Are those recent changes to enemy AI intentional?
I've been playing this game for years. Recently i noticed a few rather radical changes to the behaviour of enemy AI which quite frankly has increased the difficulty of the game quite a lot and i haven't stumbled upon any information in the patch notes regarding these changes.
So, for a long time we've had the enemy able to charge a heavy from almost the opposite of the screen and able to "home in" on you and connect. This isnt something new, its been going on for a long time, and it isnt that huge a deal, although its damn annoying and counter intuitive in my opinion.
But the new thing i've noticed, especially if you fight with a small character like wolverine, enemies are now able to "home in" on you during one of their combo attacks even if you evade / swipe back during the first, second or even third attack. The enemy just continues the combo from miles off.
Now that is actually a pretty big change and it is extremely frustrating especially in AQ where you used to be able to play smart to avoid damage, now you have homing combos... Try dashing back with wolvie or anyone small against say Voodoo as miniboss in AQ and you'll see what i mean. It also means that huge characters are actually all of a sudden extremely easy to use to avoid damage compared to small. I mean, try Hulk and see how easy he evades with swiping back compared to small heroes.
Are those changes to the enemy AI intentional and going to stay? I hope for some constructive feedback.