wskyeung wrote: » Suggestion: 1) ppl kept reviving to get 100% should be penalised (Should only allow to use the three champs to achieve the best score you could) 2) should award the skillful player (if ppl use a 4* champ to defeat a 5* opponent should get more points)
Sith_Lord wrote: » I'm actually not very fond of this AW season at all, tbh. I'm in a top tier alliance, with currently having a 7500 prestige rating. This AW will be my last AW, as I am leaving my current alliance to run solo throughout the Summer. I have been playing straight non stop since Nov 2014 (original beta). Never had anyone pilot my account, as I refuse to give out my info, as it is mandatory in certain high level alliances to do so - let's not throw an illusion on what really is. The constant logging in & logging out on a regular basis for both AQ & AW, is starting to severely interfere with my job. The constant piloting of multiple accounts when facing an alliance is a total turnoff. The way alliance members turn on their "so-called" brethren in top alliances, or how top alliances break up & disband, because some of their members are not as skilled, is also a total turnoff. I'd rather run solo & enjoy my Summer, then deal with this season nonsense, tbh. I mean, the rewards are very nice if you're able to rank in for them, but they come with many complications.
DNA3000 wrote: » Sith_Lord wrote: » I'm actually not very fond of this AW season at all, tbh. I'm in a top tier alliance, with currently having a 7500 prestige rating. This AW will be my last AW, as I am leaving my current alliance to run solo throughout the Summer. I have been playing straight non stop since Nov 2014 (original beta). Never had anyone pilot my account, as I refuse to give out my info, as it is mandatory in certain high level alliances to do so - let's not throw an illusion on what really is. The constant logging in & logging out on a regular basis for both AQ & AW, is starting to severely interfere with my job. The constant piloting of multiple accounts when facing an alliance is a total turnoff. The way alliance members turn on their "so-called" brethren in top alliances, or how top alliances break up & disband, because some of their members are not as skilled, is also a total turnoff. I'd rather run solo & enjoy my Summer, then deal with this season nonsense, tbh. I mean, the rewards are very nice if you're able to rank in for them, but they come with many complications. I don't think you can really put the bulk of the blame on AW seasons. AWS might be bringing out the worst in some, or amplifying already bad behavior in the pursuit of rewards, but since the rewards give more to everyone than before, I think it is up to the alliances to decide how much they are willing to do to pursue the best rewards. Alliances have the choices to continue to do what they have always done and still get more than before, which is a net plus for all their members. And it is then up to the players to decide if the alliance they are in is compatible with the game play they want to get out of the game. I have nothing against the players that want to do whatever it takes to compete for the top rewards, and I'm also actually glad the game actually contains top rewards for them to compete for. I don't need the top rewards and I don't want to do what it takes to achieve them, but I believe a good game offers something for everyone. Maybe going solo is the best thing, or maybe joining a casual alliance and being the resident behemoth would be a good downshift. But I believe moderation relative to desire is the best thing: do as much as you want, but no more. The game can still be enjoyable outside of the very top tier of play. Seasons doesn't change that in my opinion, it just makes the choice a lot more obvious than it was before.
