Mixalis wrote: » My situation with Capt Marvel is that it costs me units and money. She is my best option against poison champions. I have her as a 5 star duped at rank 3. If I'm fighting a 15-20k poison champ and i need to fire off a sp2 to end a fight and that gets blocked, I'm koed. Most times opponent gets to a sp3 b/c i can't finish the fight when i need too.
Renegade_Doggy wrote: » Simply put, if they can't fix certain bugs, there needs to be some sort of compensation for anyone invested. CM has been broken since launch, docketed to be fixed in May, 2017, but still no where in site. I would reckon since they can't even begin to tackle that problem, they should give a RDT for all those invested. Especially when they promised 8-9 months it would be fixed. Anyone who makes a promise to their customer base, should fulfill said promise, or be prepared to work with the customers to find an amicable resolution. It's very simple. Pure Skill is another scenario, where many invested heavily, the game literally changed, and its now moot. They offered reimbursements of sorts for those with Willpower when they made the change, but failed to deliver on Pure Skill. Whats worse is they don't even know HOW they are going to fix it. Yet, much like CM, they fail to work with their customer base to find an amicable resolution.
Mixalis wrote: » Qwerty wrote: » Mixalis wrote: » My situation with Capt Marvel is that it costs me units and money. She is my best option against poison champions. I have her as a 5 star duped at rank 3. If I'm fighting a 15-20k poison champ and i need to fire off a sp2 to end a fight and that gets blocked, I'm koed. Most times opponent gets to a sp3 b/c i can't finish the fight when i need too. knowing the situation, why are you firing off her sp2 after a combo? you're the one costing yourself units and money. Like i wrote, If I need to end a fight and prevent opponent from reaching sp3, i have no choice but to fire the sp2 i even try ending combo with 3 hits, 4 hits and parry. It's gets blocked with 0 damage.
Qwerty wrote: » Mixalis wrote: » My situation with Capt Marvel is that it costs me units and money. She is my best option against poison champions. I have her as a 5 star duped at rank 3. If I'm fighting a 15-20k poison champ and i need to fire off a sp2 to end a fight and that gets blocked, I'm koed. Most times opponent gets to a sp3 b/c i can't finish the fight when i need too. knowing the situation, why are you firing off her sp2 after a combo? you're the one costing yourself units and money.
DNA3000 wrote: » mostlyharmlessn wrote: » It seems like we are getting close to the point of another 12.0 situation. Unlikely. In fact, and I mentioned this at the time, constantly comparing every single problem to 12.0 and calling for boycotts every time someone misses a parry has actually done so much damage to the whole idea of organizing a protest against something like 12.0 that I don't think you could ever do it again. I don't believe enough players take those comments seriously anymore, because they've been turned into white noise.
mostlyharmlessn wrote: » It seems like we are getting close to the point of another 12.0 situation.
Mixalis wrote: » Qwerty wrote: » Mixalis wrote: » Qwerty wrote: » Mixalis wrote: » My situation with Capt Marvel is that it costs me units and money. She is my best option against poison champions. I have her as a 5 star duped at rank 3. If I'm fighting a 15-20k poison champ and i need to fire off a sp2 to end a fight and that gets blocked, I'm koed. Most times opponent gets to a sp3 b/c i can't finish the fight when i need too. knowing the situation, why are you firing off her sp2 after a combo? you're the one costing yourself units and money. Like i wrote, If I need to end a fight and prevent opponent from reaching sp3, i have no choice but to fire the sp2 i even try ending combo with 3 hits, 4 hits and parry. It's gets blocked with 0 damage. Unless you're using her on all or nothing nodes, they all seem like avoidable situations. Stop putting yourself in that situation and you'll stop costing yourself units and money. I was in all or nothing nodes lol
Qwerty wrote: » Mixalis wrote: » Qwerty wrote: » Mixalis wrote: » My situation with Capt Marvel is that it costs me units and money. She is my best option against poison champions. I have her as a 5 star duped at rank 3. If I'm fighting a 15-20k poison champ and i need to fire off a sp2 to end a fight and that gets blocked, I'm koed. Most times opponent gets to a sp3 b/c i can't finish the fight when i need too. knowing the situation, why are you firing off her sp2 after a combo? you're the one costing yourself units and money. Like i wrote, If I need to end a fight and prevent opponent from reaching sp3, i have no choice but to fire the sp2 i even try ending combo with 3 hits, 4 hits and parry. It's gets blocked with 0 damage. Unless you're using her on all or nothing nodes, they all seem like avoidable situations. Stop putting yourself in that situation and you'll stop costing yourself units and money.
