lol you would think they would fix that and alot problems
This is dumb
For those unaware, as things have been changing fluidly, Kabam did turn back on the other options for buying Raid tickets specifically. If you don't see them, restart your game client. But I believe this should be visible to everyone buy now.
Another update, it seems Kabam is taking steps to try to alleviate the Glory overflow problem by removing the Glory cap. Some players in-game have seen the Glory cap disappear, allowing them to claim any amount of Glory. However, some players (like me) still see the cap. It appears to be a technical issues, possibly related to players having the Sigil (which mucks with resource caps and could interfere with the change).
No official statement from Kabam yet, but just reporting what I and others are seeing in the game. My main still sees a glory cap but all my alts no longer see a Glory cap.
My Glory cap is still there; I had to waste nearly 2500 Glory buying RAIDS tickets before it expired in my overflow. :-(
What am I supposed to do about maxed out BG tokens with the Battlegrounds store being closed? I spent what I could on Essentia, and I’m still only a hair under the cap. At this rate, I should just stop playing BG.
It's particularly annoying because Loyalty has a much higher efficiency for RAIDS tickets; whereas it takes 100 Loyalty to equal 1 Glory in the Essentia store, it only takes 27 Loyalty to equal 1 Glory in RAIDS tickets. My advice is to max out RAIDS tickets (excluding daily Solo-earned tickets) using Loyalty before converting it to Essentia.
Why am I still earning Trophy Tokens from BG if I cant spend it. I just earned 3000 trophy tokens, but can only convert 2200 a week. I have 84K total, it will take 39 weeks over 6 months to convert that. HOW does this get approved? I bet there are a ton of players with twice this much.
No response yet from Kabam.
need to address the sigil as well used to be able to get 9 tokens a weeks across the currencies now down to 3
If you can believe it, it's actually even worse thought-through for players that have accrued more tokens.
We've got 274 days to trade in 2200 shards every seven days.
So you can trade in just 40 times, for a total of 88,000 shards, before the planned date to stop allowing currency exchange.
Except... The max stash of Battlegrounds tokens is 162,000!... (Which would take 74 weeks of exchanges to trade in, at 2200/week)
WTF do they expect us to do with the other 74,000 shards?
I means, that's a lot of Raids tokens…
@KabamPinwheel @Kabam Crashed @KabamDORK , please give some updates. I am not sure what is delaying your response. Eager to know who took this stupid initiative.
This has either not been thought out properly or there is an agenda/“strategy” for essentia.
Either way, they need to come out and explain it all! I wish I knew that the store would look like this because I probably would have drained most of the resources prior to.
I have 15,380 glory. Capping the limit of trading 400glory for 400essentia every 6 days will take me 280 days to convert it all. This is ridiculous at next level proportions. Are you guys trying to make people quit the game? It’s already too difficult for mid level players to rank champs. Thanks again Kabam for making it impossible to use rewards we earned.
https://forums.playcontestofchampions.com/en/discussion/412381/essentia-currency-updates#latest
Thanks DNA.
A lot was said with little substance to be honest. The store & trade-in capability is still severely underwhelming.
@DNA3000 That post is not really an answer. 1. "The cap on Glory and Trophy Tokens is also going to be removed to prevent any excess resources from expiring before they are meant to." It comes too late — as you've seen, many Summoners, including myself, have already had their Overflow Glory expire. Raising the limit at this point missed the mark for (tens of?) thousands of us. How are they going to reimburse these losses? Not a peep on that… 2. "The design of the Trade-In system is intended for there to be a steady drip of Essentia over time, to support the shift to Essentia, so that Summoners with a large stack of outdated resources don't get a major surplus of resources on day 1 compared to those who don't." That makes zero sense for two reasons: a) These Summoners already own the resource, accumulated through time and effort; why penalize them by depriving them of the ability to use their own resources? b) There's nothing competitive involved in the store — it's not like there's a Realm leaderboard event for who spends the most Essentia — so who cares how much Essentia one Summoner has vs. another Summoner? Just like before one had more resources than another, so, too, in the new economy. 3. "The tuning for Raid tickets will be adjusted in the Essentia Store going forward to be better in line with the pre-existing purchase rate." This is not possible because as I previously explained, Loyalty offers a much higher efficiency for RAIDS tickets than the other currencies. How can they adjust the purchasing rate of Essentia based on different underlying currencies? 4. The message doesn't even address what they told us previously, that the Essentia store would be run concurrently with the legacy stores for a short period. If they had done that for even a week, none of us would be in this mess. Why did they not follow through on their commitment? Not a word… All in all, a very ineffective and problematic Announcement for which we waited many hours and received little value.
cnat upload video
so here from the livestream smh
https://x.com/contestofnoobs/status/2031152178635698630?s=46
In terms of players who were already capped out (or might still be getting capped out since the gap isn't gone yet for everyone) I am assuming because that is a (potential) compensation issue, they are still deciding precisely what to do about it.