Sith_Lord wrote: » DNA3000 wrote: » Sith_Lord wrote: » I'm actually not very fond of this AW season at all, tbh. I'm in a top tier alliance, with currently having a 7500 prestige rating. This AW will be my last AW, as I am leaving my current alliance to run solo throughout the Summer. I have been playing straight non stop since Nov 2014 (original beta). Never had anyone pilot my account, as I refuse to give out my info, as it is mandatory in certain high level alliances to do so - let's not throw an illusion on what really is. The constant logging in & logging out on a regular basis for both AQ & AW, is starting to severely interfere with my job. The constant piloting of multiple accounts when facing an alliance is a total turnoff. The way alliance members turn on their "so-called" brethren in top alliances, or how top alliances break up & disband, because some of their members are not as skilled, is also a total turnoff. I'd rather run solo & enjoy my Summer, then deal with this season nonsense, tbh. I mean, the rewards are very nice if you're able to rank in for them, but they come with many complications. I don't think you can really put the bulk of the blame on AW seasons. AWS might be bringing out the worst in some, or amplifying already bad behavior in the pursuit of rewards, but since the rewards give more to everyone than before, I think it is up to the alliances to decide how much they are willing to do to pursue the best rewards. Alliances have the choices to continue to do what they have always done and still get more than before, which is a net plus for all their members. And it is then up to the players to decide if the alliance they are in is compatible with the game play they want to get out of the game. I have nothing against the players that want to do whatever it takes to compete for the top rewards, and I'm also actually glad the game actually contains top rewards for them to compete for. I don't need the top rewards and I don't want to do what it takes to achieve them, but I believe a good game offers something for everyone. Maybe going solo is the best thing, or maybe joining a casual alliance and being the resident behemoth would be a good downshift. But I believe moderation relative to desire is the best thing: do as much as you want, but no more. The game can still be enjoyable outside of the very top tier of play. Seasons doesn't change that in my opinion, it just makes the choice a lot more obvious than it was before. Absolutely! I still very much enjoy the game, & totally love the new & improved monthly quests. It will be a treat for me to actually play them at my own pace, while enjoying some time off. Sometimes it's needed, brother, especially if you've been playing for 3 1/2 years non-stop like myself. The AW rewards don't really fancy me either, even though they are nice; but, I'm not going to kill myself & lose sleep in trying to attain them. I actually want to enjoy this Summer coming up & use up my vacation days, without having to worry about logging in all the time.
DeathBringer77 wrote: » Frustrating to win 12 wars in a row (100% win rate this season) and not move out of tier 4 or gold 1. Is tier in aw determined by war rating?
Omni wrote: » DeathBringer77 wrote: » Frustrating to win 12 wars in a row (100% win rate this season) and not move out of tier 4 or gold 1. Is tier in aw determined by war rating? There’s a couple reasons why this may be the case but this is probably the main reason. Multipliers at t1-3 are keeping you from gaining any ground. You can win a war at t4 and get aproximitetly 200k with the 50k win bonus. While in t3 you can lose and the multiplier makes up for 50k win bonus. It works the same as the tiers increase.
DNA3000 wrote: » Omni wrote: » DeathBringer77 wrote: » Frustrating to win 12 wars in a row (100% win rate this season) and not move out of tier 4 or gold 1. Is tier in aw determined by war rating? There’s a couple reasons why this may be the case but this is probably the main reason. Multipliers at t1-3 are keeping you from gaining any ground. You can win a war at t4 and get aproximitetly 200k with the 50k win bonus. While in t3 you can lose and the multiplier makes up for 50k win bonus. It works the same as the tiers increase. It can be difficult to catch up with alliances in tier 3 from tier 4 because of the multiplier, but the multiplier alone can't fully explain this. The multiplier means a loss in tier 3 can score comparable points to a win in tier 4, but non-stop wins in tier 4 ought to eventually jump you into tier 3, since multiplier doesn't help you keep war rating.
FrenchyPants wrote: » The note on aw season rewards now says you must stay with your current alliance to receive rewards. Original kabam posts said you needed to be in an alliance for 5 wars to receive rewards. Which is right? This is a very big deal.
Cpt9Toes wrote: » FrenchyPants wrote: » The note on aw season rewards now says you must stay with your current alliance to receive rewards. Original kabam posts said you needed to be in an alliance for 5 wars to receive rewards. Which is right? This is a very big deal. Seasons end April 3. That means there are only 4 wars left, after the current one ends. So, both statements are correct.
Cpt9Toes wrote: » Based on the way they handle everything, they view One war as the session, so it doesn’t matter how many you run in a week, one war is Wed-Mon.
Primmer79 wrote: » Cpt9Toes wrote: » Based on the way they handle everything, they view One war as the session, so it doesn’t matter how many you run in a week, one war is Wed-Mon. yeah... no...this is not how it should be run. no reward system has a wait period of a month+