**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Hawkeye nerf? What?!
dangerblu
Posts: 47
Thanks to this forums.playcontestofchampions.com/en/discussion/56276/progectiles#latest and misunderstanding topic I got an idea about Hawkye and maybe War Machine, a NERF but not excatly.
Firstly, I would change Hawkeye to have limited arrows(electric and explosive ones). When he use first arrow his power drain and power will be half of what he does now. The next arrows would be stronger. For example third arrow will match his actual damage and power drain.
The amount of arrow will be 5. After hitting the 5th same special that special would be disabled...
Until you use sp.3 that would change his animation and additional effect that it will drain 20% for each electric arrow used in the game and something similar with incinerate and explosive arrows. Sp.3 would fulfill your arrows.
What do you think, wouldn't be that great? Sorry for Clickbait .
Firstly, I would change Hawkeye to have limited arrows(electric and explosive ones). When he use first arrow his power drain and power will be half of what he does now. The next arrows would be stronger. For example third arrow will match his actual damage and power drain.
The amount of arrow will be 5. After hitting the 5th same special that special would be disabled...
Until you use sp.3 that would change his animation and additional effect that it will drain 20% for each electric arrow used in the game and something similar with incinerate and explosive arrows. Sp.3 would fulfill your arrows.
What do you think, wouldn't be that great? Sorry for Clickbait .
4
Comments
This idea you have... it’s terrible
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Using that same logic, since Storm is a conduit for electrical energy, she should be immune to Electro electrical damage and vice-versa. But they still hurt each other in the Marvel Universe regardless. In the comics Hawkeye always has arrows unless it's part of the story line for him to run out..
Under what insane circumstance do you figure a robot would have infinite arrows. Even robots need ammo. If you follow this rule, characters like the punisher, gwenpool, starlord, etc. would have limited specials which would make it near impossible for players to complete Labyrinth of legends and Act 5. What you aren't considering is how extremely unbalanced the game would be if specials were limited in every scenario.
Also, Hawkeye would carry more than 5 arrows. Quivers can hold upwards of 20 arrows, but that still doesn't make this a good idea.