**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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However, I'm wondering if Kabam ever really looked into the price of consumables in this game, this is not about new champions or even profile picture that can stay with players forever, it's only about items can be CONSUMED daily.
In high tier war, healing back to 90+% health after one death, it consumes 3 level-6 potions in current status of the game, it is 240 units. If you check the price of units in this game, it is $8 for one death. If you fortunately survived from the fight, but only has 10% health, you know what, you need 4 level-6 potions, which is 320 units or $10. This is price of lunch for people in US, and it could be more than daily salary of people in some countries. Some of you may argue players can get free units from the game, fine, let's say the actual exchange rate is 50% of the unit price, then it is still $4 or $5 per death.
This is the real money price, AW is a daily event, an average player takes 5 fights per war and has to use a few potions with the current tactics, this is fine if the price is reasonable, but Kabam, checks your price, this is insane.
This is why people complained so much on too difficult content, because cost of death is way too high. You either make the content easier so people can mostly survive from the fight with good skill, or they can actually afford the prices of consumables.
Can’t even imagine how much more costly it would be at the top.
With all the AI issues and then the nodes itself, adding the global and it's defenders on top of that just makes for a ridiculously trash meta.
Whoever is in charge definitely needs to have a look at what is going on, because this is just destroying the mode.
Players are steadily going to want alliances that don't do war due to all this ****.
They aren't even trying to hide it anymore. They can't fix the inputs. They've never totally fixed the inputs. This is what you have to expect. They've given no reason to expect otherwise. Excuses, rinse, repeat.
This AW is just a joke.
they don't realize or seem to care how demoralizing it is and how long these globals actually are to players.
crush and magic thief are 6 months of misery, that's how long they're letting the mode rot, and a few tweaks then shifting to a brand new broken global doesn't fix the core problem.
At this point it is what it is. Over 200 deaths in our first war of the season. Neither side really trying.
Also limit indestructible passives to 3 and scale it upwards for tier 1 and 2.
This is a very simple fix. Surely some1 at Kabam has thought about it?
Lovely war ahead….Let’s see how many ppl quit AW and the game after this season.
Oof. That blacklist point is something I hadn’t considered. X-Magica is lopsided in terms of the number of cracked defenders to offsenive threats and with Bishop and (possibly another tactic) champ gone we are gonna be REALLY scarcr on viable attackers. Those bans are going to come down with force
Still trying to understand how that’s good for anything outside increasing item use or realistically decreasing competition
No responce from kabam at all compleet silence from them. They really want players to quit this game. The global is frustrating but what i find even more frustrating is that kabam is not doing any thing about it or shows us any message what they are doing about it. They seems to wait it all over and leave us players in the dark and let us get more frustrated every time we try to get thru our paths.
@kabam show some reaction in this subject and dont keep us players in the dark. It is clear we are not happy with this global so what is going to be done about it.