Another Crystal Cleanse post? Yeah, I said I might have two more, this is the second one. The question that hung over the event like a shadow: was the final milestone set too high? Could we have made it? Did we have any chance at all?
I can answer that question. The answer is: YES.
I wasn't sure this post was going to happen, because I wasn't sure if we would see ranks for individual players. It turns out we did have a final leaderboard, but that doesn't have scores. But individual players did get to see their ranks, if they chose to look (ranks were shown in the reward stash, if you looked before you claimed). I have collected a handful of scores and ranks, to see where players landed. I have removed names, and in some cases the scores are slightly rounded, but they are still accurate enough for this analysis.

(Note: ranks are corrected for Brian Grant's anomalous rank)
Not a lot of data, but actually enough to go about answering the question. If we had the entire list of players, we could try to figure out how much crystals each player opened, and try to calculate how much we needed to open to make up the difference between our final score and one billion points. The difference was 330,302,636. That sounds like a lot. Is it?
Let's look at that table. We have first place (Vern), fourth place (me), ninth place (Smugglin) and a few others I've collected, all the way down to rank 199015 which is very near 1000 points. That's actually an alt of mine, that I deliberately tried to score close to 1000. We can't calculate how many points are represented there for all players above 1000 points, but we can set a lower bound. Take rank 2842. It took about 11500 points to get that rank. That means everyone above that rank scored more points. But everyone lower than rank 1496 scored less than 14800 points. So we can say that the 1346 players between those two gaps scored at least 11500 points each, which means they collectively scored at least 15,479,000 points. If we do that for every rank range represented on that table, we get a total of 454,563,873 points. That's not how much they scored, that is the lower bound for how much they scored. They actually scored more. But they definitely scored
at least that much. That means everyone else scored the rest. We ended the event with 669,697,364 points. Everyone lower than rank 199015 collectively scored 215,113,491 points.
If we knew how many players total participated, we could calculate the average points scored by all those players who scored below 1037 points. But we don't know that. Do we?
Oh wait, I forgot an entry in my data:

That's right: one point, the lowest possible score, ranked 785,271.
What a lucky break that someone decided to do that. That means 785 thousand players opened crystals during the event. And this gives us the means to figure out the answer to the question: could we have done it.
785,271 total players means there are 586,255 players not represented in my table, that all scored lower than 1037 points. What was the average score of all those players?
545414127/586255 = 367.
Three hundred sixty seven crystals. That's incredibly low. Now, I'm not saying they all scored that low. Many scored much higher than that, but that also means many scored even less than that. About two thirds of the player population scored on average just a couple hundred crystals.
For any one player, there are reasons this might be true. They opened all their crystals before the event started. They didn't know the event was even going on. They just started playing yesterday. But collectively, that's an incredibly low number, and it suggests that most players simply didn't really participate at all. Maybe because they didn't want to, maybe because they were discouraged by others, maybe because they didn't even know what was going on. We've seen how players often just don't know what's happening in the game, even when it might seem obvious to many of us.
Suppose we freeze every score above rank 199016, and ask how much more crystals everyone below that had to average to reach one billion crystals. How many would they have needed to average? 930. Less than one thousand crystals on average from each of those players, which is not even enough to unlock the final milestone, would have *reached* the final milestone.
And keep in mind, these are the worst case scenario numbers. I am significantly understating how many crystals the top 199k players opened. That is the absolute lower bound. The actual number is almost certainly significantly lower. I would not be surprised at all if the actual average needed was closer to 800 crystals. And as I said, that's just an average: we don't need everyone to hit that mark. But certainly, an average number less than the amount required to unlock all the milestones (combined with the extras for the higher performers) would have gotten us there.
So: did Kabam set the bar too high? Well, it is a bit of a subjective judgment to say they set the bar too high, but what we can say with absolute certainty is the bar was
reachable. With the number of players we had, and the huge amount of crystals that were almost certainly left on the table, the level of effort
collectively required was very reachable, and without asking anything crazy from the playerbase. Some of us went crazy. But most did not need to. They just needed to participate at a reasonable level.
Saying the goal was unreachable was a self-fulfilling prophesy. And listening to those people was self-destructive. One lesson here is: Kabam did not make a wildly wrong guess as to what we were
capable of doing. What they got wrong was the ability for the playerbase to be self-destructive, to misunderstand and misjudge what was happening, and fail to rally players enough to reach very reasonable goals. Which is something we should try to avoid in future realm events.
I'll have more to say about this in my week two BGBlitz post, but for those thinking that Kabam is offering "Stark Foundation Donations" because they realize their goals are unachievable, use this analysis as context. They actually got it right this time. They almost certainly got it right again with BGBlitz, at least in a numerical sense. What they got wrong in Crystal Cleanse and is trying to fix in the Blitz is counteracting negative sentiment. We thought we'd lose Crystal Cleanse, so we lost. Kabam is trying to push against that sentiment, hoping it will reverse it. Whether they do or not is a separate question. But to the people trying to say "I told you so" for both Crystal Cleanse and Battleground Blitz: no you were not right. You were wrong, and collectively you helped take down the playerbase with you.
Maybe try not to do that again.
But we can't place all the blame on the doubters, for the simple reason that the vast majority of players do not read the forums, do not read the reddit, probably don't even watch most youtubers. They were not likely influenced directly by them. Maybe indirectly, through sentiment osmosis. If we're going to blame Kabam for anything, I think the one thing we can fault them for, or at least give them something to improve on, is that I suspect players who only opened fifty or a hundred crystals were not likely hoarding and not likely being discouraged from opening. They literally had no idea they were supposed to be opening crystals for an event.
These events are ultimately not about the top performers, or at least not *just* about them. Two thirds of our points came from less than one third of the players. But to succeed the majority of our points needed to come from the masses. The very large, very casual, very uninformed masses. They need to be reached, mobilized, and motivated. Not a huge amount, just enough to get them off the bench.
We will see how this affects future realm events. The *numbers* were not wrong. In my opinion what needs to be improved is sentiment on our part and communication on Kabam's part somehow.
But the TL;DR is this. The people who said one billion was unreachable were wrong, and the people who looked at the numbers and said it was impossible, their math was wrong. Crystal Cleanse was not unreachable. Battleground Blitz is itself almost certainly reachable (at least to the one billion milestone: the higher ones are almost certainly stretch goals), and doesn't require superhuman effort or ridiculous spending. It just requires *everyone* to believe its possible, and do *reasonable* things to get there.