mostlyharmlessn wrote: » DNA3000 wrote: » mostlyharmlessn wrote: » It seems like we are getting close to the point of another 12.0 situation. Unlikely. In fact, and I mentioned this at the time, constantly comparing every single problem to 12.0 and calling for boycotts every time someone misses a parry has actually done so much damage to the whole idea of organizing a protest against something like 12.0 that I don't think you could ever do it again. I don't believe enough players take those comments seriously anymore, because they've been turned into white noise. I was pointing out that the problems have reached a point where we no longer discuss new features but instead of keep going on about the problems that it should be concerning. Outside of the forums, there's a growing unrest that is echoing the unrest that happened then.
DNA3000 wrote: » mostlyharmlessn wrote: » DNA3000 wrote: » mostlyharmlessn wrote: » It seems like we are getting close to the point of another 12.0 situation. Unlikely. In fact, and I mentioned this at the time, constantly comparing every single problem to 12.0 and calling for boycotts every time someone misses a parry has actually done so much damage to the whole idea of organizing a protest against something like 12.0 that I don't think you could ever do it again. I don't believe enough players take those comments seriously anymore, because they've been turned into white noise. I was pointing out that the problems have reached a point where we no longer discuss new features but instead of keep going on about the problems that it should be concerning. Outside of the forums, there's a growing unrest that is echoing the unrest that happened then. Among a tiny minority of players that is not drawing the attention or concern of the vast majority of players, unlike in 12.0.
Kabam Miike wrote: » Hey everybody, I want to let you all know that we have a new update coming soon that will fix some of the issues that some of you have been encountering since the 17.0 Update. This includes a fix for the issue where players were not able to connect on their Cellular Network, and for the issues with Angela's animations being out of sync. I don't have an exact timeline on when this new update will be available, but will update you all as soon as I have more information.
Sith_Lord wrote: » Intercepting with champs are not working 100%, across the entire platform. Parry is either a hit or a miss. Evade but is back, but minimally. OG Vision's sig ability is not working at all. Doctor Voodoo's sp2 is not 100% properly working (power burn/power drain). Magik's sp2 is not 100% performing power lock. AA's NT's are not working against a player with suicides anymore. Why is there not any word what-so-ever from a Kabam mod pertaining to this?
Jaffacaked wrote: » Sith_Lord wrote: » Intercepting with champs are not working 100%, across the entire platform. Parry is either a hit or a miss. Evade but is back, but minimally. OG Vision's sig ability is not working at all. Doctor Voodoo's sp2 is not 100% properly working (power burn/power drain). Magik's sp2 is not 100% performing power lock. AA's NT's are not working against a player with suicides anymore. Why is there not any word what-so-ever from a Kabam mod pertaining to this? Magiks power lock is only 85% an it's never been 100%
Crine60 wrote: » Kabam Miike wrote: » Hey everybody, I want to let you all know that we have a new update coming soon that will fix some of the issues that some of you have been encountering since the 17.0 Update. This includes a fix for the issue where players were not able to connect on their Cellular Network, and for the issues with Angela's animations being out of sync. I don't have an exact timeline on when this new update will be available, but will update you all as soon as I have more information. What about duels taking us back to the main screen now instead of the player select screen, missing % completed in AW and the champions has stopped running message that pops up all the time when I'm not even running the app?