**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Anything planned about removing random chest rewards???
1. As mentioned by others, the Maestro sp1 degen needs to be tuned down or sp1 dex needs to be fixed. Otherwise you’re toast every time.
2. Ultron’s sig ability needs to be deactivated. The current champ options for raids have so many attackers that are limited or crippled by the sig ability that you are useless for the fight, which is infuriating for us as players.
3. The DOT champs are horrendous for this mode in their current state. The DOT damage needs to scale with charges, otherwise you have 3 minute fights where you are doing 3% damage total (I don’t want to relive that again, so right now all of the DOT champs in the Assault category simply don’t exist to me).
4. The random chest rewards are incredibly dumb. They have been removed from all other areas of the game, for clear and obvious reasons, and them being reintroduced makes no sense to me or anyone I have spoken to.
Don’t get me wrong, the changes being proposed are excellent, but I don’t think it’s quite enough yet.
Would still like to see, Ultron either a permanent Heal Block, or at the very least unawakened. DOT champs given a buff to DOT effects as they feel pretty bad currently. And Maestro's degen slightly tuned down.
Changing how the mode works means nothing if the issue of rng is still there to cause infighting and players to get angry and not play the mode. You want people to want to play the mode for your changes to matter.
Not sure if the RNG rewards have been left for the next raids because it’s too difficult to change in time, or whether there are no plans to change at all. Can we please get confirmation either way because if there are no plans at all to change them I’ll stop building up raids entry tickets and using any glory for AQ health pots. I’m not sure there is anyone in favour of the RNG rewards staying.
Losing 15/15/15 charges though, that can be devastating to the cost of your squad getting thru a Raid boss, which then impacts the BG and the alliance.
With the number of people asking for this to get fixed, it's a bug that should take priority. Surely Kabam can figure out a creative solution or not treat these charges like Prefights so they can persist when the game fails to successfully start a fight.
I really don't get some of these negative comments lol they can't just make the game mode perfect after one week of Raids guys, this takes time so let's be patient.
I also think the random loot boxes should be changed to at least a selector, and don't understand the lack of addressing of the disconnect cross-fight bug which is not restricted to just raids but happens in AW.
Also that Ultron regen is mad and needs adjusting.
Finally that last bit about being happy with the results of the week 1 beta is very tone deaf.
I really don't understand the attitude towards the rng rewards, if they always dropped the same thing it would probably be like 1000 7* shards and 10% t6cc. I'd much rather have a chance at cool drops like titan shards and ultron than that. The only modification I could possibly see is a system where your rates improve based on how much you contributed, but then people would end up screwing over their alliance mates to secure the best drops for themselves. Maybe if the best rates were obtained after you did 30%? Then at least everyone can get the best rewards, but how do you deal with the person on backup? There's probably a better system in there somewhere, but equal drops across the board isn't it
What reward structure are you proposing that has no random component to it, never rewards more to those who contributed less, and doesn't completely screw over the player in backup? I'm genuinely curious, I can't think of any way to satisfy all 3 conditions
I agree some of those changes are pretty nice, keep going, but please don't say devs are happy again, customers don't care if devs are happy.
-3.5 days, cool that's good. Means we can finish riad on day 4 and it will align with AQ.
-We can use champ in other quests is good too, not necessarily required but I appreciate it,
While other "Fixes" doesn't impact me much.