Exactly what was promised. Hes not a changed champions, but hes alot easier to ramp and play now. The phase is noticeably longer, so you get four furies a phase instead of three, and the pause feels almost too long now. So you ramp quickly and stay ramped easily. Perfect.
Still probably top 5 worst 7 stars available. Neither max damage nor utility have been improved. It is just easier to get to max ramp up and stay there. Unfortunately the max ramp up is still absolute garbage. It took them 6+ months to bump up a couple durations by 15%. I genuinely question what is going on over there.
He's still trash. Buffs like these (Falcon, JT) shouldn't take too long. You have to open two tabs and actually compare abilities to see the change. The changes are so small that it should require this long, no significant amount of resource nor time went into it.
This is something that I'm also thinking about why do minor buffs take so long to code ?? Like come on 6+ months for such minor increase
It’s actually quite easy to stay topped up on his Furies when pre-buff it was a chore, and his overall max ramp Fury benefit is seemingly higher too (even discounting the fact that pre-buff DVision wasn’t seeing max ramp a majority of the time). Better Heal Block too.
It’s just that even with the buff his damage is still kinda poor. I wasn’t expecting them to improve his power control like many others were, Kabam’s been pretty clear that he was a different take that was supposed to trade some of Vision’s (frankly insane) power control for phase utility and, like, actual damage, but he’s still not really delivering on that second part.
Thanks all. Sad to hear it - had my hopes too high apparently. Will still give him a try but looks like the banquet deathless sigs we got are going to DSH.
Max ramp pre buff was just slightly better. But your attack increase early on is now better and its easier to build Fury passives and keep them up. You can also reach max ramp much sooner.
Which is why the death of the rebalance program was so good
Sounds like what he needed (although more would have been better 😉)
Summary of change points:
Phase up from 1.5s to 2s (which will make it easier to generate Furies, as described above)
Fury Potency up, total stacks down: overall same damage increase, but easier to access/sustain.
Fury duration increased from 20 to 22 seconds
Fury Pause on Miss increased from 5s to 8s
Power Burn on SP1 increased (minimally) from 35% to 40% of a bar of power
I would have loved the SP1 to be closer to 50% of a bar; but overall it sounds like a decent Tune-up and I'm looking forward to trying him out.
"Fury Potency up, total stacks down: overall same damage increase, but easier to access/sustain."
I know i shouldn't try to understand Kabam interdimensional logic but why nerf the fury stack for a champion that already din't had damage? i'm seriously confused why consistent Ramp and good damage can't be in the same kit sometimes
"Balance"
I took him over She-Hulk in banquet entirely because he would cost me 25000 units to buy instead of 20000. Was debating on using a Tech gem on him if his rebalance was good, but sounds like I should give it to Fantman or Jack instead. Ah well.
Well, on a quick run through RoL, he was easier to maintain high Furies with, and finished the fight with WS twenty seconds faster than he did previously, on my first attempt
So that seems like an improvement, to me.
The longer Phase should be helpful at times in managing difficult-to-dodge Specials, too.
Shame that he won't be great against Neuroshock Mutants, but I guess you can't have everything.
He's so much easier to use: definitely worth a second look.
I’m seeing a few people say his max ramp has been slightly nerfed, you included, do you have a source for this? I based my statement on higher max damage by comparing the updated spotlight on the website (638.17 potency, max bonus of 6381.7 Attack Rating at 10 furies) to the old kit I pulled from DLL’s spotlight video from when he released (442.53 potency, max bonus of 5310 Attack Rating at 12 furies which is less).
Have now had some time to mess around with him. As others have said, much easier to ramp to and sustain 10 furies, but without an accompanying damage buff he is still meh at best.
I used the numbers from CoCPit and compared them to DV in game with the new update. I used the numbers for R6 in both cases. It's possible the site is wrong or that I'm not accounting for something.
12 x 1123.87 = 13486.44
10 x 1328.21 = 13282.10
It's just a slight difference so I figured this was for balancing.
Do you understand how numbers work? Its now the same amount of damage but in a much quicker and easier to maintain way. Its exactly what happened with northstar, shuri, sandman and patriot which were all noticeable inpro
You're right - on paper his max damage boost from Furies used to be +124%, and it's dropped slightly to +122%.
However, the dramatic difference in how accessible his damage is more than makes up for this tiny reduction.
I've got your answer. The champion spotlights base their stats on Ascended Rank 5 Sig 200 Six Stars and the new spotlight for DV does the same. DLL's video is older and uses the values from a Rank 5 that's not Ascended. I found the exact same value on CoCPit. The ascended number is actually 539.88 pre buff. Doing the math now:
12 x 539.88 = 6478.56
10 x 638.17 = 6381.70
So, his max ramp was actually slightly decreased. It's not a huge difference (don't know the percentage) but you get better damage early on while also being able to keep it up easier and for longer anyway.
wich ins't much damage already, faster or easier ramp doesn't take away the other problems
Fair enough, appreciate it. Like you said, it’s not a huge difference either way, and DVision definitely has better overall damage regardless, I just wanted to confirm if it was actually the case.
he’s much easier to ramp and keep ramped but my biggest complaint is how weak his power burns are. I was hoping they would adjust those but they just changed the sp1 power burn from 35% to 40% bar power. He doesn’t really feel like a power control champ.
I mean honestly.
A group of people that spend a year doing "something", that by the end the results that barely noticeable.
Honestly in any other jobs they would of got fired for that.
Shame the only impactful thing the the "Rebalance" team done was nerfing Spiderwoman, just not the type of impact players wanted.
