**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Comments
Last month event > Modok Lab. Though 12 hours was an improvement over the original Modok lab of 8 hours intervals.
Again... I can walk through Hard mode. No challenge at all for my 4/40's (which is fine). But Expert is way out of my league (the gap is insane)... what I am personally saying is it would be nice for us 4/40 players to have a difficulty between them (nothing wrong with another mission for more rewards right? who would anyone in their right mind be against an idea that gets us more fights and more rewards and helps a huge section of the player base).
Anyways just wanted to point this out. Most are NOT asking for Expert to be easier... they are asking/suggesting for a mode for them (and it would be in between Hard and Expert IMO).
But the truth is this gap is there for a reason so it probably won't change.
No that would be fine, I’d have no problem with that. I just don’t see why events should be made easier just because people want the rewards.
Maybe a master mode, that is in between heroic and expert that have 100 5* shards and 180 t2a shards. Then chance of 5* sig stone. I think that would be fine.
The rewards are not 'free', you pay with your time.
I appreciate you saying that man... I really do And yes that is exactly what I would suggest... like a Master Mode in between Hard and Expert. It would give a tough boss fight for me with my 4/40's and something to grind for (I cannot even try to grind Expert... it is just not feasible, which is 100% fine as it is not for my level and I understand that and accept that wholeheartedly, we just would like one for our level too is all).
This is what happens often on here. People raise valid concerns and offer their feedback, and it's brushed off as if people aren't skilled enough and want Rewards handed to them. Only many are skilled enough and still have an issue with the amount the difficulty has increased because it's too far for an Event of this type. The bottom line is people who have no issue with it want to discredit those who do. Not all concerns of difficulty are coming because people aren't equipped or don't want to apply themselves. It's amped up a bit too much for an Event you do every 12 hours for a month. Just because there are a few who breeze through it doesn't mean the feedback is any less valid. Everytime someone has a concern about the challenge level, there's always a committee that acts like people just aren't good enough. It's just belittling.
So I’m not allowed to disagree and question your feedback?
In that case, I don’t like the labyrinth of legends because it’s too difficult and the rewards aren’t in proportion to my effort. It’s not fair and the difficulty should be reduced so I can complete each fight in 100 hits. If you don’t like my feedback then you aren’t allowed to tell me my roster isn’t good enough or I need to improve my skills.
I get your point. There is a big jump in difficulty and definitely wouldn't be opposed to adding a extra level. Kabam likes to always have something a little out of reach, makes sense from a business standpoint. It forces people to spend. Still think the event is great.
And you’re not?
I think you are playing the wrong game. After 3 years, I assure you that to get anything you need to do chores. This a very time consuming game that I wouldn't recommend to anyone. If you are new enough here, consider having a healthy life instead.
If you are already hooked, well, just remember it is your choice to do anything in this game. If the labs feel like a chore, don't do them, you can get shards any other way. I personally do not like the labs, feels a bit rigged in the way the randomizer picks the debuffs. But every now and then, I get to fight an OG Vision with "Gambler's Fate" and his random ability is... power lock applied to himself. That was a relief.
My main concern right now is getting gold, and I cannot really get gold without spending my life in arenas. (Have to rank 5 a 5 star). That feels like a chore and unlike the labs, I do not have another choice if I want to rank up.
Not at all. People are expressing their views, and it's not just one or two. There have been quite a few comments and Posts where people have said the same thing. You're not just disagreeing that it's not worth the effort. You're also putting that point of view down by saying people aren't good enough and they want Rewards handed to them. If you had expressed that you don't agree, we wouldn't be having this conversation. Instead you're criticizing the feedback that people are sharing based on your own judgments.
"Nothing to see here people. Bitter doesn't have a problem with it. There's no problem. Everyone just needs to get better and stop whining."
-.-
The game is unbalanced in terms of rosters more than skill. If you focused for the 12 fights you could complete the event with 4/40s I’m not sure it’s worth the aggravation tho.
/s
Agreed. If I were the OP I'd just focus on the Hard difficulty. Expert is for those with multiple 5* options rank 3 or better.
One estimate said that it would take a year to get enough resources to rank up one 6 star champion. A YEAR!!! That is a design failure. Who wants to spend an entire year leveling up one champion? Even worse, the 6 stars will make our 4 stars obsolete eventually, so all the time we have spent leveling those up will be thrown out the window. It seems to be a case where the marketing and sales team controls the direction of the game instead of the game developers, who presumably got into this business because the have a passion for creating video games.