A thought on Parry / Dexterity
Why are these even masteries to begin with? Why aren't they baked into the original framework of the game?
They're so instrumental to anyone's success of the game everyone has them.
Having them enabled by default, and making a tutorial on how to use them (not too dissimilar from the act 1 training grounds) could be very helpful.
Maybe turning the precision effect of Dexterity passive would be good too.