In this GC meta, YES
For bgs, yes he is very OP
Foresight node helping put these numbers.
I took out a r4 Onslaught with my r3 Cull in 28 seconds. Foresight did really help though.
Same can be said for a lot of other nukes.
Im not saying cull is bad or is only one getting benefit from the node.
The screenshots roaming around are crazy specially in this GC nuke meta.
People love to say how good and broken Juggs is but still somehow say Cull is overrated im just guessing they are Viv fans and are mad he overshadows her🤷♂️
I wouldn't be making roster decisions based on foresight scores. Pretty much any champ can get a 20-second kill in this meta.
Cull is meta dependent. Many of us watched all the YouTube videos from the CCP showing how great he is for Zola only to lose to Zola many times last meta. He is an excellent questing champ and he is very good for this nuke BG meta, but I don’t think he’s going to turn out to be the all purpose nuke everyone made him out to be.
idk man in non BG when he’s ramped up he’s pretty good
Judging by that screenshot, pretty sure Cull’s block proficiency is actually in the negative
Yep. He is extremely reliant on both buffs AND debuffs, which isn't totally common and definitely limits him with a lot of nodes/champs. Without any protection against nullify or purify, he's definitely fairly balanced.
I totally agree with this, its a stupid nuke meta where you're 100 times more likely to lose a round with a score of 50k. Cull just works really well with his true accuracy ignoring the evade node and having already insane damage for short fights.
You don't often get a 200% damage boost just for existing, 19 seconds for Jean is ridiculous but not as impressive as you're making it out to be. I'd like to see how he does in a meta where he doesn't have his damage almost tripled but if you're so focused on this meta, sure. Go ahead, pick him and rank him up.
Just keep in mind that in this meta, literally two of the nodes are in attackers' favour while the third can either be played around easily by most champions or straight up ignored by someone like Cull or Onslaught.
No idea why the qualifying meta for battlerealm brawl is a draft dependent, RNG based nuke meta after a relatively skill based meta last season. Not that anyone cares about that but still...
Is too
Wake me up when someone can just rush sp2 and close BG fights in record low time.
Crazy comparison
99% of your favorite attackers are overpowered in this meta. Although Cull is very much improved beyond this meta. He will still be a champ worthy of ranking up outside of BGs.
Cull is definitely a great champ for bgs some of y'all are extremely biased. He is going to take out your similar rank zolas, red skills, arcades and onsluts in 45 secondsin bgs. Going to destroy the new bunch of science class def once they become mainstream (swomen, high evol, modok). Going to be a great general nuke who can reliably counter evade and autoblock, easily the best out of the 6
He is definitely the one to must have out of the six. He isn't insane compared to all the new champs, but very good and worth to invest if you can awaken and pl it some sigsm
I'd say the opposite and claim that Cull glazers are the biased side. He does take Zola and Red Skull really well, can't argue with that. But idk of anyone who ever thought of a champion as Arcade counter when literally about every relevant cosmic attacker can easily nuke him and its not just limited to cosmics either, it doesn't really add much value or make someone more desirable if they can counter Arcade.
But I'd like to see how much damage you take against Onslaught with your negative block proficiency, his own block penetration, no willpower if you wanna parry and the metal hashtag. Not sure about how High Evo would turn out, no idea how problematic Modok is, Spider-woman with inequity and a single sp1 into block will probably close out the round though.
He's just not that omega versatile nuke most people here made it out to be just by watching some PvE showcases and big yellow numbers. Like some people are actually claiming that Cull can work for Photon, Bullseye, Thanos etc. which is mind-blowing to me.
I just want to see some action besides some no node nuke meta that triples your damage output. You may argue that the nullify meta before this one was not a great demonstration of what he's capable of either and I would agree. We didn't have a chance to call him great for performing or trash for underperforming though, this week 3-4 meta alone doesn't prove anything other than his damage output which we all know is great if he can access it. Question is how accessible that damage is and how his kit plays out as a whole.
Crazy how nobody hypes Karolina as much when she is straight up better and will actually shape the meta. But Cull is free to get so...
Juggernaut Vibes, love it
nah, the damage is because I was not paying attention in the high fight while talking on discord, don’t worry about the health
here is some stats of my Rank 3, he seems to do fine against bullseye too.
Did you read my comment before replying to it? Or did you just miss the point I was making entirely?
I haven't played any matches in week 3 meta, so my experience is mainly week 2, which is actually bad for cull cuz his buffs get nullified.
He has great damage, nice utility, he can definitely shine. People are not glazing him he's actually good give him time and you'll realise it as well.
And I stay strong on my point, HE IS THE BEST OUT OF THE 6.
Honestly I've seen so many people comment things like "how is this allowed but hulkling is too op" and I just don't see it. He's not this game breaking monster people are making him out to be, think I can definitely make the claim that some people glaze the hell out of him. He may be good but not as great as most people exaggerate.
Also you can make a case for Viv as well for the best bgs champion from the rebirth pool, she is a lot more versatile and a consistent nuke. I wouldn't dare to say Cull is the best just yet, overall best champion argument is even harder to make with Anti-venom in consideration.
You also need to explain the bad matchups I talked about and especially the Onslaught part, how exactly are you doing that fight with all the hindrances I mentioned? Being able to finish a fight doesn't make him a great option if you're gonna lose all your hp during the process. Feel like you gave him as an example just to support the point you're making but be realistic here. I won't use a metal, parry reliant, low block proficiency champion into an Onslaught and I don't think you should either.
