish people would stop and think about what’s happening; stop calling it a scheme, stop calling it a bad design, and literally just shut up and take the rewards”Lmfaoooooo listen Mr.Knight if you gonna speak like that on the community, at least be correct. How are people gonna “shut up and take the rewards”, when THE POST IS ABOUT NOT BEING ABLE TO OBTAIN TIMER GATED REWARDS? 1. I don't drive a talking car.2. I also wish people would actually read the entirety of my posts before replying to them, but I rarely get everything I want.