Dear Kabam-Team,
I hope this message finds you well. I am writing to express my dissatisfaction with some recent decisions that have prompted me to reconsider spending further money on the game. Here are my main concerns:
A) It is frustrating to see newly released champions being weakend shortly after their debut, simply to accommodate players who may choose tobuse less powerful options. This approach undermines the excitement and investment in new champions.

The content you provide seems to demand champions with high burst damage or echo damage capabilities. It feels quite disappointing, especially considering that i have invested nearly 4000 € since September.
(I would appreciate it if we could avoid comments questioning my spending choices. Players who invest financially contribute significantly to maintaining the game, it's servers and overall player interest, ensuring its longevity. Look at the LOTR mobile game as an example - it eventually shut down, because of player abandonment, which Inbelieve Kabam should avoid.)
I am writing to share some honest feedback regarding the recent nerfs to champions associated with echo damage - most notably She - Hulk as an rare champion and blue marvel as new one - which have significantly affected gameplay experience andbplayer investment.
As a dedicated player who invested in the Deathless She -Hulk for R5, I was deeply disappointed to find her damage ouput and overall effectiviness drastically diminished. D-She Hulk prevoisly right played required around 40-55 hits with super abilities to take down enemies with roughly 550k health!!Now it takes more than 100 hits, reflecting roughly a 50% damage loss. This nerf feels like a harsh step backward rather than a balanced adjustment cause of the reason players get to good through carina challange? !
This decline started with changes on OG. Dr. Strange ...and a lot of other cmaps followed which was manageable up to a point, but with the recent endgame content updates, such extensive echo-damage is crucial for progressing effectively. Removing or severely weakening these champions disrupts game balance,turning them " literally into dust," as echo damage was a significant factor in their usability.
It is frustrating when champions that were well-balanced and enjoyable are suddenly weakend without clear communication or consideration of the consequences. This sudden shift not only kills the fun but also threatens the value of previously made investments. Players deserve transparency on whether there will be compensation, such as downgrade tickets and refunding resources including ISO and more!
She hulk goes down to r4 back again...i dont see the use on her after that nerf...
Moreover,discovering these changes via a discord post just one day before at the evening before implementation feels abrupt, disrespectful to the full player community and kind of disusting. Such surprises make challenges unapproachable for regular players and players who constantly invest a monthly amount and diminish overall engagement.
I sincerely hope Kabam reconsiders these nerfs. If maintained, Inanticpate significant backlash,as many players share this disappointment. Pleasebtake this message as constructive criticism aimed at improving the game and maintaining a healthy,enjoyable player enviroment.
Thank you for your attention and understanding.
Best regards,
Korvac, Deathbringer of the Avengers