She-Hulk can't land a heavy
Having pulled the obligatory 5* She-Hulk, I've ranked her to 2/35 for arena use. She's okay to use there; although two problems keep presenting itself:
1: Everyone has maxed limber, so many opponents don't stay stunned long enough to land a med then a heavy after a parry or SP1, even with maxed parry and stupefy.
This wouldn't be so bad if She-Hulk could reliably land her heavy straight away after a parry. Unfortunately, she can't.
2: I've noticed a couple of times before that I've parried with She-Hulk; but the opponent ends up too far away for the first part of my heavy to actually hit them. I'd noticed it with a couple of the big opponents like Juggs and Rhino; and figured it was an issue with bigger opponents knocking you backwards as you parried them. I wouldn't mind if it only applied to big opponents; but today I was fighting Magik; parried her, swung for a heavy which missed, and she came out of stun halfway through my heavy, and smacked me with an SP2.
Now I know I can intercept and dodge with dexterity and everything; but the thing is: this is She-Hulk! She has precisely one special trick, which is her 'knocking sense into people' thing. If you can't reliably parry/stun with her because of knockback or something, she's really lost her one and only fun selling point.
Can you please fix this, as it really is a pain. If you fancied buffing Shulkie at the same time, that would be great; but at least can you fix the parry/knockback issue?
Thanks,