I suggested they a) refund everyone who bought raid tickets, no matter what currency they used and b) make the next cycle of raids free so there's no need to buy back. But I don't decide such things: it was just a suggestion I thought would be the fairest thing to do under the circumstances.
As to the "drip feed" thing let's just say I had some fundamental objections to some aspects of that as well. I will give Kabam the benefit of the doubt that regulating how fast we can pour our older currencies into the Essentia store is a reasonable economic concern for them but I think the actual numbers were vastly too low and did not fully account for the way the trades would interact with things like currency caps and the fact that the spigot for some of those currencies (glory in particular) wasn't turned off yet.
What I've been told in so many words is, however much glory or artifacts or tokens I have, however fast they allow me to trade them, I will be given the opportunity to eventually trade and use them all. Whether that is done by tuning the transfer amounts allowed, increasing the window during which I am allowed to trade them in, or whether Kabam decides I'm just too slow and auto-converts them for me way, way down the road, I won't lose currency I earned. I will eventually get to spend all my glory, tokens, and artifacts. And I personally don't think Kabam wants players to be trading in glory or artifacts years down the road either, at some point they will probably speed up the process themselves to complete the process.
They've announced they will be increasing the trade-in amounts, and my understanding is these changes are not going to be small tweaks, so I wouldn't extrapolate timeframes from the original numbers. It'll be much faster than the launch numbers implied.
I agree that refunding everyone their raid tickets, giving the currencies back, and making this round of RAIDS free IS the most pro-customer thing they could do (and what they should've done in the first place was make this week free if they were seriously planning on dropping this currency shift AND Raids on the same day)
I'm really not holding my breath that they actually do that though.
Hoping those of who spent essential to join raids will get compensated.🤞
Giving Super event and AQ weekly rewards in old currency is just turd icing on this Essentia cake. They can't be unaware that many of use would be holding as much resources as possible for the new stores and updates .. .to throttle the conversion to such tiny amounts and then give more that expires long before they can be converted its a kick to the face of all players. I often don't **** on Kabam for many of their mistakes because i've been in their position in my professional life.. but this entire release is unacceptable.
Poor communication before and now after ( the update doesn't help) , the lack of sense, awareness of how players play/manage this game, and absolute stupidity in how they managed the this new currency and burning any goodwill left.
They could of easily priced Essentia better using a straight conversion with a slight discount (10%) and changed some limits/scaling between resources…
Give a player friendly conversion to use as PLAYERS wish… and give agency to us… no one likes to be forced and coerced into doing something. Some changes are necessary .. and Essentia in concept is good. The execution and communications has been horrible so far.
Hope they add DNA to the payroll for this week, he has done more for the community today than any official kabam employee. Thank you.
Seriously I want the name of the person who thought trading 400 glory a week was a good idea. Just throw him under the bus for once ..
The BG one is worse but glory is the flavor of the week.
The update on the resolution is appreciated.
However it still doesn’t explain the choice behind the conversion limits in the first place. All items were already limited in their purchase quantity and everyone was given an amount of Essentia. There was simply no advantage if people could convert a max Glory stash into Essential.
They just upped the limit of Glory to 20 units (100E) for conversion and BG trophy tokens to 30 units (35E each)…
A tiny change… more to go
But left Incursion Artefacts as it was. That's a shame.
The thing is, these are resources that we have earned! If the people have a ton of a resource, they already have earned it. We should be able to spend it. Not drip fed our own resources.
Imagine working a job, you are supposed get paid 5k a week. And it has been that way for years.THEN they want to change things. NOW your job says you can only have 1k of the 5k you are owed per week. And the excess will disappear into their funds.
Absolutely agree on this… we earned these resources … we should not be then held hostage as to when we can use them. The Store already limits us which is enough.
I'm not defending the launch state of Essentia, but the idea that the currency is "ours" so we should be able to spend it however we want is never true in a game. The legacy stores had spending caps, and the glory store even had price acceleration, in effect a kind of progressive tax on players where players who were poor and could only buy a few got lower prices but rich players with tons of currency who wanted to buy lots would see much higher prices. We are always operating under those kinds of rules, all games have rules like that when it comes to spending currency.
The conversion to Essentia was trading currency from one store to another, and those stores had different price schemes and different spending caps. The way spending was incentivized or pressured was different, and when we switch from one store to another the devs did not want that switch to happen abruptly. The glory store promoted and rewarded currency management, where players took the long term into account and purchased a few of many different things. The Essentia store doesn't: it doesn't care if you buy one or ten of anything. Slowing down the conversion of stockpiles of currency so players aren't overly rewarded for having higher stockpiles is entirely at the discretion of the game's economy designers. In principle, having a limit on conversion is no different from having spending caps or price escalation.
My own objections were related to the fact that the conversions did not account for incoming currency (and thus we have the case of players being forced to let glory expire) and pacing (under the original numbers some conversions could literally take years). The system should never force players to lose currency through no fault of their own, and no currency conversion should take that long. But those are not issues with the idea they are issues with the fact the numbers involved were, in my opinion, completely wrong.