High Evo Buff Idea
On defense: High evo is not a 5/5 level defender. The youtuber Nick136 demonstrates perfectly. Mix master is too common for everyone not to have mastered it. HE's field is easy to simply move away from. With these two defenses down: He is just a punching bag for skill. While I don't think this was intended, its OK to be an OK defender.
On attack: His damage cycle takes skill and timing but the payoff is a 1 or maybe 2 time burst before the field expires. Then you are back to trying to sync up his combo detonate with an sp2 and sp1. He is too slow on duels, arena and bgs. His long form fighting is too clunky and, again, slow.
Making a champ to simply waste time in BGs is one way to look at him. But...does he have to be useless for everything else?
Kabam could adjust for him to be an attacker pretty easily. The best tune up would be to refresh his field with the combo detonate when the sp1 loop is done correctly. The field up time is too short and restarting the cycle takes too long. This still provides the challenge of:
A. Keeping the opponent in the field before detonation.
B. Timing an sp1 within the field at the right time.
C. Working to increase devolves (which maxes at a paultry 16%!?)
Alternatively or additionally:
Kabam could shorten the combo needed after each successful loop while also increasing the damage after each loop.Alone it would still be painfully slow but the Snowball effect should help longer fights.
Neither of these impact his kit meaningfully on defense (as you would be dead from one cycle as his kit stands now if you did not how to fight him). He would still be slower on attack than the top 15 in any class but would be viable in long form and everest (with player skill). Thoughts?