Idk what it is about the AI in this game but it gets worse every week. Moleman will not throw specials in this fight making it literally impossible to do damage
Idk what it is about the AI in this game but it gets worse every week. Moleman will not throw specials in this fight making it literally impossible to do damage
He throws sp1 easily. He seems to be holding specials when spite is active, so he can get to sp3
Toad seems like he might work well for the mutant objective, let the poison passives do the work with the hubris node. I’ll update when I get the chance to try it.
As someone without a good Spider-ham, any other ideas for who might work
Once you get him to frenzy (after 20 debuffs) he won't purify effects for a while. That's the strategy, apply many debuffs, activate his frenzy, and apply debuffs and deal damage before the frenzy goes off
Toad seems like he might work well for the mutant objective, let the poison passives do the work with the hubris node. I’ll update when I get the chance to try it.
As someone without a good Spider-ham, any other ideas for who might work
Second try with Toad. Spam sp1 and inflict as many poisons as you can. Once he enters frenzy and stops purifying debuffs on his own, back off a bit and give Mole-man space to dash to purify the poisons. Play it slow and you’ll get it done. Got lucky and got him to throw a sp1 at one point with 6 paralytic poison passives and it took off 250k health at once.
Second try with Toad. Spam sp1 and inflict as many poisons as you can. Once he enters frenzy and stops purifying debuffs on his own, back off a bit and give Mole-man space to dash to purify the poisons. Play it slow and you’ll get it done. Got lucky and got him to throw a sp1 at one point with 6 paralytic poison passives and it took off 250k health at once.
Second try with Toad. Spam sp1 and inflict as many poisons as you can. Once he enters frenzy and stops purifying debuffs on his own, back off a bit and give Mole-man space to dash to purify the poisons. Play it slow and you’ll get it done. Got lucky and got him to throw a sp1 at one point with 6 paralytic poison passives and it took off 250k health at once.
What rank is your toad?
Max ascended. Definitely helps but I think solo is possible with a lower rank. I was hovering near max health for most of the fight. As long as he’s duped the poison passive damage gets pretty high against skills like Mole-man.
I'm thinking Kindred might be good for mystic thanks to his degen passives?
For mutant, I'm struggling to see how anybody can do damage during moleman's specials.
Hubris damage applies to the first hit punishing his specials, doesn't have to be passive damage during his special. It's only one hit but it's something
Also got a Mojo solo, again max ascended 6*. Definitely not the easiest but it’s doable. Gotta hope you get lucky with hater buff triggers and that Mole-man immediately throws a special afterwards for some of the good damage but if you’re patient you can do it.
As for managing block chip, honestly if you play well (and get a bit lucky) you barely have to block in this fight. Spite means you can dex an attack to let Mole-man gain power and then bait and punish a special to get openings. For Mojo specifically, the fury buff from sig means Mole-Man is usually gaining power and has a special ready.
A lot of people are recommending kushala and I tried her, but I found her much harder than who I ultimately went with
~mojo~
Pls tell me mojo was unawakened
I don’t doubt an unawakened Mojo could do it if you had the patience of a monk and the skills to play a long game without dying, but the loss of damage is definitely gonna make that a slog.
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Moleman will not throw specials in this fight making it literally impossible to do damage
For mutant, I'm struggling to see how anybody can do damage during moleman's specials.
As someone without a good Spider-ham, any other ideas for who might work
Second try with Toad. Spam sp1 and inflict as many poisons as you can. Once he enters frenzy and stops purifying debuffs on his own, back off a bit and give Mole-man space to dash to purify the poisons. Play it slow and you’ll get it done. Got lucky and got him to throw a sp1 at one point with 6 paralytic poison passives and it took off 250k health at once.
It's only one hit but it's something
~mojo~
Also got a Mojo solo, again max ascended 6*. Definitely not the easiest but it’s doable. Gotta hope you get lucky with hater buff triggers and that Mole-man immediately throws a special afterwards for some of the good damage but if you’re patient you can do it.
As for managing block chip, honestly if you play well (and get a bit lucky) you barely have to block in this fight. Spite means you can dex an attack to let Mole-man gain power and then bait and punish a special to get openings. For Mojo specifically, the fury buff from sig means Mole-Man is usually gaining power and has a special ready.