The whole "Rebalance Program" might have been one of the worst and wasted resources Kabam ever came up with (in MCoC) just to prevent Hercule 2.0....oh wait we got Serpent.
Honestly absolutely useless.
I just extensively practiced with updated Deathless Vision. He has little utility and not much damage in comparison to most champs. He not even as good as any of those champs you mentioned, which is sad. Some of them are bad. He may have moved from meme tier to mid, which is what Falcon Torres will do as well.
Not even mid, because there's literally no reason to use him over any of the other meta tech champs. If you have Deathless Vision, chances are you'll probably have someone like Bastion, Guardian, Prowler, Fantman, Nimrod, Jack, or anyone else that you can use over him. There's literally no reason to rank him up unless you absolutely love him
Highkey extremely mad that people got so upset over SWoman’s nerf that there’s still a sizeable contingent of players acting like the rebalance program has only been nerf after nerf and no good. Sandman, Shuri, Gorr, Attuma, and especially Shocker are some champs that have had a nearly night and day difference thanks to rebalances, and other champ buffs that were made to fill the downtime like Yondu have also been excellent. SWoman’s nerf is almost entirely one of a kind, and while there’s definitely moments where it can be said the rebalance team didn’t do enough (both buffing and nerfing), I think they’ve been much more hit than miss and I think it’s closure is only a detriment.
Hi @Squidopus ,
I can half agreed with you on this.
I do agreed that the "Rebalance" of Shuri, Attuma and Shock (I don't use Gorr and Sandman enough to say either way). Those 3 champs rebalance was very well done. Making them from a champ that very little people use to a champ that people actually wanted to rank up, myself including. Most of these are in back in 2024 (do correct me if that isn't the case
However, with apart from maybe Silver Sable (which I hear is much better, but I didn't see it use for her to be ranked up), the Rebalance team recent work on improving the champs have been a complete waste of time, how many people are/will rank up Patriot, Green Falcon, D Vision, maybe a handful.
As for counting misses, it is not just champions that were "Rebalance" , there are plenty of update post of "this champion is Perfectly balance and no changes are needed" that is even bigger misses than those got rebalance. Serpent, Bulleyes, Enchantress, Dark Phoenix, Captain Britain (yes, they all got counter, but they are still unbalanced and unhealthy for the game). Those champions destroyed one of the most successful MCoC game mode, give endgame players PTSD (so many quit because of BG).
So for a team meant to keep balance on champions, they left slip through some of the most destructive /toxis champs into the game. This is why Kabam need to announce and introduce 7* Ascension so soon (even before they fully map out), it is a way to gate keep and depower these champs through Ascension and locked Ascension token.
The Nerf on Spiderwoman was very bad, but what make it worst was the gaslighting from the team, "we are tune down SW defensive ability" by removing a key ability in both Attacker and Defense, is a indirect way of saying, MCoC players are idiots and we going to say and do whatever we want.
I also agreed with you that I also did not want the Rebalance program to be close, but most likely for different reason. They have backed themselves into a corner by not rebalance Serpent so instead of dealing with the problem os nerf Dark Phoenix, Kabam instead took.
Look the Banquet was great (it had to be with players sentiment all time low at the time of Kabam biggest sales event), some very pro-players actions, event in the last mins changes. There are positive vibe and momentum going forward to 2026, so we can all focus on that. But that doesn't mean mistake in the past didn't existed.
Part of their recent work seeming shoddy is just that they haven’t done a lot of them (again, the whole “they could’ve done more” bit), but some of the buffs that did get through were quite good. Like seriously, I think the only 2024 and onward champs to get buffed besides what you mentioned were Punk, Arcade, and Northstar. And this is my opinion, but I think all of those reworks were good successes. Punk arguably didn’t even need the help but he’s definitely better off for it, Arcade got some nice defensive and offensive buffs, and Northstar’s loop is much quicker to ramp and more consistently rewarding. None of those guys are topping the usage charts, but they are much better post-buff and not every champ should be a must-have (that’s called power creep and I’m told that’s bad). You’ll see them used decently often, Arcade especially on defense. So yeah, if you want to compare modern reworks, I’d say they’re still hitting more than missing, and I’m seeing some love for Joaquin anyways so who knows for sure.
And if you want to talk about Patriot being a bad buff, it’s a little hard to ignore that he was also accompanied by MODOK and Yondu buffs. They weren’t new champion rebalances, but they were still a result of the program and they are undeniably quite good, which drags the average up as well.
As for the “no changes”, eh. Look, I was around for Serpent, I was yelling at Kabam too, you can probably find my comments if you go back to the threads. I don’t know that I really count those things as “misses” though in the context of “is the rebalance program a good thing to have” because in the absence of the program they would be unchanged regardless. It’s not like removing the team would have meant that they’d nerf Serpent. And frankly, I think Bullseye and Enchantress are fine. I don’t think they’re unhealthy. Frustrating at times, sure, but they’re just really good defenders. And yes, I am ignoring the counters that came after their introduction. If I wanted to be particularly pedantic I could even tell you that Bullseye did actually get hit with the nerf stick (which I why I found Serpent being untouched especially egregious) but I’ll give you that it wasn’t a huge nerf so whatever.
And you are mistaken if you think I don’t also find Kabam closing the program right before Dark Phoenix and Yelena were due for a look over to be cowardly. I very much do. I sincerely doubt after Serpent that they would have been touched, but I think them essentially refusing to answer the question at all is weak. That doesn’t change the fact that I’ll still miss the buffs more than the (lack of) nerfs, and I’m disappointed that the community let SWoman get to their heads so much that Kabam got to essentially wash their hands of the issue to a mild amount of cheering.