**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Boss rush 6*

CodornasCodornas Posts: 542 ★★
Time to increase the dificulty and rewards for boss rush! Enough 4* gems crystal! make a real challenge that offers 5* gems crystal!

Maybe with inifiny war coming, could be a great timing for that kabam

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    Savio444Savio444 Posts: 1,781 ★★★★
    Codornas wrote: »
    Time to increase the dificulty and rewards for boss rush! Enough 4* gems crystal! make a real challenge that offers 5* gems crystal!

    Maybe with inifiny war coming, could be a great timing for that kabam

    Im sure its fair you are wanting a challenge but you have to remember that not everyone is at your level in the game...
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    CodornasCodornas Posts: 542 ★★
    Well make both dificulties then. Master and Uncollected
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    BitterSteelBitterSteel Posts: 9,254 ★★★★★
    Have the usual boss rush at the previous difficulty and rewards and then make an uncollected one with 6* shards and 5* awakening gems (hopeful I know)
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    charaderdude2charaderdude2 Posts: 1,530 ★★★
    Codornas wrote: »
    Well make both dificulties then. Master and Uncollected

    Let's have three difficulties,'Vanilla'(Unnoded)Premium and 3* cystal,4* shards
    Master:Nodes4* crystal,5* shards,Title
    Uncollected:5* shards,6* shards,Another,Rarer Title.
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    charaderdude2charaderdude2 Posts: 1,530 ★★★
    I forgot,Uncollected should come with global and possibly linked Nodes.
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    xNigxNig Posts: 7,249 ★★★★★
    Let’s have global debuff immune, Bane, mesmerize, burden of might, dulled, arc overload and 200% recovery for the Uncollected version. :)
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    xNigxNig Posts: 7,249 ★★★★★
    Oh. All non villains of course.
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    charaderdude2charaderdude2 Posts: 1,530 ★★★
    xNig wrote: »
    Oh. All non villains of course.

    And non mystic,non dimensional beings.
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    CodornasCodornas Posts: 542 ★★
    xNig wrote: »
    Let’s have global debuff immune, Bane, mesmerize, burden of might, dulled, arc overload and 200% recovery for the Uncollected version. :)

    U can counter all those alone with Quake :)
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    xNigxNig Posts: 7,249 ★★★★★
    Codornas wrote: »
    xNig wrote: »
    Let’s have global debuff immune, Bane, mesmerize, burden of might, dulled, arc overload and 200% recovery for the Uncollected version. :)

    U can counter all those alone with Quake :)

    :D:D Let’s add true strike too then.

    Having 100% of the community complain beats 99% complaining about the “privileged” 1%. :D
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    ContestOfNoobsContestOfNoobs Posts: 1,454 ★★★★
    You know how many "uncollected" players complain about ice phoenix?

    You know how many "players" complaing about that Magneto in boss rush?

    You know the community likes to cry about every single annoying challenge right?
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    KynnyKynny Posts: 104
    You know how many "uncollected" players complain about ice phoenix?

    You know how many "players" complaing about that Magneto in boss rush?

    You know the community likes to cry about every single annoying challenge right?

    Let them cry we need harder content
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    ZenioZenio Posts: 106
    edited March 2018
    so people can say they beat it and complain? and people complain they can’t? the usual loop huh .. want to be the very best that everyone ever was?
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    ShrimkinsShrimkins Posts: 1,479 ★★★★
    If people aren't complaining then it's far too easy.
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    CodornasCodornas Posts: 542 ★★
    Kynny wrote: »
    You know how many "uncollected" players complain about ice phoenix?

    You know how many "players" complaing about that Magneto in boss rush?

    You know the community likes to cry about every single annoying challenge right?

    Let them cry we need harder content

    This
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    BitterSteelBitterSteel Posts: 9,254 ★★★★★
    People will complain about anything they can’t do (see Modok labs for reference), kabam shouldn’t let this dissuade them from putting out content that will challenge people while giving out worthwhile rewards. Give us a much harder boss rush challenge with rewards on the forefront of progress, I.e t2 alpha, t5 basic shards, 5* shards and 6* shards.
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