I agree with some of the points you made like the current GC meta supercharging him and some people glazing him really hard, but I also think you're overreacting a little when it comes to the block damage. Yes his block proficiency is on the lower side but if you give him block stat focus and the SIM statcast with even more block proficiency, he basically has the same regular block proficiency as most champs in game so I don't think that would even matter against Onslaught Spider Woman and even others like Bullseye as long as like I said, you run the right stat focus and statcast. He won't be doing any of those fights with 100% but unless there's a meta shutting him down completely I don't see why he wouldn't be able to do the fights in about 30-35 secs with 80%-90% left, he kills so fast you probably wouldn't go below 80% unless you actually play it bad.
His block proficiency at rank 3 is about 3300, stat focus adds and extra 650 give or take and an unawakened SIM statcast with block proficiency adds about another 125, total: over 4k block proficiency. This is the same (or higher) block proficiency as Thanos, Medusa, Hyperion, Galan and Gladiator and you don't see people running block proficiency stat focus on them do you? 4k is more than enough, Cull's block proficiency really isn't as bad as you make it sound sometimes as long as you run the right stat focus and statcast.
You know what, I actually run block proficiency on both Thanos and Galan.
Thanos already has a high crit chance so he doesn't benefit as much from the stat focus and his block proficiency is relatively low, you sometimes notice how much damage you take when going for a counterpunch even with that stat focus. Thankfully, huge healthpool and sp1 genesis passive offsets that health loss most of the time.
Also, Galan's damage doesn't improve much with any stat focus so might as well put block proficiency on to reduce chip damage taken. I even have physical resistance stat focus on offence for Zola since his block proficiency and armor rating is already really high. He doesn't really do much with offensive stats anyway so why not reduce all physical damage taken by over 15% instead?
Block proficiency is one of the most important stats in the entire game, even more so with block/parry reliant champions. Juggernaut can get away with a lack of it but Tigra can't. Not saying that therefore Cull isn't playable but it hurts him a lot in certain matchups. 67% block proficiency is low if you can't offset it with some kind of healing, damage reduction or by just rarely blocking.
You'll see what I mean in actually reasonable metas like the ones in previous season for example. Take on a Onslaught, Bullseye, Spider-woman in a similar setting and see how that goes. Not much to argue about tbh, its just speculative talk for now. We'll see how he turns out in more generic metas when we get one. Maybe I'm overreacting maybe I'm not, I really wouldn't mind to be proven wrong. More power to Cull 💪💪💪
Swomen is not even a bad matchups for him unless you have to take sp1 on block, in that case it's a bad matchup for almost everyone except sig 200 bullseye.
Onslaught could be taken by a lot of metal champs if the nuke, sparky can take him with like 80% health, cull ca. Definitely do 80% too, since his hits or not all crits, and you will nuke onslut before he stacks you with many neuros, it's a little rng fight.
Not like a hard counters like bastion but you'll have better time using him (and easier matchup) compared to a non counter general nuke.
Bullseye definitely be takes damage unless the ai is cooperative then he high end up bearing him before he throws a special attack.
obviously people aren’t hyping up Karolona the majority don’t have her
If you cant parry and heavy hes not going to be great. Really depends on the nodes.
@WhisperDARK can't quote your reply anymore cause of these forums being **** now so I'll just tag.
What about Gladiator Medusa and Hyperion? All below 4k as well, yet 90% of the people who use them in BGs always run crit rating. I'm not saying Cull's block proficiency is insane but I definitely 4k is decent and more than enough to mitigate almost all the damage he used to take. We'll find out soon enough once everyone has had a chance to get him and dupe him but on paper, 4k block proficiency is not bad at all and it's actually the average block proficiency for most champs, usually between 3.5k and 4k
The standard actually rose up quite a bit throughout the years, most recent ones all have over 6k rating in that stat. Your average champion has around 69-72% block proficiency nowadays, those below 67% are mostly older champions. But the main problem is the playstyle of the champion, Medusa and Gladiator can pretty much play the whole fight without a single parry and are not as reliant as someone like Cull is.
For Hyperion, I actually wish I could put block proficiency stat focus on but his whole rotation is to do 2-3 heavies and go ham so its more optimal if I increase the chances of that happening with higher crit chance. If Hyperion can't nuke in 30 seconds chances are that he won't nuke in 40 either. He also has really low crit rating and actually needs to crit a lot more than Cull does. Pure RNG champion with no competitive purpose, only reason I run him in deck is for my gambling addiction. He desperately needs the crit rating stat focus and its not that his block proficiency is good enough, hope I made that clear.
Also, here are some calculations out of nowhere. Parry reduces damage taken by 25%, now let's combine that with the block proficiency for a clearer result. Onslaught has around 78% block proficiency so his parries are perfect blocks in most cases. Spidy99 has around 71% so he takes 4% of the hit damage with parry. Cull has 67% which means he takes 8% of the damage, double the amount of what Spidy99 would take. It becomes clearer once you add in the flat value of 25% from the parry and calculate the net damage taken, you could imagine how much worse it would be without the stat focus for Cull.
I lost track of my flow of thought as I was typing so I'll abruptly end it here without a conclusion. I'd rather wait for a nicer meta to finalize my thoughts but keep in mind that I have no arguments against some of his matchups. His block proficiency actually doesn't matter at all against Red Skull and Zola, my doubts are more so about his versatility and performance regarding certain matchups that are claimed to be decent for him. Questions, questions…